Player Matchup

Tiamat
Tiamat
BlippiTractor
Tiamat
Level 41
God Stats
0W - 4L
1,247 SR
Queue Stats
127W - 126L
1,492 Elo+
Party 2
Sobek
Sobek
DemacianVirtue
Sobek
Level 16
God Stats
5W - 1L
1,882 SR
Queue Stats
24W - 20L
1,510 Elo+
Party 2
Kukulkan
Kukulkan
Magno21F
Kukulkan
Level 5
God Stats
0W - 1L
1,531 SR
Queue Stats
2W - 2L
1,619 Elo+
Solo
Serqet
Serqet
SirMiq
Serqet
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
297W - 292L
1,486 Elo+
Solo
Apollo
Apollo
TopTox
Apollo
Level 29
God Stats
4W - 6L
1,784 SR
Queue Stats
164W - 158L
1,555 Elo+
Solo
Team Averages
Level 20
1,589 SR
1,532 Elo+

VS

Team Averages
Level 28
1,508 SR
1,557 Elo+
Ra
Ra
ChristoPro
Ra
Level 22
God Stats
1W - 1L
1,292 SR
Queue Stats
95W - 78L
1,502 Elo+
Party 1
Neith
Neith
Lachiennepasfine
Neith
Level 29
God Stats
23W - 10L
1,647 SR
Queue Stats
37W - 24L
1,540 Elo+
Party 1
Tsukuyomi
Tsukuyomi
beastkille777
Tsukuyomi
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 65L
1,558 Elo+
Solo
Sylvanus
Sylvanus
kiouss
Sylvanus
Level 31
God Stats
40W - 20L
1,666 SR
Queue Stats
264W - 217L
1,640 Elo+
Solo
Ares
Ares
mamamiazakaria
Ares
Level 29
God Stats
7W - 13L
1,433 SR
Queue Stats
168W - 165L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
6,821
525
2,505
5,940
2,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
3 / 2 / 2
6,703
516
3,053
7,436
4,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
Magno21F
Kukulkan
12
2 / 2 / 3
7,243
557
5,600
5,859
1,882
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Serqet
SirMiq
Serqet
4
0 / 3 / 0
4,489
345
784
3,415
685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Apollo
TopTox
Apollo
12
1 / 1 / 0
6,537
503
2,527
6,395
1,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 4
5,515
424
2,962
4,589
1,453
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 0 / 2
7,244
557
4,884
4,803
1,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
beastkille777
Tsukuyomi
11
3 / 2 / 3
6,981
537
3,685
9,448
3,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
kiouss
Sylvanus
14
4 / 0 / 1
7,953
612
4,006
6,136
3,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 0 / 1
7,014
540
4,009
7,044
4,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
6
Kills
12
12
Deaths
6
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
0
4
4
0.5
L
3
2
2
2
W
3
0
2
4
L
Kukulkan
Magno21F
Kukulkan
2
2
3
1.75
L
Serqet
SirMiq
Serqet
0
3
0
0
L
Apollo
TopTox
Apollo
1
1
0
1
W
Tsukuyomi
beastkille777
Tsukuyomi
3
2
3
2.25
W
Sylvanus
kiouss
Sylvanus
4
0
1
4.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,469
Damage
19,546
29,045
Taken
32,020
10,835
Mitigated
14,511
8,753
Healing
11,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,505
521
0
1,384
5,940
2,133
345
3,876
2,064
32,752
0
W
2,962
299
168
138
4,589
1,453
630
2,813
1,776
16,307
0
L
3,053
212
0
2,603
7,436
4,474
268
2,203
5,233
12,096
0
W
4,884
2,731
0
2,745
4,803
1,641
1,261
1,301
3,502
0
40,764
L
Kukulkan
Magno21F
Kukulkan
5,600
1,086
0
826
5,859
1,882
0
2,537
3,322
39,152
0
L
Serqet
SirMiq
Serqet
784
451
0
690
3,415
685
0
494
2,921
0
6,370
L
Apollo
TopTox
Apollo
2,527
1,780
0
3,250
6,395
1,661
2,415
1,527
4,868
0
44,863
W
Tsukuyomi
beastkille777
Tsukuyomi
3,685
1,057
0
3,427
9,448
3,096
12
3,647
5,801
0
33,316
W
Sylvanus
kiouss
Sylvanus
4,006
1,424
160
3,154
6,136
3,662
368
2,165
3,720
39,965
8,792
W
4,009
391
0
2,119
7,044
4,659
231
971
6,063
32,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,793
Gold Earned
34,707
295
Minions Killed
348
0
Camps Cleared
0
1,122,902
Distance Traveled
1,146,234
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,821
525
83
6
0
214,563
1
W
Ra
5,515
424
28
2
0
229,301
3
L
Sobek
6,703
516
22
2
0
262,431
4
W
Neith
7,244
557
89
7
0
222,533
1
L
Kukulkan
7,243
557
86
7
0
225,806
6
L
Serqet
4,489
345
14
1
0
197,307
1
L
Apollo
6,537
503
90
7
0
222,795
3
W
Tsukuyomi
6,981
537
60
5
0
247,707
0
W
Sylvanus
7,953
612
123
9
0
210,252
4
W
Ares
7,014
540
48
4
0
236,441
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role