Player Matchup

Kumbhakarna
Kumbhakarna
Cutter254
Kumbhakarna
Level 157
God Stats
4W - 4L
1,557 SR
Queue Stats
562W - 591L
1,577 Elo+
Solo
Pele
Pele
EcclesiastesMori
Pele
Level 122
God Stats
8W - 14L
1,501 SR
Queue Stats
1,497W - 1,562L
1,607 Elo+
Solo
Tiamat
Tiamat
GrandpaWally
Tiamat
Level 108
God Stats
21W - 19L
1,682 SR
Queue Stats
1,486W - 1,258L
1,577 Elo+
Party 1
Heimdallr
Heimdallr
fіend
Heimdallr
Level 148
God Stats
2W - 0L
1,736 SR
Queue Stats
312W - 92L
1,781 Elo+
Solo
Fenrir
Fenrir
zDEnergy
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 133
1,596 SR
1,608 Elo+

VS

Team Averages
Level 141
1,571 SR
1,582 Elo+
Sobek
Sobek
LtRage
Sobek
Level 118
God Stats
10W - 6L
1,703 SR
Queue Stats
132W - 143L
1,621 Elo+
Solo
Nike
Nike
Relying--
Nike
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 46L
1,484 Elo+
Solo
Chernobog
Chernobog
RemixedVibess
Chernobog
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 74L
1,647 Elo+
Solo
Hun Batz
Hun Batz
Susanoo Blade
Hun Batz
Level 154
God Stats
2W - 4L
1,471 SR
Queue Stats
416W - 437L
1,538 Elo+
Solo
Nu Wa
Nu Wa
iSlaezy
Nu Wa
Level 128
God Stats
2W - 7L
1,679 SR
Queue Stats
557W - 539L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Cutter254
Kumbhakarna
17
1 / 4 / 13
11,384
712
6,045
24,153
28,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
2 / 8 / 11
11,073
692
12,715
21,169
9,132
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
20
9 / 2 / 13
13,210
826
23,331
11,689
13,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
fіend
Heimdallr
20
11 / 4 / 13
13,532
846
34,185
15,556
7,867
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
zDEnergy
Fenrir
20
6 / 3 / 18
12,087
755
12,581
29,729
25,352
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
LtRage
Sobek
19
4 / 7 / 11
12,146
759
12,368
33,832
48,500
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
19
5 / 4 / 16
11,805
738
17,488
20,159
19,994
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chernobog
RemixedVibess
Chernobog
17
7 / 6 / 7
11,113
695
19,035
16,525
9,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Susanoo Blade
Hun Batz
18
4 / 7 / 11
11,067
692
12,531
17,567
20,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nu Wa
iSlaezy
Nu Wa
17
1 / 5 / 15
10,872
680
26,725
11,804
6,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
81
29
Kills
21
21
Deaths
29
68
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Cutter254
Kumbhakarna
1
4
13
1.88
W
2
8
11
0.94
W
Tiamat
9
2
13
7.75
L
Sobek
LtRage
Sobek
4
7
11
1.36
L
Nike
5
4
16
3.25
L
Chernobog
RemixedVibess
Chernobog
7
6
7
1.75
L
Hun Batz
Susanoo Blade
Hun Batz
4
7
11
1.36
W
Heimdallr
fіend
Heimdallr
11
4
13
4.38
L
Nu Wa
iSlaezy
Nu Wa
1
5
15
1.7
W
Fenrir
zDEnergy
Fenrir
6
3
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,857
Damage
88,147
102,296
Taken
99,887
84,517
Mitigated
104,430
39,289
Healing
29,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Cutter254
Kumbhakarna
6,045
399
1,456
2,719
24,153
28,760
188
8,863
15,062
17,522
0
W
12,715
1,436
1,623
6,376
21,169
9,132
0
8,219
12,925
0
34,187
W
Tiamat
23,331
2,184
3,056
4,996
11,689
13,406
1,366
4,744
6,853
58,807
0
L
Sobek
LtRage
Sobek
12,368
634
1,637
9,671
33,832
48,500
329
10,607
23,215
24,618
0
L
Nike
17,488
2,061
3,848
5,271
20,159
19,994
474
5,985
14,174
2,798
20,588
L
Chernobog
RemixedVibess
Chernobog
19,035
9,985
406
2,498
16,525
9,410
2,181
4,350
12,175
0
31,571
L
Hun Batz
Susanoo Blade
Hun Batz
12,531
2,176
2,810
1,361
17,567
20,358
977
5,810
11,757
654
22,030
W
Heimdallr
fіend
Heimdallr
34,185
18,193
1,422
2,700
15,556
7,867
3,253
7,126
8,405
0
86,320
L
Nu Wa
iSlaezy
Nu Wa
26,725
6,323
1,293
621
11,804
6,168
1,016
3,143
8,661
54,852
0
W
Fenrir
zDEnergy
Fenrir
12,581
2,945
2,329
12,612
29,729
25,352
773
12,322
17,259
1,099
26,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,286
Gold Earned
57,003
259
Minions Killed
213
0
Camps Cleared
0
1,447,111
Distance Traveled
1,498,297
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,384
712
9
1
0
296,662
0
W
Pele
11,073
692
40
3
0
264,674
0
W
Tiamat
13,210
826
68
4
0
306,794
1
L
Sobek
12,146
759
33
2
0
326,680
0
L
Nike
11,805
738
20
1
0
334,179
0
L
Chernobog
11,113
695
47
3
0
298,035
1
L
Hun Batz
11,067
692
29
2
0
236,661
0
W
Heimdallr
13,532
846
114
7
0
271,190
1
L
Nu Wa
10,872
680
84
5
0
302,742
1
W
Fenrir
12,087
755
28
2
0
307,791
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role