Player Matchup

Arachne
Arachne
ARythem96
Arachne
Level 79
God Stats
16W - 19L
1,381 SR
Queue Stats
161W - 226L
1,205 Elo+
Party 1
Bacchus
Bacchus
Smoizy
Bacchus
Level 54
God Stats
2W - 4L
1,176 SR
Queue Stats
98W - 175L
1,201 Elo+
Party 1
Merlin
Merlin
Zbolton
Merlin
Level 33
God Stats
7W - 5L
1,701 SR
Queue Stats
59W - 103L
1,214 Elo+
Party 1
Team Averages
Level 55
1,419 SR
1,207 Elo+

VS

Team Averages
Level 33
1,456 SR
1,196 Elo+
Cthulhu
Cthulhu
Eugin Cangrejo
Cthulhu
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
100W - 115L
1,215 Elo+
Solo
Neith
Neith
JAHDREAD13
Neith
Level 66
God Stats
1W - 5L
1,426 SR
Queue Stats
82W - 135L
1,310 Elo+
Party 2
Ra
Ra
lyndyT13K
Ra
Level 8
God Stats
2W - 10L
1,444 SR
Queue Stats
2W - 15L
1,062 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ARythem96
Arachne
12
8 / 1 / 2
9,245
770
7,985
6,260
2,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Smoizy
Bacchus
13
3 / 1 / 6
8,416
701
6,806
6,121
3,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
Zbolton
Merlin
12
1 / 2 / 8
8,211
684
7,839
3,914
1,376
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 3
7,580
632
4,044
9,737
7,902
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
12
1 / 1 / 2
7,852
654
3,677
8,449
2,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 6 / 1
7,701
642
2,900
7,450
2,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
12
Kills
4
4
Deaths
12
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
ARythem96
Arachne
8
1
2
9
L
1
5
3
0.5
L
Neith
1
1
2
2
W
Bacchus
Smoizy
Bacchus
3
1
6
6
W
Merlin
Zbolton
Merlin
1
2
8
2.5
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,630
Damage
10,621
16,295
Taken
25,636
7,156
Mitigated
12,970
5,445
Healing
3,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ARythem96
Arachne
7,985
6,572
0
3,341
6,260
2,339
72
2,632
3,530
0
22,829
L
4,044
403
84
945
9,737
7,902
0
4,789
4,948
19,074
0
L
Neith
3,677
1,808
0
1,849
8,449
2,687
0
4,973
3,476
0
34,777
W
Bacchus
Smoizy
Bacchus
6,806
420
365
1,739
6,121
3,441
124
2,151
3,878
34,256
0
W
Merlin
Zbolton
Merlin
7,839
619
0
0
3,914
1,376
175
1,928
1,868
33,367
0
L
2,900
247
424
559
7,450
2,381
0
4,981
2,469
16,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,872
Gold Earned
23,133
137
Minions Killed
141
0
Camps Cleared
0
613,003
Distance Traveled
584,436
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,245
770
38
3
0
210,981
4
L
Cthulhu
7,580
632
30
3
0
177,547
4
L
Neith
7,852
654
68
6
0
207,449
0
W
Bacchus
8,416
701
33
3
0
223,790
0
W
Merlin
8,211
684
66
6
0
178,232
0
L
Ra
7,701
642
43
4
0
199,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role