Player Matchup

Amaterasu
Amaterasu
KurokoGame
Amaterasu
Level 28
God Stats
0W - 3L
1,282 SR
Queue Stats
59W - 82L
1,283 Elo+
Party 1
Neith
Neith
PacoGamer964
Neith
Level 22
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 10L
1,219 Elo+
Party 1
Bacchus
Bacchus
bloodartisttatto
Bacchus
Level 15
God Stats
9W - 6L
1,736 SR
Queue Stats
206W - 217L
1,075 Elo+
Solo
Pele
Pele
giatuv
Pele
Level 26
God Stats
2W - 9L
1,121 SR
Queue Stats
4W - 13L
1,283 Elo+
Party 1
Janus
Janus
笑吟风月丶
Janus
Level 13
God Stats
6W - 5L
1,210 SR
Queue Stats
23W - 20L
1,164 Elo+
Solo
Team Averages
Level 21
1,370 SR
1,205 Elo+

VS

Team Averages
Level 15
1,493 SR
1,493 Elo+
Zeus
Zeus
CaueXXX
Zeus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
ErgorMe
Cerberus
Level 29
God Stats
2W - 1L
1,467 SR
Queue Stats
148W - 175L
1,352 Elo+
Solo
Medusa
Medusa
Laxix
Medusa
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
arkimah
Achilles
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 39L
1,614 Elo+
Solo
Tsukuyomi
Tsukuyomi
deathisnear12345
Tsukuyomi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
KurokoGame
Amaterasu
14
2 / 4 / 1
8,265
486
6,063
8,901
4,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
2 / 6 / 3
7,667
451
4,221
12,399
4,371
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

12
3 / 7 / 3
8,199
482
5,279
15,553
11,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pele
giatuv
Pele
12
2 / 5 / 5
8,146
479
6,096
14,252
4,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
11 / 6 / 5
9,961
586
10,316
11,366
4,391
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
CaueXXX
Zeus
13
2 / 7 / 8
8,356
492
8,993
8,082
2,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
ErgorMe
Cerberus
15
3 / 3 / 6
8,632
508
6,654
11,154
6,423
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Laxix
Medusa
13
7 / 3 / 4
8,740
514
7,464
6,691
2,557
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
arkimah
Achilles
14
7 / 5 / 11
9,651
568
9,544
14,562
11,304
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
18
9 / 2 / 3
10,785
634
13,720
13,406
5,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
60
20
Kills
28
28
Deaths
20
17
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Zeus
CaueXXX
Zeus
2
7
8
0.86
W
Cerberus
ErgorMe
Cerberus
3
3
6
2
L
Amaterasu
KurokoGame
Amaterasu
2
4
1
0.63
W
Medusa
Laxix
Medusa
7
3
4
3
L
2
6
3
0.58
W
Achilles
arkimah
Achilles
7
5
11
2.5
L
3
7
3
0.64
W
Tsukuyomi
9
2
3
5.25
L
Pele
giatuv
Pele
2
5
5
0.9
L
11
6
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,975
Damage
46,375
62,471
Taken
53,895
29,505
Mitigated
28,080
11,063
Healing
16,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
CaueXXX
Zeus
8,993
2,019
0
509
8,082
2,331
286
3,161
4,921
40,862
0
W
Cerberus
ErgorMe
Cerberus
6,654
757
0
3,588
11,154
6,423
496
2,391
8,763
36,550
0
L
Amaterasu
KurokoGame
Amaterasu
6,063
2,228
0
1,395
8,901
4,586
534
4,459
4,434
227
34,939
W
Medusa
Laxix
Medusa
7,464
4,891
0
905
6,691
2,557
309
3,549
3,142
0
34,210
L
4,221
2,505
0
794
12,399
4,371
240
2,088
10,243
69
34,244
W
Achilles
arkimah
Achilles
9,544
3,211
0
4,575
14,562
11,304
515
5,338
9,224
0
29,141
L
5,279
971
0
2,453
15,553
11,358
0
2,769
12,611
22,742
0
W
Tsukuyomi
13,720
4,560
0
7,145
13,406
5,465
0
1,353
12,053
0
89,822
L
Pele
giatuv
Pele
6,096
1,695
0
4,299
14,252
4,799
0
2,922
11,226
0
40,013
L
10,316
565
0
2,122
11,366
4,391
468
2,840
8,310
36,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,238
Gold Earned
46,164
291
Minions Killed
402
0
Camps Cleared
0
1,519,938
Distance Traveled
1,540,688
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,356
492
86
5
0
285,407
3
W
Cerberus
8,632
508
55
3
0
292,979
0
L
Amaterasu
8,265
486
72
4
0
347,699
3
W
Medusa
8,740
514
62
4
0
283,399
2
L
Neith
7,667
451
55
3
0
248,750
1
W
Achilles
9,651
568
41
2
0
318,013
7
L
Bacchus
8,199
482
28
2
0
325,778
6
W
Tsukuyomi
10,785
634
158
9
0
360,890
0
L
Pele
8,146
479
66
4
0
298,981
4
L
Janus
9,961
586
70
4
0
298,730
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role