Player Matchup

Kumbhakarna
Kumbhakarna
Quickershot
Kumbhakarna
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,796 Elo+
Party 2
Neith
Neith
Satski
Neith
Level 24
God Stats
4W - 3L
1,492 SR
Queue Stats
36W - 29L
1,525 Elo+
Solo
Thanatos
Thanatos
SolidAndroid578
Thanatos
Level 160
God Stats
11W - 8L
1,794 SR
Queue Stats
42W - 36L
1,727 Elo+
Party 2
Anhur
Anhur
fIyingkitty
Anhur
Level 24
God Stats
26W - 15L
1,631 SR
Queue Stats
89W - 56L
1,595 Elo+
Solo
Nox
Nox
jeckoy29
Nox
Level 30
God Stats
9W - 2L
1,723 SR
Queue Stats
16W - 5L
1,646 Elo+
Solo
Team Averages
Level 49
1,628 SR
1,658 Elo+

VS

Team Averages
Level 40
1,628 SR
1,534 Elo+
Neith
Neith
AkaCloseCall
Neith
Level 16
God Stats
83W - 61L
1,677 SR
Queue Stats
83W - 61L
1,636 Elo+
Party 1
Loki
Loki
Bubblegum_krisis
Loki
Level 25
God Stats
28W - 32L
1,582 SR
Queue Stats
275W - 257L
1,533 Elo+
Solo
Athena
Athena
ChancEUprising
Athena
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,540 Elo+
Party 1
Cerberus
Cerberus
Deadaslayqueen
Cerberus
Level 18
God Stats
25W - 25L
1,591 SR
Queue Stats
35W - 37L
1,428 Elo+
Party 1
Janus
Janus
PS4Network
Janus
Level 134
God Stats
6W - 7L
1,791 SR
Queue Stats
414W - 401L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Quickershot
Kumbhakarna
20
2 / 5 / 37
12,751
1,063
10,476
14,096
15,276
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Satski
Neith
19
4 / 0 / 21
12,044
1,004
10,907
4,879
2,332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
20
28 / 4 / 8
16,158
1,347
34,528
17,144
11,639
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 3 / 26
13,392
1,116
22,287
12,807
5,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
8 / 3 / 21
13,078
1,090
18,651
6,165
2,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

219

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 9
12,270
1,023
14,742
15,716
4,757
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
5 / 10 / 8
11,999
1,000
12,143
27,108
12,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

18
0 / 11 / 12
10,947
912
4,053
22,122
19,227
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
18
3 / 9 / 10
12,089
1,007
8,523
25,250
26,353
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
16
3 / 10 / 6
10,902
909
6,491
13,699
2,465
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
60
45
Kills
15
15
Deaths
45
113
Assists
45
Player
Kills
Deaths
Assists
KDA
L
4
5
9
1.7
L
5
10
8
0.9
L
0
11
12
0.55
L
Cerberus
3
9
10
0.89
L
Janus
3
10
6
0.6
W
Kumbhakarna
Quickershot
Kumbhakarna
2
5
37
4.1
W
Neith
Satski
Neith
4
0
21
14.5
W
Thanatos
28
4
8
8
W
3
3
26
5.33
W
8
3
21
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,849
Damage
45,952
55,091
Taken
103,895
37,171
Mitigated
65,665
17,692
Healing
5,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,742
8,867
0
602
15,716
4,757
0
4,405
11,311
0
45,489
L
12,143
4,975
0
821
27,108
12,863
0
9,371
17,737
0
30,801
L
4,053
687
0
0
22,122
19,227
0
6,787
15,335
13,015
0
L
Cerberus
8,523
447
0
3,789
25,250
26,353
0
6,115
19,135
35,754
0
L
Janus
6,491
203
0
118
13,699
2,465
0
2,449
11,250
23,007
0
W
Kumbhakarna
Quickershot
Kumbhakarna
10,476
1,953
0
0
14,096
15,276
0
7,186
6,910
26,431
0
W
Neith
Satski
Neith
10,907
5,032
0
1,108
4,879
2,332
0
1,444
3,435
0
31,671
W
Thanatos
34,528
13,848
0
12,036
17,144
11,639
0
4,844
10,928
0
54,014
W
22,287
12,055
0
4,548
12,807
5,239
0
4,105
8,702
0
57,255
W
18,651
1,089
0
0
6,165
2,685
0
1,488
4,677
27,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,423
Gold Earned
58,207
220
Minions Killed
193
13
Camps Cleared
5
1,136,333
Distance Traveled
992,520
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,270
1,023
40
3
1
204,969
0
L
Loki
11,999
1,000
31
3
1
189,031
0
L
Athena
10,947
912
22
2
1
173,535
0
L
Cerberus
12,089
1,007
63
5
0
218,717
0
L
Janus
10,902
909
37
3
2
206,268
0
W
Kumbhakarna
12,751
1,063
23
2
0
226,544
2
W
Neith
12,044
1,004
50
4
0
223,926
0
W
Thanatos
16,158
1,347
44
4
2
234,472
1
W
Anhur
13,392
1,116
76
6
10
207,352
1
W
Nox
13,078
1,090
27
2
1
244,039
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role