Player Matchup

Anhur
Anhur
HarveyWeinstein
Anhur
Level 60
God Stats
0W - 2L
1,308 SR
Queue Stats
12W - 8L
1,674 Elo+
Party 2
Ymir
Ymir
TheNotoriousBLT
Ymir
Level 105
God Stats
0W - 5L
1,140 SR
Queue Stats
32W - 30L
1,595 Elo+
Party 2
Nemesis
Nemesis
smiiisss
Nemesis
Level 129
God Stats
2W - 4L
1,464 SR
Queue Stats
180W - 276L
1,279 Elo+
Solo
Team Averages
Level 98
1,304 SR
1,516 Elo+

VS

Team Averages
Level 115
1,537 SR
1,663 Elo+
Merlin
Merlin
krampus718
Merlin
Level 108
God Stats
4W - 4L
1,062 SR
Queue Stats
95W - 110L
1,583 Elo+
Party 1
Anhur
Anhur
radar305
Anhur
Level 101
God Stats
11W - 16L
1,601 SR
Queue Stats
50W - 54L
1,628 Elo+
Party 1
Baron Samedi
Baron Samedi
xFury15x
Baron Samedi
Level 137
God Stats
17W - 4L
1,949 SR
Queue Stats
140W - 83L
1,778 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 1
4,098
683
489
3,184
820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
1 / 4 / 1
4,721
787
1,664
7,542
2,862
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
smiiisss
Nemesis
6
1 / 2 / 1
4,588
765
737
3,389
1,072
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
krampus718
Merlin
8
3 / 1 / 5
5,652
942
2,783
2,319
571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
radar305
Anhur
8
4 / 0 / 4
5,909
985
3,927
2,836
1,092
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
xFury15x
Baron Samedi
8
2 / 1 / 6
6,050
1,008
3,587
4,245
3,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
9
9
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
1
4
1
0.38
W
Merlin
krampus718
Merlin
3
1
5
5.5
W
Anhur
radar305
Anhur
4
0
4
6
L
Nemesis
smiiisss
Nemesis
1
2
1
0.75
W
Baron Samedi
xFury15x
Baron Samedi
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,890
Damage
10,297
14,115
Taken
9,400
4,754
Mitigated
5,023
677
Healing
3,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
489
376
0
212
3,184
820
0
1,345
1,839
0
3,069
L
1,664
206
115
162
7,542
2,862
0
3,187
4,355
7,242
0
W
Merlin
krampus718
Merlin
2,783
192
0
55
2,319
571
821
4
2,315
19,433
0
W
Anhur
radar305
Anhur
3,927
2,646
0
1,439
2,836
1,092
744
737
2,099
0
18,360
L
Nemesis
smiiisss
Nemesis
737
83
0
188
3,389
1,072
0
1,853
1,536
0
4,014
W
Baron Samedi
xFury15x
Baron Samedi
3,587
323
481
1,916
4,245
3,360
920
931
3,314
11,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,407
Gold Earned
17,611
20
Minions Killed
80
0
Camps Cleared
0
231,586
Distance Traveled
326,161
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,098
683
5
1
0
48,980
0
L
Ymir
4,721
787
10
2
0
102,601
2
W
Merlin
5,652
942
36
6
0
112,510
0
W
Anhur
5,909
985
31
5
0
106,752
2
L
Nemesis
4,588
765
5
1
0
80,005
2
W
Baron Samedi
6,050
1,008
13
2
0
106,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role