Player Matchup

Ah Muzen Cab
Ah Muzen Cab
MagicFeet
Ah Muzen Cab
Level 160
God Stats
14W - 0L
1,748 SR
Queue Stats
361W - 53L
1,979 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Prosmic
Tsukuyomi
Level 159
God Stats
18W - 2L
1,875 SR
Queue Stats
288W - 65L
1,858 Elo+
Party 1
Ymir
Ymir
Thom
Ymir
Level 160
God Stats
16W - 1L
2,175 SR
Queue Stats
356W - 70L
1,972 Elo+
Party 1
Ra
Ra
shoobidy
Ra
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
stidly
Geb
Level 160
God Stats
68W - 8L
1,891 SR
Queue Stats
353W - 74L
1,938 Elo+
Party 1
Team Averages
Level 150
1,838 SR
1,849 Elo+

VS

Team Averages
Level 65
1,644 SR
1,603 Elo+
Nu Wa
Nu Wa
AlexTheBaller
Nu Wa
Level 49
God Stats
10W - 6L
1,757 SR
Queue Stats
32W - 37L
1,579 Elo+
Party 2
Cupid
Cupid
Deshroader
Cupid
Level 12
God Stats
3W - 3L
1,704 SR
Queue Stats
16W - 10L
1,654 Elo+
Party 2
Sun Wukong
Sun Wukong
Hugh_Mungus21
Sun Wukong
Level 19
God Stats
2W - 7L
1,527 SR
Queue Stats
41W - 47L
1,557 Elo+
Party 2
Ratatoskr
Ratatoskr
JayMcNuttyTV
Ratatoskr
Level 157
God Stats
2W - 5L
1,500 SR
Queue Stats
105W - 89L
1,656 Elo+
Solo
Anubis
Anubis
Schlongz
Anubis
Level 89
God Stats
3W - 3L
1,734 SR
Queue Stats
42W - 47L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MagicFeet
Ah Muzen Cab
17
8 / 2 / 13
11,211
1,121
23,385
8,281
4,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
Prosmic
Tsukuyomi
16
7 / 1 / 16
11,684
1,168
22,126
10,181
6,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
Thom
Ymir
16
3 / 1 / 17
10,765
1,077
12,123
10,990
9,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 1 / 9
10,022
1,002
7,932
3,633
945
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Geb
stidly
Geb
16
3 / 0 / 20
11,107
1,111
8,100
13,988
11,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

356

VS

Team 2 Tickets

42

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 4
9,235
924
7,612
11,385
3,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
14
1 / 3 / 2
8,792
879
5,015
11,577
4,054
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
Hugh_Mungus21
Sun Wukong
14
0 / 6 / 3
8,373
837
3,776
14,364
6,590
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ratatoskr
JayMcNuttyTV
Ratatoskr
14
1 / 4 / 1
9,082
908
8,308
21,346
20,719
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
Schlongz
Anubis
14
1 / 9 / 4
9,143
914
8,399
17,944
6,915
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
18
25
Kills
4
5
Deaths
25
75
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
L
Cupid
1
3
2
0.67
L
Sun Wukong
Hugh_Mungus21
Sun Wukong
0
6
3
0.25
L
Ratatoskr
JayMcNuttyTV
Ratatoskr
1
4
1
0.38
W
Ah Muzen Cab
MagicFeet
Ah Muzen Cab
8
2
13
7.25
W
Tsukuyomi
Prosmic
Tsukuyomi
7
1
16
15
L
Anubis
Schlongz
Anubis
1
9
4
0.33
W
Ymir
Thom
Ymir
3
1
17
11.5
W
4
1
9
8.5
W
Geb
stidly
Geb
3
0
20
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,666
Damage
33,110
47,073
Taken
76,616
32,552
Mitigated
42,023
13,027
Healing
3,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,612
1,165
0
238
11,385
3,745
0
3,964
7,421
18,870
0
L
Cupid
5,015
2,264
91
25
11,577
4,054
0
4,079
7,498
0
10,875
L
Sun Wukong
Hugh_Mungus21
Sun Wukong
3,776
299
0
373
14,364
6,590
0
5,865
8,216
0
8,031
L
Ratatoskr
JayMcNuttyTV
Ratatoskr
8,308
1,291
0
1,980
21,346
20,719
0
8,252
13,094
0
24,620
W
Ah Muzen Cab
MagicFeet
Ah Muzen Cab
23,385
6,041
0
2,125
8,281
4,218
0
2,737
4,939
0
54,902
W
Tsukuyomi
Prosmic
Tsukuyomi
22,126
6,374
0
881
10,181
6,851
0
3,205
5,188
0
34,774
L
Anubis
Schlongz
Anubis
8,399
37
0
831
17,944
6,915
0
5,379
12,232
15,236
0
W
Ymir
Thom
Ymir
12,123
2,963
0
1,312
10,990
9,396
0
4,180
6,357
26,001
0
W
7,932
789
5,882
723
3,633
945
0
1,377
952
35,045
0
W
Geb
stidly
Geb
8,100
1,079
47
2,057
13,988
11,142
0
3,642
9,197
15,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,789
Gold Earned
44,625
211
Minions Killed
135
8
Camps Cleared
4
981,730
Distance Traveled
715,634
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,235
924
40
4
1
124,558
0
L
Cupid
8,792
879
23
2
1
146,470
0
L
Sun Wukong
8,373
837
6
1
1
121,743
0
L
Ratatoskr
9,082
908
42
4
1
196,675
1
W
Ah Muzen Cab
11,211
1,121
71
7
2
188,403
0
W
Tsukuyomi
11,684
1,168
32
3
0
218,104
0
L
Anubis
9,143
914
24
2
0
126,188
3
W
Ymir
10,765
1,077
34
3
3
199,002
0
W
Ra
10,022
1,002
68
7
3
182,719
0
W
Geb
11,107
1,111
6
1
0
193,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role