Player Matchup

Hercules
Hercules
BlissfulDreamer
Hercules
Level 26
God Stats
33W - 43L
1,494 SR
Queue Stats
179W - 204L
1,394 Elo+
Party 1
Heimdallr
Heimdallr
HonorBound808
Heimdallr
Level 25
God Stats
24W - 34L
1,499 SR
Queue Stats
105W - 112L
1,350 Elo+
Party 1
King Arthur
King Arthur
Kaptan707
King Arthur
Level 25
God Stats
7W - 12L
1,143 SR
Queue Stats
72W - 81L
1,313 Elo+
Party 3
Scylla
Scylla
LordDeath079
Scylla
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 9L
1,451 Elo+
Party 3
Fenrir
Fenrir
ghoster307
Fenrir
Level 29
God Stats
3W - 4L
1,479 SR
Queue Stats
94W - 100L
1,348 Elo+
Party 3
Team Averages
Level 23
1,423 SR
1,371 Elo+

VS

Team Averages
Level 26
1,530 SR
1,376 Elo+
Amaterasu
Amaterasu
Dr_Bot-Remover
Amaterasu
Level 28
God Stats
38W - 33L
1,583 SR
Queue Stats
226W - 262L
1,395 Elo+
Solo
Set
Set
FistoWizard
Set
Level 29
God Stats
28W - 18L
1,615 SR
Queue Stats
242W - 288L
1,360 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LuciLucifer
Ah Muzen Cab
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
225W - 262L
1,379 Elo+
Party 2
Scylla
Scylla
Tevgin
Scylla
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
84W - 83L
1,343 Elo+
Party 2
Ganesha
Ganesha
x-ray401
Ganesha
Level 29
God Stats
8W - 3L
1,453 SR
Queue Stats
259W - 278L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
3 / 5 / 9
9,776
444
6,997
24,266
21,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
HonorBound808
Heimdallr
16
8 / 5 / 4
10,611
482
22,249
18,141
7,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
Kaptan707
King Arthur
15
4 / 9 / 2
9,702
441
12,339
25,095
18,003
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
12
0 / 11 / 1
8,290
377
4,711
14,753
5,815
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
ghoster307
Fenrir
12
3 / 8 / 0
8,903
405
6,867
14,622
5,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dr_Bot-Remover
Amaterasu
17
10 / 6 / 9
11,341
516
16,911
20,966
14,440
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
13 / 0 / 8
12,611
573
16,731
15,218
7,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Muzen Cab
LuciLucifer
Ah Muzen Cab
15
2 / 4 / 10
9,779
445
12,272
12,741
4,961
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Tevgin
Scylla
18
11 / 2 / 8
11,644
529
15,480
13,658
4,914
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
x-ray401
Ganesha
15
0 / 6 / 11
9,605
437
6,409
18,139
12,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
82
18
Kills
36
38
Deaths
18
16
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Hercules
3
5
9
1.5
W
Amaterasu
Dr_Bot-Remover
Amaterasu
10
6
9
2.42
W
13
0
8
17
L
Heimdallr
HonorBound808
Heimdallr
8
5
4
2
L
King Arthur
Kaptan707
King Arthur
4
9
2
0.56
L
Scylla
0
11
1
0.05
W
Ah Muzen Cab
LuciLucifer
Ah Muzen Cab
2
4
10
1.75
W
Scylla
Tevgin
Scylla
11
2
8
7.5
L
Fenrir
ghoster307
Fenrir
3
8
0
0.38
W
Ganesha
x-ray401
Ganesha
0
6
11
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,163
Damage
67,803
96,877
Taken
80,722
58,037
Mitigated
44,028
24,505
Healing
25,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
6,997
3,620
0
9,022
24,266
21,050
121
6,483
17,783
0
24,316
W
Amaterasu
Dr_Bot-Remover
Amaterasu
16,911
9,691
0
5,576
20,966
14,440
3,242
1,522
19,444
0
52,836
W
16,731
8,268
0
8,214
15,218
7,307
0
1,405
13,813
0
93,390
L
Heimdallr
HonorBound808
Heimdallr
22,249
12,674
0
8,466
18,141
7,612
641
1,571
16,570
0
74,949
L
King Arthur
Kaptan707
King Arthur
12,339
3,300
0
3,252
25,095
18,003
137
4,190
20,905
0
42,503
L
Scylla
4,711
1,482
0
747
14,753
5,815
877
5,307
9,446
26,652
0
W
Ah Muzen Cab
LuciLucifer
Ah Muzen Cab
12,272
4,819
0
4,133
12,741
4,961
226
152
12,589
0
51,090
W
Scylla
Tevgin
Scylla
15,480
2,650
0
2,375
13,658
4,914
770
1,632
11,846
68,884
0
L
Fenrir
ghoster307
Fenrir
6,867
636
0
3,018
14,622
5,557
287
4,338
10,284
0
36,551
W
Ganesha
x-ray401
Ganesha
6,409
1,188
465
4,365
18,139
12,406
596
0
18,139
27,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,282
Gold Earned
54,980
349
Minions Killed
410
0
Camps Cleared
0
1,834,609
Distance Traveled
2,147,196
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,776
444
40
2
0
407,216
1
W
Amaterasu
11,341
516
75
3
0
412,230
0
W
Set
12,611
573
127
6
0
438,368
0
L
Heimdallr
10,611
482
132
6
0
354,985
1
L
King Arthur
9,702
441
69
3
0
402,244
0
L
Scylla
8,290
377
38
2
0
302,520
0
W
Ah Muzen Cab
9,779
445
103
5
0
431,791
0
W
Scylla
11,644
529
94
4
0
401,095
1
L
Fenrir
8,903
405
70
3
0
367,644
0
W
Ganesha
9,605
437
11
1
0
463,712
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role