Player Matchup

Sobek
Sobek
BigBadZeus
Sobek
Level 124
God Stats
2W - 4L
1,319 SR
Queue Stats
53W - 64L
1,412 Elo+
Solo
Scylla
Scylla
Ce1estia1archon
Scylla
Level 66
God Stats
2W - 2L
1,571 SR
Queue Stats
48W - 51L
1,452 Elo+
Solo
Danzaburou
Danzaburou
ProsaicFGC
Danzaburou
Level 140
God Stats
30W - 30L
1,537 SR
Queue Stats
276W - 251L
1,422 Elo+
Solo
Team Averages
Level 110
1,475 SR
1,429 Elo+

VS

Team Averages
Level 98
1,455 SR
1,489 Elo+
Nike
Nike
Rigpa58
Nike
Level 104
God Stats
3W - 3L
1,564 SR
Queue Stats
9W - 8L
1,529 Elo+
Solo
Thoth
Thoth
devonmcilwain
Thoth
Level 83
God Stats
0W - 3L
1,261 SR
Queue Stats
112W - 116L
1,480 Elo+
Party 1
Cupid
Cupid
mitchsmiles
Cupid
Level 107
God Stats
5W - 4L
1,539 SR
Queue Stats
123W - 141L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
16
2 / 3 / 7
13,926
663
6,197
14,564
16,528
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
3 / 5 / 8
12,844
612
9,185
10,212
2,895
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
ProsaicFGC
Danzaburou
18
8 / 3 / 3
14,254
679
12,963
15,822
6,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Rigpa58
Nike
15
2 / 1 / 8
12,185
580
11,326
11,272
7,528
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

17
7 / 5 / 4
13,771
656
12,796
12,712
4,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 7 / 7
12,734
606
8,894
15,063
5,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
30
13
Kills
11
11
Deaths
13
18
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sobek
2
3
7
1.83
W
3
5
8
1.4
W
Danzaburou
ProsaicFGC
Danzaburou
8
3
3
3.17
L
Nike
Rigpa58
Nike
2
1
8
6
L
7
5
4
1.8
L
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,345
Damage
33,016
40,598
Taken
39,047
25,723
Mitigated
17,232
13,066
Healing
9,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
6,197
122
0
4,237
14,564
16,528
199
5,171
9,393
30,632
0
W
9,185
86
498
901
10,212
2,895
798
3,537
6,675
52,807
0
W
Danzaburou
ProsaicFGC
Danzaburou
12,963
5,295
0
7,430
15,822
6,300
1,422
4,176
11,646
0
81,571
L
Nike
Rigpa58
Nike
11,326
1,813
0
1,074
11,272
7,528
1,290
2,751
8,521
0
57,723
L
12,796
1,304
531
3,206
12,712
4,026
391
6,440
6,272
59,218
0
L
8,894
3,684
766
3,851
15,063
5,678
615
6,935
8,128
0
70,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,024
Gold Earned
38,690
224
Minions Killed
237
0
Camps Cleared
0
1,069,085
Distance Traveled
1,022,572
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,926
663
29
1
0
334,430
3
W
Scylla
12,844
612
83
4
0
360,789
3
W
Danzaburou
14,254
679
112
5
0
373,866
12
L
Nike
12,185
580
68
3
0
357,252
4
L
Thoth
13,771
656
58
3
0
352,240
2
L
Cupid
12,734
606
111
5
0
313,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role