Player Matchup

Arachne
Arachne
 
Arachne
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
FersWest
Guan Yu
Level 9
God Stats
2W - 1L
1,523 SR
Queue Stats
7W - 9L
1,312 Elo+
Party 2
Neith
Neith
Gianlo_0710
Neith
Level 7
God Stats
4W - 2L
1,553 SR
Queue Stats
5W - 4L
1,383 Elo+
Party 2
Jormungandr
Jormungandr
diegoCX0
Jormungandr
Level 68
God Stats
15W - 22L
1,362 SR
Queue Stats
51W - 66L
1,296 Elo+
Party 2
Anubis
Anubis
joaquinr120
Anubis
Level 74
God Stats
12W - 15L
1,490 SR
Queue Stats
112W - 144L
1,343 Elo+
Party 2
Team Averages
Level 37
1,486 SR
1,367 Elo+

VS

Team Averages
Level 22
1,467 SR
1,382 Elo+
Sol
Sol
Red-Death-Hawk
Sol
Level 24
God Stats
19W - 21L
1,443 SR
Queue Stats
44W - 55L
1,338 Elo+
Party 3
Cupid
Cupid
everetthashunger
Cupid
Level 23
God Stats
5W - 9L
1,310 SR
Queue Stats
608W - 654L
1,334 Elo+
Solo
Hades
Hades
soggywaffel93
Hades
Level 18
God Stats
32W - 25L
1,533 SR
Queue Stats
49W - 46L
1,418 Elo+
Party 3
Cthulhu
Cthulhu
xBLAZE_DA_BEASTx
Cthulhu
Level 15
God Stats
9W - 6L
1,550 SR
Queue Stats
11W - 8L
1,383 Elo+
Party 1
Cu Chulainn
Cu Chulainn
yogisto11
Cu Chulainn
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 16L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
12 / 0 / 4
9,958
586
12,326
15,313
5,993
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
FersWest
Guan Yu
13
2 / 2 / 6
8,220
484
3,992
11,312
11,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
3 / 1 / 5
7,429
437
4,895
7,874
2,848
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
diegoCX0
Jormungandr
13
4 / 1 / 15
8,294
488
10,447
12,809
6,679
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
16
9 / 1 / 5
9,589
564
15,865
12,544
7,017
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
6,634
390
14,504
9,950
2,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 3 / 0
7,495
441
5,446
10,193
3,174
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 6 / 3
6,580
387
5,812
12,881
5,143
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 9 / 2
5,890
346
6,065
14,487
9,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
yogisto11
Cu Chulainn
12
0 / 7 / 1
7,459
439
8,212
13,985
8,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
12
30
Kills
5
5
Deaths
30
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
12
0
4
14
W
Guan Yu
FersWest
Guan Yu
2
2
6
2.5
W
3
1
5
5.5
L
1
5
1
0.3
W
Jormungandr
diegoCX0
Jormungandr
4
1
15
11.5
L
4
3
0
1.33
W
Anubis
9
1
5
11.5
L
0
6
3
0.25
L
0
9
2
0.11
L
Cu Chulainn
yogisto11
Cu Chulainn
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,525
Damage
40,039
59,852
Taken
61,496
33,799
Mitigated
29,180
23,730
Healing
9,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
12,326
8,577
756
8,604
15,313
5,993
1,412
6,656
8,507
0
50,640
W
Guan Yu
FersWest
Guan Yu
3,992
601
984
2,556
11,312
11,262
372
1,050
10,212
0
33,765
W
4,895
2,852
0
1,027
7,874
2,848
2,668
3,927
3,847
0
25,257
L
14,504
1,411
0
2,066
9,950
2,958
0
5,758
4,192
45,080
0
W
Jormungandr
diegoCX0
Jormungandr
10,447
3,096
712
2,238
12,809
6,679
458
7,737
4,847
29,972
0
L
5,446
2,553
660
2,916
10,193
3,174
0
5,295
4,848
0
31,173
W
Anubis
15,865
1,366
0
6,853
12,544
7,017
574
7,811
4,708
72,613
0
L
5,812
576
276
1,683
12,881
5,143
0
7,164
5,717
21,440
0
L
6,065
1,041
0
877
14,487
9,826
170
5,103
9,359
20,908
0
L
Cu Chulainn
yogisto11
Cu Chulainn
8,212
1,671
0
742
13,985
8,079
197
2,992
10,718
5,954
45,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,490
Gold Earned
34,058
368
Minions Killed
276
0
Camps Cleared
0
1,680,321
Distance Traveled
1,337,716
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,958
586
84
5
0
386,907
0
W
Guan Yu
8,220
484
71
4
0
345,078
0
W
Neith
7,429
437
49
3
0
327,044
0
L
Sol
6,634
390
45
3
0
259,422
0
W
Jormungandr
8,294
488
34
2
0
335,429
7
L
Cupid
7,495
441
55
3
0
295,999
1
W
Anubis
9,589
564
130
8
0
285,863
0
L
Hades
6,580
387
45
3
0
214,265
0
L
Cthulhu
5,890
346
30
2
0
292,652
0
L
Cu Chulainn
7,459
439
101
6
0
275,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role