Player Matchup

Apollo
Apollo
HERTZHURTZ
Apollo
Level 17
God Stats
15W - 21L
1,567 SR
Queue Stats
148W - 172L
1,491 Elo+
Party 2
Fafnir
Fafnir
HertzHurts
Fafnir
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 35L
1,495 Elo+
Party 2
Nu Wa
Nu Wa
IHateThisGameBru
Nu Wa
Level 14
God Stats
7W - 3L
1,341 SR
Queue Stats
72W - 58L
1,651 Elo+
Solo
Thanatos
Thanatos
McWigglychaps
Thanatos
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 147L
1,590 Elo+
Party 2
Scylla
Scylla
xZyDaRx
Scylla
Level 28
God Stats
2W - 1L
1,146 SR
Queue Stats
48W - 45L
1,481 Elo+
Solo
Team Averages
Level 42
1,411 SR
1,542 Elo+

VS

Team Averages
Level 23
1,486 SR
1,520 Elo+
Ares
Ares
GreenSupport
Ares
Level 15
God Stats
1W - 1L
1,736 SR
Queue Stats
15W - 8L
1,781 Elo+
Party 1
Amaterasu
Amaterasu
Miiikoto
Amaterasu
Level 17
God Stats
3W - 3L
1,542 SR
Queue Stats
24W - 28L
1,540 Elo+
Solo
Scylla
Scylla
NugSosa
Scylla
Level 28
God Stats
16W - 12L
1,611 SR
Queue Stats
53W - 54L
1,467 Elo+
Party 1
Ullr
Ullr
Skreax
Ullr
Level 28
God Stats
1W - 6L
1,278 SR
Queue Stats
24W - 25L
1,416 Elo+
Party 1
Arachne
Arachne
dark23423
Arachne
Level 26
God Stats
0W - 2L
1,264 SR
Queue Stats
5W - 7L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
HERTZHURTZ
Apollo
16
1 / 6 / 11
10,157
484
9,868
14,044
5,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
HertzHurts
Fafnir
15
2 / 4 / 10
10,871
518
7,017
13,931
13,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
9 / 2 / 9
13,107
624
22,070
11,155
4,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
McWigglychaps
Thanatos
20
15 / 5 / 6
13,042
621
17,629
21,295
13,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
xZyDaRx
Scylla
17
3 / 7 / 5
11,122
530
8,133
11,412
4,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 12
9,692
462
8,722
14,877
10,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
Miiikoto
Amaterasu
16
2 / 7 / 1
9,712
462
4,683
19,981
8,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
NugSosa
Scylla
19
13 / 7 / 2
12,685
604
15,239
15,436
4,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
Skreax
Ullr
15
3 / 8 / 7
9,217
439
6,814
16,283
5,439
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
dark23423
Arachne
16
4 / 5 / 6
10,190
485
11,241
19,598
7,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
52
30
Kills
24
24
Deaths
30
41
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
3
12
2.67
W
Apollo
HERTZHURTZ
Apollo
1
6
11
1.08
W
Fafnir
HertzHurts
Fafnir
2
4
10
1.75
W
9
2
9
6.75
W
Thanatos
McWigglychaps
Thanatos
15
5
6
3.6
L
Amaterasu
Miiikoto
Amaterasu
2
7
1
0.36
L
Scylla
NugSosa
Scylla
13
7
2
2
L
Ullr
Skreax
Ullr
3
8
7
0.81
L
Arachne
dark23423
Arachne
4
5
6
1.4
W
Scylla
xZyDaRx
Scylla
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,717
Damage
46,699
71,837
Taken
86,175
41,782
Mitigated
35,524
28,521
Healing
22,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,722
396
0
4,790
14,877
10,487
0
5,785
8,724
25,504
0
W
Apollo
HERTZHURTZ
Apollo
9,868
5,761
0
2,534
14,044
5,855
2,999
4,387
9,555
0
51,068
W
Fafnir
HertzHurts
Fafnir
7,017
2,442
0
2,881
13,931
13,259
354
4,791
9,077
28,593
0
W
22,070
3,371
144
4,798
11,155
4,464
4,717
2,272
8,853
104,065
0
W
Thanatos
McWigglychaps
Thanatos
17,629
5,787
0
15,682
21,295
13,632
1,527
5,982
15,070
0
94,727
L
Amaterasu
Miiikoto
Amaterasu
4,683
1,734
0
6,970
19,981
8,106
0
10,075
9,464
0
56,835
L
Scylla
NugSosa
Scylla
15,239
853
0
3,975
15,436
4,127
566
5,344
9,777
63,383
0
L
Ullr
Skreax
Ullr
6,814
3,066
0
2,438
16,283
5,439
0
7,563
8,486
0
43,896
L
Arachne
dark23423
Arachne
11,241
7,656
0
4,389
19,598
7,365
0
6,704
12,504
0
63,992
W
Scylla
xZyDaRx
Scylla
8,133
326
0
2,482
11,412
4,572
1,544
5,683
5,321
52,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,299
Gold Earned
51,496
507
Minions Killed
439
0
Camps Cleared
0
1,857,863
Distance Traveled
1,839,559
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,692
462
23
1
0
363,718
12
W
Apollo
10,157
484
91
4
0
365,614
2
W
Fafnir
10,871
518
33
2
0
351,692
3
W
Nu Wa
13,107
624
143
7
0
372,673
6
W
Thanatos
13,042
621
129
6
0
403,989
1
L
Amaterasu
9,712
462
121
6
0
362,636
0
L
Scylla
12,685
604
117
6
0
364,163
2
L
Ullr
9,217
439
83
4
0
323,667
3
L
Arachne
10,190
485
95
5
0
425,375
1
W
Scylla
11,122
530
111
5
0
363,895
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role