Player Matchup

Danzaburou
Danzaburou
IWillNotJuggle
Danzaburou
Level 67
God Stats
2W - 2L
1,159 SR
Queue Stats
207W - 168L
1,525 Elo+
Party 3
Cthulhu
Cthulhu
Meowtal Kombat
Cthulhu
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,694 Elo+
Solo
Ymir
Ymir
MerteDeath
Ymir
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Mℓnerva
Jormungandr
Level 109
God Stats
13W - 11L
1,593 SR
Queue Stats
566W - 516L
1,559 Elo+
Party 3
Medusa
Medusa
TanninCG
Medusa
Level 136
God Stats
1W - 0L
1,301 SR
Queue Stats
33W - 33L
1,495 Elo+
Party 1
Team Averages
Level 114
1,411 SR
1,554 Elo+

VS

Team Averages
Level 96
1,527 SR
1,317 Elo+
Athena
Athena
BernkasteL9978
Athena
Level 65
God Stats
0W - 1L
1,547 SR
Queue Stats
1W - 8L
1,140 Elo+
Party 2
Kuzenbo
Kuzenbo
NickA283
Kuzenbo
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,338 Elo+
Party 2
Baba Yaga
Baba Yaga
RoninIXI
Baba Yaga
Level 125
God Stats
0W - 1L
1,908 SR
Queue Stats
4W - 7L
1,143 Elo+
Party 2
Chernobog
Chernobog
ThatMichiganKid
Chernobog
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 25L
1,457 Elo+
Party 2
Olorun
Olorun
fishman426
Olorun
Level 145
God Stats
0W - 5L
1,179 SR
Queue Stats
397W - 413L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IWillNotJuggle
Danzaburou
15
5 / 4 / 21
9,936
828
10,854
10,161
4,669
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
6 / 4 / 21
10,032
836
13,695
14,298
19,011
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 4 / 26
10,097
841
11,417
16,903
18,190
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jormungandr
Mℓnerva
Jormungandr
18
12 / 4 / 15
11,263
939
18,428
13,730
16,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
TanninCG
Medusa
19
14 / 2 / 23
12,169
1,014
19,225
11,873
5,621
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 8
8,774
731
9,946
16,215
7,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
NickA283
Kuzenbo
14
2 / 8 / 6
9,061
755
5,929
19,366
18,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baba Yaga
RoninIXI
Baba Yaga
16
3 / 7 / 12
10,043
837
13,689
16,747
7,456
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
ThatMichiganKid
Chernobog
16
5 / 8 / 3
10,078
840
9,794
12,776
6,287
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
fishman426
Olorun
18
6 / 7 / 7
10,869
906
9,440
16,728
7,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
53
38
Kills
17
18
Deaths
38
106
Assists
36
Player
Kills
Deaths
Assists
KDA
L
1
8
8
0.63
W
Danzaburou
IWillNotJuggle
Danzaburou
5
4
21
3.88
W
6
4
21
4.13
W
1
4
26
3.5
W
Jormungandr
Mℓnerva
Jormungandr
12
4
15
4.88
L
Kuzenbo
NickA283
Kuzenbo
2
8
6
0.63
L
Baba Yaga
RoninIXI
Baba Yaga
3
7
12
1.29
W
Medusa
TanninCG
Medusa
14
2
23
12.75
L
Chernobog
ThatMichiganKid
Chernobog
5
8
3
0.81
L
Olorun
fishman426
Olorun
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,619
Damage
48,798
66,965
Taken
81,832
64,145
Mitigated
46,863
22,765
Healing
22,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,946
1,714
219
2,314
16,215
7,134
98
9,248
6,867
15,708
0
W
Danzaburou
IWillNotJuggle
Danzaburou
10,854
4,094
1,758
2,514
10,161
4,669
1,815
8,142
2,019
0
20,214
W
13,695
742
2,748
1,292
14,298
19,011
312
7,184
7,114
23,837
0
W
11,417
2,428
173
1,224
16,903
18,190
344
8,053
8,850
15,601
0
W
Jormungandr
Mℓnerva
Jormungandr
18,428
2,922
3,331
2,106
13,730
16,654
993
6,079
7,651
32,841
0
L
Kuzenbo
NickA283
Kuzenbo
5,929
2,290
805
1,394
19,366
18,872
111
10,071
9,116
11,380
0
L
Baba Yaga
RoninIXI
Baba Yaga
13,689
937
1,918
4,352
16,747
7,456
285
6,563
10,034
28,060
0
W
Medusa
TanninCG
Medusa
19,225
10,332
2,879
4,740
11,873
5,621
3,147
9,753
2,120
0
39,595
L
Chernobog
ThatMichiganKid
Chernobog
9,794
5,385
1,648
1,110
12,776
6,287
658
7,272
5,404
207
16,652
L
Olorun
fishman426
Olorun
9,440
3,779
2,764
5,600
16,728
7,114
612
9,707
6,871
24,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,497
Gold Earned
48,825
123
Minions Killed
93
0
Camps Cleared
0
1,051,092
Distance Traveled
933,494
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,774
731
11
1
0
205,001
0
W
Danzaburou
9,936
828
30
3
0
181,245
0
W
Cthulhu
10,032
836
17
1
0
209,339
0
W
Ymir
10,097
841
7
1
0
215,430
1
W
Jormungandr
11,263
939
22
2
0
205,662
3
L
Kuzenbo
9,061
755
8
1
0
196,838
0
L
Baba Yaga
10,043
837
28
2
0
192,169
0
W
Medusa
12,169
1,014
47
4
0
239,416
0
L
Chernobog
10,078
840
19
2
0
170,378
1
L
Olorun
10,869
906
27
2
0
169,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role