Player Matchup

Danzaburou
Danzaburou
AZRAEL529
Danzaburou
Level 127
God Stats
8W - 8L
1,694 SR
Queue Stats
202W - 204L
1,511 Elo+
Solo
Discordia
Discordia
Cuiza MX2001
Discordia
Level 122
God Stats
8W - 8L
1,446 SR
Queue Stats
187W - 176L
1,510 Elo+
Solo
Tsukuyomi
Tsukuyomi
Legit MP7
Tsukuyomi
Level 147
God Stats
8W - 5L
1,381 SR
Queue Stats
122W - 111L
1,529 Elo+
Solo
Merlin
Merlin
Samurinja
Merlin
Level 143
God Stats
1W - 1L
1,582 SR
Queue Stats
128W - 110L
1,561 Elo+
Solo
Achilles
Achilles
llIyogiBlll
Achilles
Level 127
God Stats
2W - 4L
1,569 SR
Queue Stats
114W - 150L
1,459 Elo+
Solo
Team Averages
Level 133
1,534 SR
1,514 Elo+

VS

Team Averages
Level 127
1,521 SR
1,558 Elo+
Tiamat
Tiamat
BloodMistHunter
Tiamat
Level 125
God Stats
14W - 5L
1,527 SR
Queue Stats
26W - 25L
1,559 Elo+
Party 1
Kukulkan
Kukulkan
CovidAndCambria
Kukulkan
Level 69
God Stats
34W - 34L
1,692 SR
Queue Stats
56W - 67L
1,644 Elo+
Solo
Cerberus
Cerberus
JakBox
Cerberus
Level 157
God Stats
11W - 6L
1,612 SR
Queue Stats
436W - 380L
1,508 Elo+
Party 2
Thor
Thor
TheCrabOverLard
Thor
Level 124
God Stats
1W - 0L
1,275 SR
Queue Stats
26W - 25L
1,559 Elo+
Party 1
Danzaburou
Danzaburou
ÆverageCabbage
Danzaburou
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
305W - 289L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AZRAEL529
Danzaburou
20
17 / 9 / 10
28,490
863
53,404
41,203
21,788
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
Cuiza MX2001
Discordia
20
7 / 7 / 8
23,480
712
31,065
27,629
10,363
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
Legit MP7
Tsukuyomi
20
1 / 3 / 4
16,592
503
9,540
11,430
4,584
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
Samurinja
Merlin
20
7 / 8 / 15
24,870
754
46,998
43,182
22,381
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
llIyogiBlll
Achilles
20
4 / 11 / 11
20,245
613
16,601
42,497
64,850
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 8
21,694
657
29,886
25,206
40,210
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
20
12 / 5 / 7
23,210
703
30,300
29,009
13,405
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
JakBox
Cerberus
20
2 / 10 / 16
22,347
677
23,194
60,721
91,989
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
7 / 8 / 11
22,939
695
19,606
35,224
17,126
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
ÆverageCabbage
Danzaburou
20
12 / 10 / 13
27,802
842
43,920
35,870
18,149
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
93
36
Kills
38
38
Deaths
36
48
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AZRAEL529
Danzaburou
17
9
10
2.44
W
5
3
8
3
W
Kukulkan
12
5
7
3.1
L
Discordia
Cuiza MX2001
Discordia
7
7
8
1.57
W
Cerberus
JakBox
Cerberus
2
10
16
1
L
Tsukuyomi
Legit MP7
Tsukuyomi
1
3
4
1
L
Merlin
Samurinja
Merlin
7
8
15
1.81
W
7
8
11
1.56
L
Achilles
llIyogiBlll
Achilles
4
11
11
0.86
W
Danzaburou
ÆverageCabbage
Danzaburou
12
10
13
1.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

157,608
Damage
146,906
165,941
Taken
186,030
123,966
Mitigated
180,879
34,039
Healing
38,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AZRAEL529
Danzaburou
53,404
37,323
0
18,357
41,203
21,788
2,962
21,474
19,633
0
166,190
W
29,886
1,903
0
10,746
25,206
40,210
297
13,699
11,404
118,960
0
W
Kukulkan
30,300
3,736
0
3,822
29,009
13,405
0
16,108
12,680
108,074
0
L
Discordia
Cuiza MX2001
Discordia
31,065
1,065
0
344
27,629
10,363
0
15,110
12,255
129,056
0
W
Cerberus
JakBox
Cerberus
23,194
971
0
6,715
60,721
91,989
1
21,082
38,759
60,229
0
L
Tsukuyomi
Legit MP7
Tsukuyomi
9,540
2,170
0
450
11,430
4,584
1
7,187
4,243
0
38,501
L
Merlin
Samurinja
Merlin
46,998
2,578
0
10,878
43,182
22,381
179
22,095
20,716
164,930
0
W
19,606
3,483
0
7,178
35,224
17,126
699
15,282
19,793
0
89,194
L
Achilles
llIyogiBlll
Achilles
16,601
4,326
0
4,010
42,497
64,850
0
17,689
23,021
0
36,937
W
Danzaburou
ÆverageCabbage
Danzaburou
43,920
29,505
0
10,282
35,870
18,149
7,587
11,709
24,050
0
149,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

113,677
Gold Earned
117,992
796
Minions Killed
793
6
Camps Cleared
11
2,378,494
Distance Traveled
2,732,895
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
28,490
863
219
7
2
513,352
3
W
Tiamat
21,694
657
191
6
5
588,743
1
W
Kukulkan
23,210
703
186
6
0
547,900
1
L
Discordia
23,480
712
223
7
0
538,856
6
W
Cerberus
22,347
677
82
2
1
520,149
2
L
Tsukuyomi
16,592
503
70
2
3
285,446
2
L
Merlin
24,870
754
241
7
1
565,320
0
W
Thor
22,939
695
121
4
5
572,135
6
L
Achilles
20,245
613
43
1
0
475,520
0
W
Danzaburou
27,802
842
213
6
0
503,968
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role