Player Matchup

Sun Wukong
Sun Wukong
Pankcho
Sun Wukong
Level 27
God Stats
9W - 9L
1,627 SR
Queue Stats
113W - 81L
1,552 Elo+
Party 1
Jormungandr
Jormungandr
RhyrAzred
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,559 Elo+
Party 1
Kali
Kali
Tatanscientouno
Kali
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 85L
1,543 Elo+
Party 1
Baron Samedi
Baron Samedi
Winvan
Baron Samedi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 42L
1,534 Elo+
Party 1
Neith
Neith
xGaspeR
Neith
Level 28
God Stats
4W - 4L
1,926 SR
Queue Stats
78W - 62L
1,519 Elo+
Party 1
Team Averages
Level 23
1,611 SR
1,542 Elo+

VS

Team Averages
Level 24
1,536 SR
1,591 Elo+
Hun Batz
Hun Batz
ByNicoLeL
Hun Batz
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,621 Elo+
Solo
Chang'e
Chang'e
Corumo
Chang'e
Level 26
God Stats
4W - 0L
1,558 SR
Queue Stats
79W - 54L
1,716 Elo+
Solo
Mercury
Mercury
Enemigo269
Mercury
Level 29
God Stats
6W - 3L
1,690 SR
Queue Stats
88W - 58L
1,582 Elo+
Solo
Medusa
Medusa
EvelynStark
Medusa
Level 27
God Stats
3W - 6L
1,451 SR
Queue Stats
57W - 55L
1,611 Elo+
Solo
Cabrakan
Cabrakan
TheBraveJon
Cabrakan
Level 24
God Stats
18W - 13L
1,481 SR
Queue Stats
88W - 99L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Pankcho
Sun Wukong
19
7 / 7 / 2
13,046
502
14,875
27,615
20,383
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
RhyrAzred
Jormungandr
15
1 / 5 / 6
10,068
387
6,761
24,064
21,661
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

17
9 / 11 / 6
12,353
475
19,792
28,673
16,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Winvan
Baron Samedi
16
3 / 14 / 4
10,853
417
10,453
23,379
13,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
xGaspeR
Neith
14
0 / 11 / 6
9,715
374
8,481
19,525
9,336
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ByNicoLeL
Hun Batz
20
1 / 7 / 8
13,460
518
4,763
14,935
5,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
Corumo
Chang'e
20
19 / 3 / 12
17,092
657
41,046
29,130
13,023
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mercury
Enemigo269
Mercury
20
22 / 5 / 10
18,325
705
36,299
28,421
12,136
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
20
6 / 4 / 7
13,875
534
11,505
19,200
7,947
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
TheBraveJon
Cabrakan
7
0 / 1 / 0
8,922
343
782
2,412
1,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
85
20
Kills
48
48
Deaths
20
24
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
ByNicoLeL
Hun Batz
1
7
8
0.71
W
Chang'e
Corumo
Chang'e
19
3
12
8.33
W
Mercury
Enemigo269
Mercury
22
5
10
5.4
W
Medusa
6
4
7
2.38
L
Sun Wukong
Pankcho
Sun Wukong
7
7
2
1.14
L
Jormungandr
RhyrAzred
Jormungandr
1
5
6
0.8
L
9
11
6
1.09
W
Cabrakan
TheBraveJon
Cabrakan
0
1
0
0
L
Baron Samedi
Winvan
Baron Samedi
3
14
4
0.36
L
Neith
xGaspeR
Neith
0
11
6
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,362
Damage
94,395
123,256
Taken
94,098
81,577
Mitigated
39,596
17,228
Healing
32,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
ByNicoLeL
Hun Batz
4,763
77
0
757
14,935
5,388
3,354
1,635
13,270
0
53,415
W
Chang'e
Corumo
Chang'e
41,046
1,237
1,385
15,029
29,130
13,023
1,324
8,676
19,387
129,638
0
W
Mercury
Enemigo269
Mercury
36,299
23,342
0
8,818
28,421
12,136
3,792
2,327
25,201
0
198,461
W
Medusa
11,505
5,479
0
6,206
19,200
7,947
3,268
4,579
14,541
0
74,480
L
Sun Wukong
Pankcho
Sun Wukong
14,875
1,735
0
6,984
27,615
20,383
88
10,049
17,566
0
73,625
L
Jormungandr
RhyrAzred
Jormungandr
6,761
2,258
0
500
24,064
21,661
0
10,775
13,289
38,657
0
L
19,792
11,097
0
6,014
28,673
16,553
0
12,934
15,739
0
72,733
W
Cabrakan
TheBraveJon
Cabrakan
782
243
0
348
2,412
1,102
0
213
2,199
5,369
0
L
Baron Samedi
Winvan
Baron Samedi
10,453
932
241
1,875
23,379
13,644
0
10,942
12,437
55,223
0
L
Neith
xGaspeR
Neith
8,481
3,890
0
1,614
19,525
9,336
2,164
1,605
17,920
0
51,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,035
Gold Earned
71,674
450
Minions Killed
593
0
Camps Cleared
0
1,920,852
Distance Traveled
2,119,791
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,460
518
110
4
0
452,257
3
W
Chang'e
17,092
657
157
6
0
516,779
4
W
Mercury
18,325
705
213
8
0
598,386
1
W
Medusa
13,875
534
106
4
0
447,968
0
L
Sun Wukong
13,046
502
117
5
0
433,862
7
L
Jormungandr
10,068
387
63
2
0
444,340
3
L
Kali
12,353
475
86
3
0
424,575
5
W
Cabrakan
8,922
343
7
0
0
104,401
2
L
Baron Samedi
10,853
417
108
4
0
309,215
3
L
Neith
9,715
374
76
3
0
308,860
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role