Player Matchup

Thanatos
Thanatos
Bronze IV
Razor_RamonGG71
Thanatos
Bronze IV
Level 33
God Stats
0W - 2L
1,850 SR
Queue Stats
26W - 33L
1,416 MMR
Solo
Hachiman
Hachiman
Gold IV
SadMacks
Hachiman
Gold IV
Level 129
God Stats
117W - 133L
1,559 SR
Queue Stats
470W - 473L
1,435 MMR
Solo
Yemoja
Yemoja
Silver III
ValorStarSlayer
Yemoja
Silver III
Level 38
God Stats
1W - 3L
1,460 SR
Queue Stats
5W - 9L
1,393 MMR
Solo
Janus
Janus
Gold II
Whvsian
Janus
Gold II
Level 86
God Stats
32W - 35L
1,518 SR
Queue Stats
659W - 640L
1,625 MMR
Solo
Tyr
Tyr
Gold V
Your_thumbs_slow
Tyr
Gold V
Level 153
God Stats
14W - 29L
1,410 SR
Queue Stats
508W - 515L
1,250 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 88
1,559 SR
1,424 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 116
1,582 SR
1,434 MMR
Osiris
Osiris
Gold IV
BeeRhodes99
Osiris
Gold IV
Level 114
God Stats
6W - 3L
1,445 SR
Queue Stats
91W - 98L
1,399 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
BennerzBoi
Erlang Shen
Gold IV
Level 129
God Stats
14W - 18L
1,435 SR
Queue Stats
157W - 149L
1,303 MMR
Solo
Anhur
Anhur
Gold V
TheGoldenOne64
Anhur
Gold V
Level 119
God Stats
3W - 2L
1,652 SR
Queue Stats
20W - 21L
1,497 MMR
Party 1
Hera
Hera
Silver I
XxSAVAGEMOSSxX
Hera
Silver I
Level 126
God Stats
5W - 3L
1,877 SR
Queue Stats
17W - 14L
1,497 MMR
Party 1
Athena
Athena
Silver I
lPerruno
Athena
Silver I
Level 92
God Stats
2W - 3L
1,501 SR
Queue Stats
10W - 13L
1,474 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
4 / 8 / 0
7,615
448
4,952
14,052
4,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hachiman
SadMacks
Hachiman
13
0 / 3 / 0
7,431
437
3,077
9,369
2,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 2 / 0
6,417
377
1,504
4,470
2,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
Whvsian
Janus
12
1 / 6 / 1
7,144
420
4,644
9,490
2,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 4 / 1
8,487
499
8,815
16,316
12,298
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
SetApolloTiamatPersephoneTsukuyomi

VS

Bans
King ArthurGuan YuFenrirCthulhuCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
4 / 2 / 8
8,320
489
6,508
10,223
7,867
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Erlang Shen
BennerzBoi
Erlang Shen
17
1 / 1 / 3
10,046
591
9,106
12,563
8,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
3 / 0 / 7
9,894
582
5,853
7,769
2,581
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
7 / 2 / 1
11,371
669
5,263
6,864
2,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
lPerruno
Athena
16
8 / 1 / 5
10,127
596
9,764
12,025
5,333
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
6
Kills
23
23
Deaths
6
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Osiris
4
2
8
4
W
Erlang Shen
BennerzBoi
Erlang Shen
1
1
3
2.5
L
Thanatos
4
8
0
0.5
L
Hachiman
SadMacks
Hachiman
0
3
0
0
W
3
0
7
6.5
L
0
2
0
0
L
Janus
Whvsian
Janus
1
6
1
0.25
W
7
2
1
3.75
L
1
4
1
0.38
W
Athena
lPerruno
Athena
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,992
Damage
36,494
53,697
Taken
49,444
24,332
Mitigated
26,954
19,638
Healing
25,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
6,508
1,967
382
558
10,223
7,867
171
1,296
8,813
4,366
30,411
W
Erlang Shen
BennerzBoi
Erlang Shen
9,106
5,160
0
8,758
12,563
8,845
132
832
11,637
0
67,522
L
Thanatos
4,952
1,214
0
7,834
14,052
4,668
0
4,747
9,233
0
38,706
L
Hachiman
SadMacks
Hachiman
3,077
959
0
4,004
9,369
2,292
0
875
8,494
0
57,771
W
5,853
2,589
0
5,786
7,769
2,581
775
334
7,435
0
71,385
L
1,504
174
212
695
4,470
2,426
0
1,020
3,410
15,028
0
L
Janus
Whvsian
Janus
4,644
304
0
832
9,490
2,648
0
5,301
3,999
39,747
0
W
5,263
907
0
3,455
6,864
2,328
365
1,295
5,423
81,391
0
L
8,815
1,422
0
6,061
16,316
12,298
0
3,574
12,742
0
58,143
W
Athena
lPerruno
Athena
9,764
2,842
0
6,210
12,025
5,333
0
1,881
9,988
59,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,094
Gold Earned
49,758
384
Minions Killed
597
0
Camps Cleared
0
1,414,961
Distance Traveled
1,728,130
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,320
489
45
3
0
366,815
4
W
Erlang Shen
10,046
591
146
9
0
315,855
6
L
Thanatos
7,615
448
63
4
0
296,871
1
L
Hachiman
7,431
437
100
6
0
247,919
1
W
Anhur
9,894
582
142
8
0
309,910
4
L
Yemoja
6,417
377
21
1
0
301,612
3
L
Janus
7,144
420
83
5
0
303,043
3
W
Hera
11,371
669
172
10
0
339,836
3
L
Tyr
8,487
499
117
7
0
265,516
0
W
Athena
10,127
596
92
5
0
395,714
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role