Player Matchup

Ymir
Ymir
 
Ymir
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Druida_Liam
Nu Wa
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 29L
1,458 Elo+
Party 2
Erlang Shen
Erlang Shen
Hakyuma
Erlang Shen
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
305W - 287L
1,447 Elo+
Party 2
Cernunnos
Cernunnos
Kreemo01
Cernunnos
Level 85
God Stats
35W - 28L
1,661 SR
Queue Stats
504W - 443L
1,551 Elo+
Solo
Nemesis
Nemesis
MercuryRime
Nemesis
Level 32
God Stats
15W - 17L
1,647 SR
Queue Stats
311W - 334L
1,496 Elo+
Party 2
Team Averages
Level 50
1,562 SR
1,490 Elo+

VS

Team Averages
Level 92
1,528 SR
1,575 Elo+
Amaterasu
Amaterasu
CIinTaurus
Amaterasu
Level 119
God Stats
4W - 4L
1,786 SR
Queue Stats
434W - 447L
1,586 Elo+
Party 1
Freya
Freya
DrMunchkin
Freya
Level 22
God Stats
2W - 0L
1,709 SR
Queue Stats
93W - 63L
1,520 Elo+
Party 1
Anubis
Anubis
Notorious_Ginga
Anubis
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 110L
1,568 Elo+
Party 1
Sobek
Sobek
Splint3rC3ll1028
Sobek
Level 97
God Stats
3W - 2L
1,142 SR
Queue Stats
160W - 158L
1,631 Elo+
Party 1
Awilix
Awilix
u4wycp30
Awilix
Level 116
God Stats
1W - 3L
1,500 SR
Queue Stats
349W - 352L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
2
0 / 1 / 0
3,650
332
30
1,615
472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 2 / 0
4,728
430
3,320
3,967
741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Hakyuma
Erlang Shen
10
0 / 2 / 1
5,631
512
2,615
5,441
1,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
Kreemo01
Cernunnos
9
2 / 3 / 0
5,311
483
5,294
6,578
1,854
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
MercuryRime
Nemesis
9
1 / 3 / 1
5,328
484
3,286
6,412
1,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CIinTaurus
Amaterasu
13
3 / 1 / 0
7,270
661
5,485
6,974
3,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Freya
9
1 / 2 / 3
5,399
491
3,037
5,466
1,959
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
1 / 0 / 2
6,595
600
2,340
3,087
1,554
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 0 / 4
5,782
526
1,938
7,670
3,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Awilix
u4wycp30
Awilix
11
5 / 0 / 1
6,433
585
3,694
5,447
1,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
11
11
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
1
0
0
W
Amaterasu
CIinTaurus
Amaterasu
3
1
0
3
W
Freya
1
2
3
1.25
L
0
2
0
0
L
Erlang Shen
Hakyuma
Erlang Shen
0
2
1
0.25
L
Cernunnos
Kreemo01
Cernunnos
2
3
0
0.67
L
Nemesis
MercuryRime
Nemesis
1
3
1
0.5
W
1
0
2
2
W
1
0
4
3
W
Awilix
u4wycp30
Awilix
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,545
Damage
16,494
24,013
Taken
28,644
6,992
Mitigated
13,011
3,522
Healing
13,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
30
30
0
555
1,615
472
0
273
1,342
2,297
0
W
Amaterasu
CIinTaurus
Amaterasu
5,485
2,319
0
3,502
6,974
3,898
563
188
6,764
0
40,577
W
Freya
3,037
1,163
0
2,267
5,466
1,959
561
747
4,615
20,847
0
L
3,320
780
0
131
3,967
741
0
2,648
1,319
17,621
0
L
Erlang Shen
Hakyuma
Erlang Shen
2,615
1,281
0
712
5,441
1,951
0
0
5,441
0
22,963
L
Cernunnos
Kreemo01
Cernunnos
5,294
2,378
0
1,383
6,578
1,854
0
3,655
2,923
0
23,965
L
Nemesis
MercuryRime
Nemesis
3,286
1,926
0
741
6,412
1,974
0
739
5,673
0
21,803
W
2,340
153
0
2,102
3,087
1,554
42
304
2,751
42,016
0
W
1,938
202
0
3,404
7,670
3,854
711
1,231
6,313
14,944
0
W
Awilix
u4wycp30
Awilix
3,694
1,497
0
2,342
5,447
1,746
490
524
4,851
0
37,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,648
Gold Earned
31,479
175
Minions Killed
313
0
Camps Cleared
0
881,743
Distance Traveled
1,029,151
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,650
332
4
0
0
44,543
0
W
Amaterasu
7,270
661
85
8
0
198,272
2
W
Freya
5,399
491
50
5
0
192,889
2
L
Nu Wa
4,728
430
35
3
0
183,386
1
L
Erlang Shen
5,631
512
53
5
0
237,421
0
L
Cernunnos
5,311
483
42
4
0
192,083
3
L
Nemesis
5,328
484
41
4
0
224,310
3
W
Anubis
6,595
600
90
8
0
184,087
3
W
Sobek
5,782
526
15
1
0
205,973
2
W
Awilix
6,433
585
73
7
0
247,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role