Player Matchup

Awilix
Awilix
AceEpix95
Awilix
Level 89
God Stats
12W - 8L
1,932 SR
Queue Stats
346W - 316L
1,583 Elo+
Party 1
Danzaburou
Danzaburou
ArtemisIssoria
Danzaburou
Level 29
God Stats
6W - 7L
1,560 SR
Queue Stats
54W - 41L
1,606 Elo+
Solo
Bellona
Bellona
Mykey225
Bellona
Level 18
God Stats
22W - 25L
1,512 SR
Queue Stats
31W - 35L
1,479 Elo+
Party 1
Ymir
Ymir
XxMrAllScopexX
Ymir
Level 14
God Stats
2W - 1L
1,793 SR
Queue Stats
8W - 10L
1,438 Elo+
Party 1
Ares
Ares
dragonlance40
Ares
Level 21
God Stats
7W - 12L
1,721 SR
Queue Stats
27W - 40L
1,465 Elo+
Party 1
Team Averages
Level 34
1,704 SR
1,514 Elo+

VS

Team Averages
Level 23
1,542 SR
1,522 Elo+
Cerberus
Cerberus
DanglesMcNasty
Cerberus
Level 24
God Stats
1W - 0L
1,451 SR
Queue Stats
63W - 61L
1,462 Elo+
Solo
Arachne
Arachne
Funkmaster7843
Arachne
Level 29
God Stats
110W - 105L
1,556 SR
Queue Stats
186W - 198L
1,576 Elo+
Solo
Hou Yi
Hou Yi
GankMeBruv
Hou Yi
Level 18
God Stats
14W - 15L
1,702 SR
Queue Stats
73W - 75L
1,447 Elo+
Solo
Cu Chulainn
Cu Chulainn
Guilliam420
Cu Chulainn
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 20L
1,656 Elo+
Solo
Tiamat
Tiamat
Veni0invicli
Tiamat
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 32L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AceEpix95
Awilix
19
5 / 14 / 9
12,509
447
16,180
28,042
11,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
ArtemisIssoria
Danzaburou
20
17 / 5 / 5
17,087
610
35,499
27,250
12,112
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Mykey225
Bellona
19
2 / 11 / 7
12,293
439
15,705
27,590
23,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
0 / 13 / 9
10,180
364
6,464
30,236
15,723
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

19
6 / 4 / 10
13,986
500
9,547
24,337
34,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
0 / 7 / 9
12,288
439
7,843
21,610
21,926
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

20
8 / 9 / 7
15,749
562
17,559
25,194
13,049
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hou Yi
GankMeBruv
Hou Yi
20
6 / 7 / 10
14,323
512
13,321
21,811
9,763
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
Guilliam420
Cu Chulainn
20
16 / 4 / 7
14,926
533
31,465
35,615
51,362
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
20
17 / 3 / 13
17,197
614
44,955
24,180
24,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
93
30
Kills
47
47
Deaths
30
40
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Awilix
AceEpix95
Awilix
5
14
9
0.68
L
Danzaburou
ArtemisIssoria
Danzaburou
17
5
5
3.9
W
Cerberus
0
7
9
0.64
W
8
9
7
1.28
W
Hou Yi
GankMeBruv
Hou Yi
6
7
10
1.57
W
Cu Chulainn
Guilliam420
Cu Chulainn
16
4
7
4.88
L
Bellona
Mykey225
Bellona
2
11
7
0.5
W
Tiamat
17
3
13
7.83
L
0
13
9
0.35
L
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,395
Damage
115,143
137,455
Taken
128,410
97,559
Mitigated
120,931
17,798
Healing
46,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
AceEpix95
Awilix
16,180
7,520
0
4,804
28,042
11,723
0
11,266
16,131
0
74,491
L
Danzaburou
ArtemisIssoria
Danzaburou
35,499
20,240
0
9,026
27,250
12,112
1,661
11,075
15,566
0
125,667
W
Cerberus
7,843
372
0
5,651
21,610
21,926
1,712
3,985
17,625
51,862
0
W
17,559
12,378
0
6,594
25,194
13,049
3,915
1,715
23,479
0
129,452
W
Hou Yi
GankMeBruv
Hou Yi
13,321
9,544
0
8,174
21,811
9,763
3,407
2,285
19,526
0
94,904
W
Cu Chulainn
Guilliam420
Cu Chulainn
31,465
4,628
0
11,846
35,615
51,362
626
4,932
30,683
0
106,039
L
Bellona
Mykey225
Bellona
15,705
4,951
0
716
27,590
23,993
0
5,191
21,572
849
83,687
W
Tiamat
44,955
6,258
1,156
13,556
24,180
24,831
3,895
3,882
20,298
156,452
0
L
6,464
340
263
1,986
30,236
15,723
82
12,892
16,995
26,815
0
L
9,547
1,141
0
1,003
24,337
34,008
188
11,691
11,995
31,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,055
Gold Earned
74,483
560
Minions Killed
742
0
Camps Cleared
0
2,288,859
Distance Traveled
2,491,699
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
12,509
447
99
4
0
469,924
0
L
Danzaburou
17,087
610
213
8
0
507,480
5
W
Cerberus
12,288
439
121
4
0
475,377
2
W
Arachne
15,749
562
178
6
0
506,645
7
W
Hou Yi
14,323
512
116
4
0
461,580
6
W
Cu Chulainn
14,926
533
133
5
0
522,843
4
L
Bellona
12,293
439
148
5
0
448,487
2
W
Tiamat
17,197
614
194
7
0
525,254
0
L
Ymir
10,180
364
54
2
0
424,421
0
L
Ares
13,986
500
46
2
0
438,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role