Player Matchup

Hachiman
Hachiman
CovenantAngel92
Hachiman
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Orodrek
Raijin
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
88W - 90L
1,540 Elo+
Solo
Vulcan
Vulcan
ProToType0-T
Vulcan
Level 78
God Stats
5W - 3L
1,304 SR
Queue Stats
314W - 311L
1,410 Elo+
Solo
Merlin
Merlin
TenaciousVermin
Merlin
Level 125
God Stats
2W - 4L
1,283 SR
Queue Stats
176W - 184L
1,459 Elo+
Party 1
Khepri
Khepri
pinbacker
Khepri
Level 150
God Stats
10W - 11L
1,706 SR
Queue Stats
658W - 670L
1,494 Elo+
Solo
Team Averages
Level 113
1,459 SR
1,480 Elo+

VS

Team Averages
Level 146
1,461 SR
1,511 Elo+
Cthulhu
Cthulhu
DessertPvnk
Cthulhu
Level 137
God Stats
3W - 2L
1,231 SR
Queue Stats
100W - 90L
1,525 Elo+
Party 2
Nu Wa
Nu Wa
Dohko-924
Nu Wa
Level 149
God Stats
11W - 7L
1,491 SR
Queue Stats
611W - 701L
1,514 Elo+
Solo
The Morrigan
The Morrigan
IsidoraNocte
The Morrigan
Level 147
God Stats
1W - 1L
1,283 SR
Queue Stats
108W - 103L
1,500 Elo+
Party 2
Ullr
Ullr
MAG1KILLA
Ullr
Level 159
God Stats
4W - 0L
1,799 SR
Queue Stats
400W - 436L
1,470 Elo+
Solo
Sun Wukong
Sun Wukong
zombieghost492
Sun Wukong
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
17
5 / 9 / 11
11,205
747
11,851
17,208
6,443
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Raijin
Orodrek
Raijin
19
7 / 6 / 12
11,801
787
19,829
13,861
5,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
18
5 / 6 / 12
11,338
756
18,802
11,869
5,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 6 / 9
11,910
794
17,745
13,785
5,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Khepri
pinbacker
Khepri
17
1 / 6 / 15
10,200
680
7,201
24,608
23,118
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DessertPvnk
Cthulhu
19
4 / 4 / 22
11,893
793
21,833
29,359
24,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
Dohko-924
Nu Wa
20
5 / 4 / 22
12,299
820
15,592
13,594
5,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
IsidoraNocte
The Morrigan
18
8 / 7 / 14
11,885
792
15,343
13,977
5,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
20
6 / 4 / 16
12,086
806
12,648
14,531
6,396
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
zombieghost492
Sun Wukong
20
10 / 5 / 17
13,104
874
9,712
19,987
22,756
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
124
24
Kills
33
33
Deaths
24
59
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Hachiman
5
9
11
1.17
W
Cthulhu
DessertPvnk
Cthulhu
4
4
22
3.75
W
Nu Wa
Dohko-924
Nu Wa
5
4
22
4
W
The Morrigan
IsidoraNocte
The Morrigan
8
7
14
2.14
W
Ullr
6
4
16
3.5
L
Raijin
Orodrek
Raijin
7
6
12
2.17
L
Vulcan
5
6
12
1.83
L
6
6
9
1.75
L
Khepri
pinbacker
Khepri
1
6
15
1.42
W
Sun Wukong
zombieghost492
Sun Wukong
10
5
17
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,428
Damage
75,128
81,331
Taken
91,448
46,155
Mitigated
65,115
22,419
Healing
38,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
11,851
7,274
686
2,446
17,208
6,443
912
11,820
5,058
0
20,109
W
Cthulhu
DessertPvnk
Cthulhu
21,833
1,083
2,768
9,294
29,359
24,615
111
16,927
12,432
40,178
0
W
Nu Wa
Dohko-924
Nu Wa
15,592
3,603
3,093
4,181
13,594
5,522
1,889
12,227
1,367
41,517
0
W
The Morrigan
IsidoraNocte
The Morrigan
15,343
3,137
1,722
2,595
13,977
5,826
1,374
10,392
3,585
26,706
0
W
Ullr
12,648
5,136
3,937
2,538
14,531
6,396
2,019
9,217
5,314
0
30,861
L
Raijin
Orodrek
Raijin
19,829
2,545
1,250
2,464
13,861
5,595
400
8,302
5,330
38,785
0
L
Vulcan
18,802
10,743
1,882
1,529
11,869
5,554
734
7,161
4,493
35,344
0
L
17,745
257
367
2,067
13,785
5,445
1,010
10,372
3,115
50,157
0
L
Khepri
pinbacker
Khepri
7,201
178
2,735
6,993
24,608
23,118
30
13,597
10,387
20,354
0
W
Sun Wukong
zombieghost492
Sun Wukong
9,712
1,136
4,508
3,438
19,987
22,756
950
14,814
5,173
0
19,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,454
Gold Earned
61,267
162
Minions Killed
162
0
Camps Cleared
0
1,211,963
Distance Traveled
1,340,614
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,205
747
15
1
0
208,409
0
W
Cthulhu
11,893
793
30
2
0
294,241
0
W
Nu Wa
12,299
820
45
3
0
255,454
0
W
The Morrigan
11,885
792
29
2
0
240,081
0
W
Ullr
12,086
806
44
3
0
273,881
0
L
Raijin
11,801
787
37
2
0
267,919
0
L
Vulcan
11,338
756
39
3
0
248,199
0
L
Merlin
11,910
794
60
4
0
240,348
1
L
Khepri
10,200
680
11
1
0
247,088
1
W
Sun Wukong
13,104
874
14
1
0
276,957
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role