Player Matchup

Terra
Terra
EdsonTheBoi
Terra
Level 107
God Stats
4W - 7L
1,610 SR
Queue Stats
59W - 53L
1,573 Elo+
Party 1
Tyr
Tyr
PleaseHelpMë
Tyr
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 1L
1,960 Elo+
Party 3
Baron Samedi
Baron Samedi
Yummymonsters99
Baron Samedi
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 38L
1,631 Elo+
Party 1
Heimdallr
Heimdallr
vapegod69420
Heimdallr
Level 42
God Stats
2W - 0L
1,923 SR
Queue Stats
18W - 6L
1,500 Elo+
Party 3
Rama
Rama
xVndeta
Rama
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 83
1,607 SR
1,633 Elo+

VS

Team Averages
Level 83
1,487 SR
1,508 Elo+
Ymir
Ymir
Colo_Kolo03
Ymir
Level 48
God Stats
0W - 1L
1,302 SR
Queue Stats
6W - 12L
1,434 Elo+
Solo
Artemis
Artemis
DesignatedF33der
Artemis
Level 110
God Stats
2W - 3L
1,603 SR
Queue Stats
129W - 128L
1,478 Elo+
Party 2
Sun Wukong
Sun Wukong
KilluaSharp
Sun Wukong
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,628 Elo+
Solo
Persephone
Persephone
ProfessorSobekxd
Persephone
Level 84
God Stats
1W - 1L
1,530 SR
Queue Stats
51W - 52L
1,500 Elo+
Solo
Hel
Hel
StarQueenKari
Hel
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 6
10,327
738
5,076
14,975
15,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
4 / 1 / 14
11,654
832
17,073
24,841
26,081
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Yummymonsters99
Baron Samedi
18
6 / 1 / 12
11,482
820
13,714
7,952
3,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
vapegod69420
Heimdallr
18
6 / 3 / 6
11,265
805
17,217
14,653
6,781
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rama
xVndeta
Rama
19
4 / 2 / 8
11,283
806
12,972
11,832
5,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 6
9,529
681
8,602
18,812
25,392
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 5 / 3
9,687
692
16,907
14,208
6,238
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
KilluaSharp
Sun Wukong
16
2 / 3 / 3
10,324
737
10,370
14,685
10,832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
ProfessorSobekxd
Persephone
16
1 / 5 / 7
9,429
674
12,885
14,005
6,663
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 4 / 5
9,019
644
7,760
12,496
5,622
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
35
22
Kills
11
11
Deaths
22
46
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
5
6
1
L
4
5
3
1.1
W
2
4
6
1.25
L
Sun Wukong
KilluaSharp
Sun Wukong
2
3
3
1.17
W
4
1
14
11
L
Persephone
ProfessorSobekxd
Persephone
1
5
7
0.9
L
2
4
5
1.13
W
Baron Samedi
Yummymonsters99
Baron Samedi
6
1
12
12
W
Heimdallr
vapegod69420
Heimdallr
6
3
6
3
W
Rama
xVndeta
Rama
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,052
Damage
56,524
74,253
Taken
74,206
58,227
Mitigated
54,747
27,339
Healing
21,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,602
700
0
386
18,812
25,392
0
5,138
13,279
26,091
0
L
16,907
6,865
0
246
14,208
6,238
209
3,090
10,908
0
32,959
W
5,076
157
2,535
3,536
14,975
15,831
246
6,227
8,748
12,208
0
L
Sun Wukong
KilluaSharp
Sun Wukong
10,370
2,124
0
1,898
14,685
10,832
21
2,418
12,151
0
31,739
W
17,073
2,137
0
7,519
24,841
26,081
0
9,861
14,980
0
53,633
L
Persephone
ProfessorSobekxd
Persephone
12,885
1,809
110
2,493
14,005
6,663
0
4,606
9,199
43,946
0
L
7,760
99
9,606
6,553
12,496
5,622
69
2,969
9,356
20,776
0
W
Baron Samedi
Yummymonsters99
Baron Samedi
13,714
1,043
4,380
3,660
7,952
3,859
968
3,078
4,874
35,565
0
W
Heimdallr
vapegod69420
Heimdallr
17,217
8,273
0
3,498
14,653
6,781
784
6,685
7,968
0
45,123
W
Rama
xVndeta
Rama
12,972
9,315
0
2,211
11,832
5,675
3,230
3,987
7,845
0
64,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,011
Gold Earned
47,988
347
Minions Killed
253
9
Camps Cleared
7
1,381,518
Distance Traveled
1,318,431
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,529
681
56
4
2
265,881
3
L
Artemis
9,687
692
33
2
1
245,532
0
W
Terra
10,327
738
16
1
0
267,382
1
L
Sun Wukong
10,324
737
56
4
0
281,442
1
W
Tyr
11,654
832
80
6
5
320,958
0
L
Persephone
9,429
674
72
5
2
269,604
3
L
Hel
9,019
644
36
3
2
255,972
0
W
Baron Samedi
11,482
820
67
5
0
282,611
2
W
Heimdallr
11,265
805
57
4
1
257,274
0
W
Rama
11,283
806
127
9
3
253,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role