Player Matchup

Cernunnos
Cernunnos
Freshedits
Cernunnos
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
203W - 217L
1,466 Elo+
Party 1
Baron Samedi
Baron Samedi
TheDeathHurts
Baron Samedi
Level 35
God Stats
35W - 28L
1,610 SR
Queue Stats
534W - 563L
1,497 Elo+
Party 1
Mercury
Mercury
deshron16
Mercury
Level 29
God Stats
18W - 20L
1,474 SR
Queue Stats
181W - 216L
1,468 Elo+
Party 1
Chaac
Chaac
hitheremylady
Chaac
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 48L
1,463 Elo+
Party 2
Ymir
Ymir
xSilentxProdigyx
Ymir
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 40
1,517 SR
1,479 Elo+

VS

Team Averages
Level 30
1,550 SR
1,524 Elo+
Mulan
Mulan
Ezirbel
Mulan
Level 26
God Stats
26W - 21L
1,592 SR
Queue Stats
387W - 397L
1,528 Elo+
Party 3
Anhur
Anhur
LilSimone
Anhur
Level 15
God Stats
1W - 1L
1,726 SR
Queue Stats
7W - 5L
1,603 Elo+
Party 3
Pele
Pele
Perc-Nowitzkii44
Pele
Level 59
God Stats
13W - 8L
1,700 SR
Queue Stats
173W - 183L
1,552 Elo+
Party 3
Yemoja
Yemoja
Yzermanl19l
Yemoja
Level 24
God Stats
6W - 7L
1,450 SR
Queue Stats
199W - 212L
1,459 Elo+
Party 3
Tiamat
Tiamat
战火燃尽英雄胆
Tiamat
Level 28
God Stats
0W - 4L
1,283 SR
Queue Stats
45W - 52L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Freshedits
Cernunnos
14
3 / 1 / 7
8,429
468
6,460
8,301
3,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
TheDeathHurts
Baron Samedi
16
8 / 1 / 7
9,982
555
14,743
10,684
4,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
deshron16
Mercury
16
12 / 2 / 8
10,334
574
11,565
12,637
4,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 2 / 7
9,122
507
6,892
13,063
10,931
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
4 / 2 / 10
9,190
511
6,229
11,094
9,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Ezirbel
Mulan
13
2 / 5 / 1
8,494
472
8,704
13,448
9,724
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
LilSimone
Anhur
10
0 / 7 / 2
6,565
365
1,994
10,764
4,822
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

13
2 / 7 / 0
8,379
466
5,504
14,162
4,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
11
2 / 5 / 3
7,414
412
8,248
11,176
8,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
2 / 7 / 0
7,736
430
9,025
10,806
6,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
14
31
Kills
8
8
Deaths
31
39
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mulan
Ezirbel
Mulan
2
5
1
0.5
W
Cernunnos
Freshedits
Cernunnos
3
1
7
6.5
L
Anhur
LilSimone
Anhur
0
7
2
0.14
L
2
7
0
0.29
W
Baron Samedi
TheDeathHurts
Baron Samedi
8
1
7
11.5
L
Yemoja
2
5
3
0.7
W
Mercury
deshron16
Mercury
12
2
8
8
W
4
2
7
3.75
W
4
2
10
4.5
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,889
Damage
33,475
55,779
Taken
60,356
33,096
Mitigated
34,312
19,709
Healing
11,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Ezirbel
Mulan
8,704
1,624
207
2,325
13,448
9,724
146
3,596
9,726
0
41,569
W
Cernunnos
Freshedits
Cernunnos
6,460
3,056
603
4,099
8,301
3,584
3,720
2,189
6,046
0
49,248
L
Anhur
LilSimone
Anhur
1,994
578
0
0
10,764
4,822
108
3,005
7,609
0
17,476
L
5,504
1,652
0
4,613
14,162
4,679
0
5,095
8,793
0
51,819
W
Baron Samedi
TheDeathHurts
Baron Samedi
14,743
1,458
2,007
6,281
10,684
4,509
1,401
3,679
6,762
56,871
0
L
Yemoja
8,248
832
1,198
506
11,176
8,757
0
4,256
6,796
19,491
0
W
Mercury
deshron16
Mercury
11,565
5,983
0
0
12,637
4,776
701
5,148
7,356
0
55,642
W
6,892
971
0
4,858
13,063
10,931
883
1,331
11,674
1,714
35,011
W
6,229
607
0
1,861
11,094
9,296
805
4,229
6,668
28,929
0
L
9,025
354
318
2,032
10,806
6,330
286
4,912
5,634
38,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,057
Gold Earned
38,588
381
Minions Killed
294
0
Camps Cleared
0
1,652,334
Distance Traveled
1,499,731
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,494
472
74
4
0
324,657
2
W
Cernunnos
8,429
468
75
4
0
299,075
5
L
Anhur
6,565
365
31
2
0
260,549
0
L
Pele
8,379
466
97
5
0
340,726
0
W
Baron Samedi
9,982
555
98
5
0
320,330
3
L
Yemoja
7,414
412
18
1
0
253,788
0
W
Mercury
10,334
574
98
5
0
411,952
1
W
Chaac
9,122
507
80
4
0
298,096
2
W
Ymir
9,190
511
30
2
0
322,881
2
L
Tiamat
7,736
430
74
4
0
320,011
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role