Player Matchup

Tiamat
Tiamat
AsianBoySanders
Tiamat
Level 87
God Stats
0W - 3L
1,496 SR
Queue Stats
7W - 7L
1,335 Elo+
Party 2
Jing Wei
Jing Wei
LilHopz
Jing Wei
Level 64
God Stats
1W - 3L
1,817 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 2
Bellona
Bellona
LilStutter
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Kali
Kali
RobbyG
Kali
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,335 Elo+
Party 2
Yemoja
Yemoja
whiteboysanders
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,335 Elo+
Party 2
Team Averages
Level 49
1,563 SR
1,401 Elo+

VS

Team Averages
Level 48
1,514 SR
1,486 Elo+
Ares
Ares
DripPhoenix
Ares
Level 25
God Stats
9W - 13L
1,344 SR
Queue Stats
199W - 227L
1,452 Elo+
Party 3
Anubis
Anubis
KenpaiTheSenpai
Anubis
Level 27
God Stats
7W - 3L
1,253 SR
Queue Stats
246W - 230L
1,562 Elo+
Party 3
Ullr
Ullr
Yato117
Ullr
Level 89
God Stats
3W - 3L
1,500 SR
Queue Stats
141W - 189L
1,363 Elo+
Party 3
Zeus
Zeus
opmat5688
Zeus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 28L
1,507 Elo+
Party 1
Pele
Pele
xNoMeds
Pele
Level 28
God Stats
7W - 7L
1,973 SR
Queue Stats
92W - 91L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 5 / 3
9,450
591
10,233
9,362
5,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
LilHopz
Jing Wei
12
2 / 8 / 3
7,598
475
6,643
10,425
2,554
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Bellona
LilStutter
Bellona
11
2 / 4 / 4
7,124
445
7,803
11,060
6,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kali
RobbyG
Kali
12
3 / 4 / 3
7,914
495
4,994
13,115
4,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 4 / 5
7,059
441
5,113
7,772
2,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
6,791
424
2,764
9,978
6,348
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
8 / 3 / 5
9,674
605
12,738
10,527
5,760
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
Yato117
Ullr
14
0 / 3 / 3
8,218
514
3,668
9,614
3,076
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Zeus
15
8 / 6 / 6
9,967
623
9,637
8,805
2,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
xNoMeds
Pele
15
9 / 3 / 6
9,709
607
9,141
13,371
6,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
47
16
Kills
25
25
Deaths
17
18
Assists
22
Player
Kills
Deaths
Assists
KDA
L
8
5
3
1.9
W
0
2
2
0.5
W
8
3
5
3.5
L
Jing Wei
LilHopz
Jing Wei
2
8
3
0.44
L
Bellona
LilStutter
Bellona
2
4
4
1
L
Kali
RobbyG
Kali
3
4
3
1.13
W
Ullr
Yato117
Ullr
0
3
3
0.5
W
Zeus
8
6
6
1.83
L
1
4
5
0.88
W
Pele
xNoMeds
Pele
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,786
Damage
37,948
51,734
Taken
52,295
21,156
Mitigated
24,706
7,715
Healing
13,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,233
968
0
2,204
9,362
5,471
0
5,328
3,826
39,577
0
W
2,764
271
0
1,410
9,978
6,348
461
1,637
8,251
12,948
0
W
12,738
326
0
5,792
10,527
5,760
406
2,858
7,641
60,746
0
L
Jing Wei
LilHopz
Jing Wei
6,643
5,661
123
453
10,425
2,554
1,348
3,771
6,604
0
27,334
L
Bellona
LilStutter
Bellona
7,803
3,940
0
956
11,060
6,122
0
5,445
5,541
0
28,917
L
Kali
RobbyG
Kali
4,994
3,617
0
2,503
13,115
4,816
0
5,445
7,557
0
41,157
W
Ullr
Yato117
Ullr
3,668
1,562
171
4,031
9,614
3,076
3,374
1,835
7,705
0
48,550
W
Zeus
9,637
1,648
0
1,110
8,805
2,651
174
5,539
2,916
46,256
0
L
5,113
1,298
1,150
326
7,772
2,193
260
4,615
3,067
20,880
0
W
Pele
xNoMeds
Pele
9,141
3,706
0
1,404
13,371
6,871
0
2,843
10,436
0
60,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,145
Gold Earned
44,359
287
Minions Killed
400
0
Camps Cleared
0
1,426,105
Distance Traveled
1,461,021
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,450
591
82
5
0
277,092
1
W
Ares
6,791
424
18
1
0
320,511
1
W
Anubis
9,674
605
106
7
0
237,189
1
L
Jing Wei
7,598
475
42
3
0
257,433
1
L
Bellona
7,124
445
53
3
0
312,742
2
L
Kali
7,914
495
75
5
0
297,230
0
W
Ullr
8,218
514
94
6
0
277,100
2
W
Zeus
9,967
623
90
6
0
277,585
1
L
Yemoja
7,059
441
35
2
0
281,608
0
W
Pele
9,709
607
92
6
0
348,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role