Player Matchup

Athena
Athena
JUANJOLEANDRO16
Athena
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Scylla
Scylla
VloneGhoul_
Scylla
Level 66
God Stats
5W - 2L
1,742 SR
Queue Stats
135W - 151L
1,452 Elo+
Party 4
Jormungandr
Jormungandr
XSunken_LotusX
Jormungandr
Level 106
God Stats
0W - 4L
1,217 SR
Queue Stats
174W - 183L
1,433 Elo+
Party 4
Rama
Rama
YwYcr
Rama
Level 98
God Stats
5W - 6L
1,500 SR
Queue Stats
116W - 113L
1,491 Elo+
Party 3
Ymir
Ymir
Zaguatico
Ymir
Level 75
God Stats
1W - 6L
1,639 SR
Queue Stats
98W - 103L
1,531 Elo+
Party 3
Team Averages
Level 83
1,519 SR
1,482 Elo+

VS

Team Averages
Level 83
1,423 SR
1,466 Elo+
Bastet
Bastet
Darkcannibal
Bastet
Level 118
God Stats
2W - 4L
1,279 SR
Queue Stats
102W - 86L
1,451 Elo+
Party 2
Izanami
Izanami
JerzyShoreLegDay
Izanami
Level 59
God Stats
26W - 12L
1,633 SR
Queue Stats
129W - 140L
1,466 Elo+
Party 1
The Morrigan
The Morrigan
Sekiro Lord
The Morrigan
Level 68
God Stats
1W - 1L
1,268 SR
Queue Stats
307W - 294L
1,466 Elo+
Party 1
Yemoja
Yemoja
Üsüi
Yemoja
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,417 Elo+
Party 2
Hades
Hades
üDarknigthü
Hades
Level 157
God Stats
3W - 5L
1,436 SR
Queue Stats
117W - 111L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 2
7,142
510
6,373
12,368
4,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
11
4 / 3 / 1
6,811
487
4,419
7,821
2,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
XSunken_LotusX
Jormungandr
12
1 / 3 / 2
6,901
493
5,104
10,518
6,513
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rama
YwYcr
Rama
12
1 / 2 / 0
6,637
474
2,056
9,471
2,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
3
0 / 0 / 0
4,456
318
208
1,649
591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
1 / 4 / 0
7,823
559
2,962
8,132
2,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

13
4 / 2 / 2
7,882
563
7,216
8,517
3,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Morrigan
Sekiro Lord
The Morrigan
11
0 / 5 / 3
6,379
456
4,789
8,465
2,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Üsüi
Yemoja
11
1 / 0 / 4
7,222
516
2,497
3,626
1,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
5 / 0 / 4
8,563
612
8,276
7,593
4,323
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
11
Kills
11
11
Deaths
11
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bastet
1
4
0
0.25
L
5
3
2
2
W
4
2
2
2.5
W
The Morrigan
Sekiro Lord
The Morrigan
0
5
3
0.3
L
Scylla
4
3
1
1.5
L
Jormungandr
XSunken_LotusX
Jormungandr
1
3
2
0.67
L
Rama
YwYcr
Rama
1
2
0
0.5
L
Ymir
0
0
0
0
W
Yemoja
Üsüi
Yemoja
1
0
4
3
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,160
Damage
25,740
41,827
Taken
36,333
16,509
Mitigated
14,925
9,723
Healing
14,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
2,962
918
0
2,498
8,132
2,847
1,158
1,621
6,475
0
46,802
L
6,373
1,576
0
2,870
12,368
4,411
0
4,823
7,413
38,844
0
W
7,216
4,271
0
3,246
8,517
3,164
1,652
3,587
4,930
0
56,178
W
The Morrigan
Sekiro Lord
The Morrigan
4,789
203
0
740
8,465
2,696
264
4,866
3,303
29,019
0
L
Scylla
4,419
1,043
0
2,353
7,821
2,294
0
4,046
3,458
29,783
0
L
Jormungandr
XSunken_LotusX
Jormungandr
5,104
1,250
0
720
10,518
6,513
0
4,569
5,900
42,777
0
L
Rama
YwYcr
Rama
2,056
737
0
3,257
9,471
2,700
89
980
8,491
0
45,380
L
Ymir
208
64
0
523
1,649
591
0
646
1,003
2,407
0
W
Yemoja
Üsüi
Yemoja
2,497
570
1,194
993
3,626
1,895
159
1,767
1,823
17,082
0
W
8,276
939
105
5,569
7,593
4,323
817
3,895
3,698
45,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,947
Gold Earned
37,869
332
Minions Killed
361
0
Camps Cleared
0
1,039,442
Distance Traveled
1,275,170
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,823
559
89
6
0
291,287
3
L
Athena
7,142
510
81
6
0
296,451
2
W
Izanami
7,882
563
89
6
0
220,969
3
W
The Morrigan
6,379
456
55
4
0
239,762
2
L
Scylla
6,811
487
64
5
0
231,468
2
L
Jormungandr
6,901
493
100
7
0
226,700
1
L
Rama
6,637
474
81
6
0
231,858
4
L
Ymir
4,456
318
6
0
0
52,965
1
W
Yemoja
7,222
516
34
2
0
254,418
0
W
Hades
8,563
612
94
7
0
268,734
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role