Player Matchup

Cthulhu
Cthulhu
Boodayblaster
Cthulhu
Level 18
God Stats
37W - 30L
1,599 SR
Queue Stats
186W - 179L
1,599 Elo+
Party 2
Danzaburou
Danzaburou
FordaHord3
Danzaburou
Level 27
God Stats
26W - 35L
1,576 SR
Queue Stats
338W - 316L
1,623 Elo+
Party 2
Thanatos
Thanatos
MrHugoo
Thanatos
Level 27
God Stats
2W - 2L
1,346 SR
Queue Stats
107W - 81L
1,638 Elo+
Solo
Nike
Nike
oxana_chic
Nike
Level 30
God Stats
4W - 3L
1,459 SR
Queue Stats
7W - 8L
1,460 Elo+
Solo
Tiamat
Tiamat
tyrant33
Tiamat
Level 29
God Stats
8W - 16L
1,592 SR
Queue Stats
107W - 142L
1,555 Elo+
Solo
Team Averages
Level 26
1,514 SR
1,575 Elo+

VS

Team Averages
Level 19
1,521 SR
1,485 Elo+
Danzaburou
Danzaburou
Darkorphan
Danzaburou
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 18L
1,315 Elo+
Party 1
Ganesha
Ganesha
KingLou13
Ganesha
Level 25
God Stats
2W - 1L
1,726 SR
Queue Stats
54W - 42L
1,766 Elo+
Solo
Loki
Loki
Nerdclot
Loki
Level 13
God Stats
2W - 4L
1,377 SR
Queue Stats
12W - 14L
1,315 Elo+
Party 1
Baron Samedi
Baron Samedi
WackyWiggles
Baron Samedi
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 75L
1,582 Elo+
Solo
Nike
Nike
humosanto
Nike
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
5 / 2 / 7
6,507
592
3,986
7,400
4,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
FordaHord3
Danzaburou
10
4 / 2 / 6
6,914
629
8,223
7,216
1,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
MrHugoo
Thanatos
13
11 / 0 / 1
7,843
713
6,239
8,277
2,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
2 / 1 / 3
6,393
581
3,796
6,075
4,013
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
tyrant33
Tiamat
11
2 / 0 / 7
6,671
606
2,851
5,235
3,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Darkorphan
Danzaburou
8
2 / 6 / 0
5,527
502
3,173
6,291
1,308
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
KingLou13
Ganesha
9
1 / 4 / 3
5,856
532
3,885
8,035
3,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
7
0 / 4 / 1
4,826
439
2,225
6,494
1,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Baron Samedi
WackyWiggles
Baron Samedi
9
2 / 6 / 1
5,802
527
4,170
7,566
2,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nike
8
0 / 4 / 2
5,031
457
2,950
7,311
3,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
24
Kills
5
5
Deaths
24
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
5
2
7
4.25
L
Danzaburou
Darkorphan
Danzaburou
2
6
0
0.33
W
Danzaburou
FordaHord3
Danzaburou
4
2
6
3.5
L
Ganesha
KingLou13
Ganesha
1
4
3
0.63
W
Thanatos
MrHugoo
Thanatos
11
0
1
11.5
L
Loki
0
4
1
0.13
L
Baron Samedi
WackyWiggles
Baron Samedi
2
6
1
0.42
L
Nike
0
4
2
0.25
W
2
1
3
3.5
W
Tiamat
tyrant33
Tiamat
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,095
Damage
16,403
34,203
Taken
35,697
15,998
Mitigated
12,616
17,391
Healing
7,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
3,986
733
507
1,819
7,400
4,026
136
1,598
5,780
11,322
0
L
Danzaburou
Darkorphan
Danzaburou
3,173
1,840
0
908
6,291
1,308
697
1,100
5,018
0
21,606
W
Danzaburou
FordaHord3
Danzaburou
8,223
5,043
0
2,844
7,216
1,894
1,549
2,405
4,616
0
31,841
L
Ganesha
KingLou13
Ganesha
3,885
250
0
2,281
8,035
3,924
0
1,865
5,964
16,785
0
W
Thanatos
MrHugoo
Thanatos
6,239
1,835
0
7,579
8,277
2,961
0
976
7,206
0
47,403
L
Loki
2,225
695
0
2,306
6,494
1,635
0
753
5,587
0
23,251
L
Baron Samedi
WackyWiggles
Baron Samedi
4,170
741
89
1,745
7,566
2,719
0
1,572
5,722
26,179
0
L
Nike
2,950
487
0
433
7,311
3,030
0
1,182
5,790
0
16,082
W
3,796
364
0
1,986
6,075
4,013
0
681
5,118
4,797
25,661
W
Tiamat
tyrant33
Tiamat
2,851
386
0
2,656
5,235
3,104
421
1,959
3,098
26,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,328
Gold Earned
27,042
286
Minions Killed
235
0
Camps Cleared
0
1,105,454
Distance Traveled
971,647
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,507
592
22
2
0
229,497
0
L
Danzaburou
5,527
502
44
4
0
180,219
3
W
Danzaburou
6,914
629
48
4
0
204,096
3
L
Ganesha
5,856
532
21
2
0
208,667
2
W
Thanatos
7,843
713
87
8
0
265,227
2
L
Loki
4,826
439
55
5
0
191,950
2
L
Baron Samedi
5,802
527
63
6
0
178,601
1
L
Nike
5,031
457
52
5
0
212,210
0
W
Nike
6,393
581
60
5
0
178,673
0
W
Tiamat
6,671
606
69
6
0
227,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role