Player Matchup

Hera
Hera
ArchPeng
Hera
Level 105
God Stats
7W - 0L
1,726 SR
Queue Stats
86W - 30L
1,689 Elo+
Party 2
Athena
Athena
NINJAjumbie
Athena
Level 144
God Stats
2W - 2L
1,219 SR
Queue Stats
106W - 43L
1,697 Elo+
Party 2
Discordia
Discordia
ShAdOwOLF03596
Discordia
Level 107
God Stats
52W - 19L
1,759 SR
Queue Stats
322W - 220L
1,660 Elo+
Party 2
Bastet
Bastet
Simbathedragon
Bastet
Level 17
God Stats
38W - 19L
1,580 SR
Queue Stats
359W - 247L
1,729 Elo+
Party 2
Jing Wei
Jing Wei
Starki11er7890
Jing Wei
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
206W - 81L
1,671 Elo+
Party 2
Team Averages
Level 92
1,557 SR
1,689 Elo+

VS

Team Averages
Level 70
1,586 SR
1,712 Elo+
Neith
Neith
JoeDaSamurai
Neith
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 1L
1,796 Elo+
Party 1
Nu Wa
Nu Wa
OurSaucyWill
Nu Wa
Level 157
God Stats
14W - 13L
1,558 SR
Queue Stats
720W - 695L
1,593 Elo+
Party 1
Odin
Odin
Sanchezish
Odin
Level 26
God Stats
5W - 1L
1,871 SR
Queue Stats
13W - 9L
1,873 Elo+
Party 1
Danzaburou
Danzaburou
SpaceBunkers
Danzaburou
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,796 Elo+
Party 1
Ra
Ra
UpAndAdamTTV
Ra
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
18
10 / 3 / 15
11,445
1,145
14,067
7,925
3,248
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
17
5 / 2 / 21
10,944
1,094
10,446
11,927
10,830
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
ShAdOwOLF03596
Discordia
18
3 / 0 / 22
10,747
1,075
18,686
4,237
1,535
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 1 / 14
9,904
990
6,668
6,224
2,216
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jing Wei
19
12 / 0 / 13
12,924
1,292
21,439
8,929
3,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

268

VS

Team 2 Tickets

77

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 3
9,081
908
7,304
12,812
5,865
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 5 / 4
9,336
934
9,200
15,511
13,040
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 6 / 2
9,176
918
3,878
12,890
6,824
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Danzaburou
SpaceBunkers
Danzaburou
15
2 / 9 / 2
9,162
916
7,384
17,062
7,118
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 7 / 2
9,445
945
6,796
15,867
6,728
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
19
33
Kills
6
6
Deaths
33
85
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hera
10
3
15
5.83
L
1
6
3
0.42
W
Athena
5
2
21
7.75
L
1
5
4
0.6
L
2
6
2
0.5
W
Discordia
ShAdOwOLF03596
Discordia
3
0
22
14
W
3
1
14
10
L
Danzaburou
SpaceBunkers
Danzaburou
2
9
2
0.33
W
Jing Wei
12
0
13
18.5
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,306
Damage
34,562
39,242
Taken
74,142
21,524
Mitigated
39,575
2,937
Healing
3,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
14,067
2,501
0
0
7,925
3,248
0
3,810
4,115
42,814
0
L
7,304
2,172
0
496
12,812
5,865
0
7,552
5,260
0
23,489
W
Athena
10,446
3,485
596
322
11,927
10,830
0
3,616
8,311
23,128
0
L
9,200
2,325
0
0
15,511
13,040
0
9,885
5,626
24,003
0
L
3,878
1,687
0
0
12,890
6,824
0
3,577
9,313
0
6,922
W
Discordia
ShAdOwOLF03596
Discordia
18,686
33
0
0
4,237
1,535
0
2,339
1,898
42,933
0
W
6,668
2,008
0
0
6,224
2,216
0
2,816
3,408
0
13,599
L
Danzaburou
SpaceBunkers
Danzaburou
7,384
2,332
0
1,677
17,062
7,118
0
12,870
4,192
0
17,247
W
Jing Wei
21,439
18,818
0
2,019
8,929
3,695
0
3,415
5,514
0
47,576
L
6,796
246
425
1,100
15,867
6,728
0
9,315
6,552
50,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,964
Gold Earned
46,200
224
Minions Killed
198
12
Camps Cleared
4
1,090,415
Distance Traveled
885,145
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,445
1,145
64
6
2
209,956
1
L
Neith
9,081
908
31
3
0
148,695
0
W
Athena
10,944
1,094
33
3
2
226,065
1
L
Nu Wa
9,336
934
30
3
2
176,891
3
L
Odin
9,176
918
8
1
2
182,055
0
W
Discordia
10,747
1,075
49
5
2
222,196
1
W
Bastet
9,904
990
16
2
0
210,289
2
L
Danzaburou
9,162
916
27
3
0
173,499
0
W
Jing Wei
12,924
1,292
62
6
6
221,909
1
L
Ra
9,445
945
102
10
0
204,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role