Player Matchup

Baron Samedi
Baron Samedi
BaronsBrew420
Baron Samedi
Level 15
God Stats
6W - 2L
1,869 SR
Queue Stats
57W - 20L
1,787 Elo+
Party 1
Guan Yu
Guan Yu
Francio2351
Guan Yu
Level 40
God Stats
24W - 7L
1,978 SR
Queue Stats
285W - 135L
1,782 Elo+
Party 1
Serqet
Serqet
ShieldRust
Serqet
Level 47
God Stats
251W - 114L
1,700 SR
Queue Stats
547W - 236L
1,778 Elo+
Party 1
Mercury
Mercury
Vyzcol
Mercury
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
168W - 52L
1,939 Elo+
Party 1
Xing Tian
Xing Tian
xIDeMoNightMare
Xing Tian
Level 29
God Stats
2W - 1L
1,594 SR
Queue Stats
209W - 68L
1,902 Elo+
Party 1
Team Averages
Level 30
1,728 SR
1,838 Elo+

VS

Team Averages
Level 22
1,553 SR
1,596 Elo+
Neith
Neith
Gamernauty
Neith
Level 15
God Stats
3W - 2L
1,746 SR
Queue Stats
13W - 8L
1,584 Elo+
Party 2
Nemesis
Nemesis
Kazuol92
Nemesis
Level 30
God Stats
33W - 19L
1,712 SR
Queue Stats
143W - 105L
1,689 Elo+
Solo
King Arthur
King Arthur
KingdomCam
King Arthur
Level 25
God Stats
21W - 26L
1,267 SR
Queue Stats
141W - 122L
1,503 Elo+
Party 2
Chang'e
Chang'e
Nyudes
Chang'e
Level 33
God Stats
7W - 9L
1,541 SR
Queue Stats
155W - 146L
1,592 Elo+
Solo
Cupid
Cupid
deathisnear12345
Cupid
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 8L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BaronsBrew420
Baron Samedi
17
8 / 1 / 4
10,454
653
7,846
6,854
3,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Francio2351
Guan Yu
13
4 / 1 / 10
8,371
523
12,141
15,266
13,359
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Serqet
ShieldRust
Serqet
12
8 / 2 / 10
8,850
553
8,438
12,294
6,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mercury
Vyzcol
Mercury
16
5 / 1 / 6
9,586
599
6,348
12,169
4,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
xIDeMoNightMare
Xing Tian
12
4 / 4 / 14
7,906
494
15,032
12,134
5,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
3 / 9 / 3
7,554
472
7,224
11,595
3,084
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
Kazuol92
Nemesis
11
2 / 3 / 5
7,323
458
6,460
11,168
4,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
KingdomCam
King Arthur
9
0 / 6 / 2
6,065
379
10,504
18,117
7,609
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
Nyudes
Chang'e
9
3 / 7 / 4
7,111
444
7,340
12,695
3,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 4 / 4
6,487
405
8,330
10,860
2,423
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
27
29
Kills
9
9
Deaths
29
44
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BaronsBrew420
Baron Samedi
8
1
4
10
W
Guan Yu
Francio2351
Guan Yu
4
1
10
9
L
Neith
3
9
3
0.5
L
Nemesis
Kazuol92
Nemesis
2
3
5
1.5
L
King Arthur
KingdomCam
King Arthur
0
6
2
0.17
L
Chang'e
Nyudes
Chang'e
3
7
4
0.71
W
Serqet
ShieldRust
Serqet
8
2
10
6.5
W
Mercury
Vyzcol
Mercury
5
1
6
8
L
1
4
4
0.75
W
Xing Tian
xIDeMoNightMare
Xing Tian
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,805
Damage
39,858
58,717
Taken
64,435
32,762
Mitigated
21,261
20,944
Healing
17,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BaronsBrew420
Baron Samedi
7,846
469
111
3,116
6,854
3,172
644
215
6,639
67,315
0
W
Guan Yu
Francio2351
Guan Yu
12,141
1,096
2,138
7,080
15,266
13,359
126
976
14,290
0
41,002
L
Neith
7,224
3,653
0
2,069
11,595
3,084
0
5,244
5,793
0
35,598
L
Nemesis
Kazuol92
Nemesis
6,460
3,909
0
1,983
11,168
4,245
0
4,278
6,310
0
41,810
L
King Arthur
KingdomCam
King Arthur
10,504
1,891
0
4,277
18,117
7,609
0
3,835
13,849
0
31,567
L
Chang'e
Nyudes
Chang'e
7,340
430
1,607
3,486
12,695
3,900
0
5,002
6,896
19,130
0
W
Serqet
ShieldRust
Serqet
8,438
2,159
0
3,581
12,294
6,686
460
2,809
9,485
0
16,644
W
Mercury
Vyzcol
Mercury
6,348
2,716
0
4,418
12,169
4,492
2,860
1,502
10,667
0
72,840
L
8,330
5,679
545
3,444
10,860
2,423
150
2,723
7,072
0
30,696
W
Xing Tian
xIDeMoNightMare
Xing Tian
15,032
1,082
0
500
12,134
5,053
522
1,838
10,296
42,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,167
Gold Earned
34,540
412
Minions Killed
263
0
Camps Cleared
0
1,650,582
Distance Traveled
1,444,464
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,454
653
131
8
0
263,984
2
W
Guan Yu
8,371
523
63
4
0
306,968
7
L
Neith
7,554
472
66
4
0
251,935
0
L
Nemesis
7,323
458
77
5
0
317,408
2
L
King Arthur
6,065
379
47
3
0
306,127
1
L
Chang'e
7,111
444
20
1
0
268,324
2
W
Serqet
8,850
553
28
2
0
361,108
6
W
Mercury
9,586
599
126
8
0
400,596
3
L
Cupid
6,487
405
53
3
0
300,670
4
W
Xing Tian
7,906
494
64
4
0
317,926
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role