Player Matchup

Olorun
Olorun
FerociousDan
Olorun
Level 87
God Stats
4W - 3L
1,424 SR
Queue Stats
60W - 73L
1,387 Elo+
Solo
Artemis
Artemis
Surrender024
Artemis
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
115W - 124L
1,385 Elo+
Party 2
Ymir
Ymir
gg091207
Ymir
Level 49
God Stats
11W - 9L
1,310 SR
Queue Stats
103W - 106L
1,412 Elo+
Party 2
Team Averages
Level 75
1,411 SR
1,395 Elo+

VS

Team Averages
Level 60
1,507 SR
1,427 Elo+
Cthulhu
Cthulhu
DrSaIadin
Cthulhu
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 79L
1,409 Elo+
Party 1
Discordia
Discordia
Oshijam2007
Discordia
Level 44
God Stats
0W - 1L
1,522 SR
Queue Stats
13W - 19L
1,421 Elo+
Party 1
Jormungandr
Jormungandr
Squidnugget499
Jormungandr
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 50L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
6 / 3 / 6
12,421
690
13,994
17,909
8,278
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
Surrender024
Artemis
16
9 / 6 / 4
13,042
725
16,675
12,546
5,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
15
1 / 0 / 13
12,215
679
9,594
19,240
22,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DrSaIadin
Cthulhu
14
1 / 5 / 6
10,909
606
9,861
18,456
13,614
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Oshijam2007
Discordia
14
2 / 4 / 4
10,596
589
18,601
10,195
3,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Squidnugget499
Jormungandr
14
6 / 7 / 2
11,747
653
9,930
23,188
16,620
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
16
Kills
9
9
Deaths
16
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DrSaIadin
Cthulhu
1
5
6
0.8
W
Olorun
6
3
6
3
L
Discordia
Oshijam2007
Discordia
2
4
4
1
L
Jormungandr
Squidnugget499
Jormungandr
6
7
2
1
W
Artemis
Surrender024
Artemis
9
6
4
1.83
W
Ymir
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,263
Damage
38,392
49,695
Taken
51,839
36,363
Mitigated
33,610
15,034
Healing
9,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DrSaIadin
Cthulhu
9,861
421
509
2,833
18,456
13,614
0
8,220
10,236
49,971
0
W
Olorun
13,994
7,697
2,529
10,519
17,909
8,278
2,173
12,494
4,959
56,865
0
L
Discordia
Oshijam2007
Discordia
18,601
567
1,343
1,257
10,195
3,376
202
3,497
6,698
39,388
0
L
Jormungandr
Squidnugget499
Jormungandr
9,930
2,016
0
3,175
23,188
16,620
672
11,902
11,286
40,902
0
W
Artemis
Surrender024
Artemis
16,675
7,622
219
649
12,546
5,626
1,460
10,452
1,702
0
46,419
W
Ymir
9,594
1,250
0
1,118
19,240
22,459
493
14,124
4,549
43,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,678
Gold Earned
33,252
176
Minions Killed
185
0
Camps Cleared
0
881,757
Distance Traveled
851,350
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,909
606
78
4
0
297,027
0
W
Olorun
12,421
690
71
4
0
320,933
6
L
Discordia
10,596
589
49
3
0
295,767
3
L
Jormungandr
11,747
653
58
3
0
258,556
2
W
Artemis
13,042
725
47
3
0
246,738
0
W
Ymir
12,215
679
58
3
0
314,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role