Player Matchup

Chang'e
Chang'e
Jacob9561
Chang'e
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
TheAverageKaz
Baron Samedi
Level 127
God Stats
19W - 10L
1,542 SR
Queue Stats
424W - 265L
1,620 Elo+
Party 1
Set
Set
TheLooneyLion93
Set
Level 126
God Stats
7W - 6L
1,509 SR
Queue Stats
810W - 626L
1,567 Elo+
Party 1
Team Averages
Level 123
1,517 SR
1,562 Elo+

VS

Team Averages
Level 105
1,340 SR
1,463 Elo+
Tiamat
Tiamat
 
Tiamat
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
brian_rubin69
Cthulhu
Level 103
God Stats
0W - 2L
1,292 SR
Queue Stats
268W - 326L
1,375 Elo+
Solo
Skadi
Skadi
damaadityas
Skadi
Level 69
God Stats
0W - 2L
1,227 SR
Queue Stats
18W - 24L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Jacob9561
Chang'e
9
1 / 1 / 6
5,896
842
2,397
5,401
1,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
TheAverageKaz
Baron Samedi
9
3 / 0 / 4
6,005
858
2,965
4,368
1,943
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
4 / 2 / 3
6,734
962
4,955
5,855
2,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
1 / 5 / 1
5,691
813
3,758
6,124
3,734
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
8
1 / 3 / 1
5,248
750
2,955
5,951
3,114
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

4
0 / 0 / 0
4,443
635
32
599
179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
8
Kills
2
3
Deaths
8
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
5
1
0.3
W
Chang'e
Jacob9561
Chang'e
1
1
6
4
W
Baron Samedi
TheAverageKaz
Baron Samedi
3
0
4
5
W
4
2
3
2.75
L
Cthulhu
1
3
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,317
Damage
6,745
15,624
Taken
12,674
6,253
Mitigated
7,027
8,556
Healing
1,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,758
609
0
392
6,124
3,734
0
2,957
3,167
20,979
0
W
Chang'e
Jacob9561
Chang'e
2,397
524
1,569
3,441
5,401
1,719
933
2,370
3,031
17,928
0
W
Baron Samedi
TheAverageKaz
Baron Samedi
2,965
510
376
1,446
4,368
1,943
1,077
1,990
2,378
13,972
0
W
4,955
2,571
0
1,724
5,855
2,591
448
2,393
3,462
0
24,261
L
Cthulhu
2,955
263
159
417
5,951
3,114
0
1,975
3,976
8,012
0
L
32
32
0
45
599
179
0
444
155
0
2,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,635
Gold Earned
15,382
114
Minions Killed
54
0
Camps Cleared
0
404,661
Distance Traveled
205,799
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,691
813
46
7
0
110,743
3
W
Chang'e
5,896
842
38
5
0
138,287
1
W
Baron Samedi
6,005
858
21
3
0
133,753
0
W
Set
6,734
962
55
8
0
132,621
2
L
Cthulhu
5,248
750
4
1
0
78,630
0
L
Skadi
4,443
635
4
1
0
16,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role