Player Matchup

Bastet
Bastet
MarcosSupremo
Bastet
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
156W - 155L
1,558 Elo+
Party 1
Danzaburou
Danzaburou
MathSan
Danzaburou
Level 124
God Stats
1W - 4L
1,364 SR
Queue Stats
128W - 119L
1,502 Elo+
Solo
Merlin
Merlin
endy29
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
owbiel
Terra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
zP4lN
Nemesis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 144
1,473 SR
1,512 Elo+

VS

Team Averages
Level 119
1,454 SR
1,463 Elo+
Hel
Hel
EvolutionFF
Hel
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
KITSUNEGENZAI
Ares
Level 113
God Stats
16W - 9L
1,567 SR
Queue Stats
304W - 325L
1,535 Elo+
Solo
Skadi
Skadi
TitioVelhoYT
Skadi
Level 100
God Stats
20W - 16L
1,440 SR
Queue Stats
672W - 739L
1,445 Elo+
Solo
Sun Wukong
Sun Wukong
thoomas_2000
Sun Wukong
Level 121
God Stats
1W - 0L
1,262 SR
Queue Stats
16W - 19L
1,333 Elo+
Solo
Merlin
Merlin
伊Queen伊
Merlin
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 6
8,038
731
8,425
19,152
16,368
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
MathSan
Danzaburou
17
8 / 3 / 4
10,190
926
13,879
13,356
6,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
endy29
Merlin
15
2 / 4 / 8
8,610
783
16,915
9,273
4,403
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Terra
owbiel
Terra
15
1 / 3 / 9
8,244
749
11,529
14,997
14,116
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
zP4lN
Nemesis
14
2 / 6 / 10
8,257
751
5,297
12,444
5,801
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 10
9,587
872
8,376
13,861
10,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 2 / 17
8,523
775
6,026
16,354
15,930
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
6 / 4 / 14
9,690
881
15,419
12,776
7,291
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
thoomas_2000
Sun Wukong
15
3 / 3 / 15
8,830
803
12,684
15,629
17,894
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
17
4 / 1 / 13
9,847
895
15,658
12,450
7,816
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
90
14
Kills
21
21
Deaths
14
37
Assists
69
Player
Kills
Deaths
Assists
KDA
W
7
4
10
3
W
1
2
17
4.75
L
1
5
6
0.8
L
Danzaburou
MathSan
Danzaburou
8
3
4
3.33
W
6
4
14
3.25
L
Merlin
endy29
Merlin
2
4
8
1.5
L
Terra
owbiel
Terra
1
3
9
1.83
W
Sun Wukong
thoomas_2000
Sun Wukong
3
3
15
3.5
L
Nemesis
zP4lN
Nemesis
2
6
10
1.17
W
Merlin
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,045
Damage
58,163
69,222
Taken
71,070
47,010
Mitigated
59,699
23,001
Healing
29,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,376
1,258
10,442
5,402
13,861
10,768
352
6,059
7,543
11,797
0
W
6,026
285
1,043
1,160
16,354
15,930
550
7,386
8,622
9,337
0
L
8,425
1,245
1,771
2,312
19,152
16,368
249
9,002
10,150
0
13,699
L
Danzaburou
MathSan
Danzaburou
13,879
5,863
1,317
3,160
13,356
6,322
2,278
6,459
6,897
0
33,879
W
15,419
8,181
2,022
1,581
12,776
7,291
2,861
4,875
7,634
0
30,070
L
Merlin
endy29
Merlin
16,915
449
1,499
988
9,273
4,403
460
3,548
5,725
33,626
0
L
Terra
owbiel
Terra
11,529
436
5,947
4,536
14,997
14,116
246
5,932
9,065
14,068
0
W
Sun Wukong
thoomas_2000
Sun Wukong
12,684
2,402
2,009
1,427
15,629
17,894
673
4,441
10,864
0
21,689
L
Nemesis
zP4lN
Nemesis
5,297
2,401
0
1,471
12,444
5,801
417
5,119
7,325
0
9,635
W
Merlin
15,658
839
1,965
2,694
12,450
7,816
775
4,155
7,963
45,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,339
Gold Earned
46,477
86
Minions Killed
132
0
Camps Cleared
0
939,861
Distance Traveled
1,000,247
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,587
872
11
1
0
201,368
1
W
Ares
8,523
775
7
1
0
190,915
1
L
Bastet
8,038
731
9
1
0
199,164
1
L
Danzaburou
10,190
926
38
3
0
170,060
1
W
Skadi
9,690
881
26
2
0
175,903
0
L
Merlin
8,610
783
27
2
0
181,784
0
L
Terra
8,244
749
8
1
0
201,473
0
W
Sun Wukong
8,830
803
17
2
0
213,035
1
L
Nemesis
8,257
751
4
0
0
187,380
0
W
Merlin
9,847
895
71
6
0
219,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role