Player Matchup

Scylla
Scylla
 
Scylla
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Manny152005
Mercury
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
104W - 115L
1,565 Elo+
Solo
Khepri
Khepri
TheTwinPrince
Khepri
Level 27
God Stats
2W - 2L
1,794 SR
Queue Stats
39W - 34L
1,628 Elo+
Party 2
Nemesis
Nemesis
UnclearCarp2439
Nemesis
Level 14
God Stats
3W - 0L
1,803 SR
Queue Stats
11W - 11L
1,547 Elo+
Solo
Mulan
Mulan
rentandrum
Mulan
Level 25
God Stats
12W - 3L
1,870 SR
Queue Stats
207W - 184L
1,530 Elo+
Solo
Team Averages
Level 26
1,693 SR
1,554 Elo+

VS

Team Averages
Level 15
1,477 SR
1,639 Elo+
Cernunnos
Cernunnos
Hikariult
Cernunnos
Level 25
God Stats
2W - 6L
1,390 SR
Queue Stats
180W - 198L
1,495 Elo+
Solo
Cerberus
Cerberus
Major_pain11-jos
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,656 Elo+
Solo
Medusa
Medusa
SEIDR2284
Medusa
Level 17
God Stats
0W - 1L
1,465 SR
Queue Stats
2W - 9L
1,726 Elo+
Party 1
Izanami
Izanami
geo1raid2
Izanami
Level 16
God Stats
1W - 3L
1,533 SR
Queue Stats
28W - 32L
1,592 Elo+
Solo
Xing Tian
Xing Tian
josephr91
Xing Tian
Level 12
God Stats
20W - 22L
1,500 SR
Queue Stats
102W - 126L
1,726 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
9 / 1 / 4
8,204
586
10,546
3,327
1,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Manny152005
Mercury
14
6 / 1 / 0
8,548
611
3,598
8,327
2,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 0 / 10
7,972
569
3,423
6,234
4,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 2 / 6
6,604
472
1,376
7,237
1,888
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mulan
15
6 / 1 / 0
9,241
660
6,431
7,349
4,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Hikariult
Cernunnos
11
2 / 3 / 0
6,403
457
1,757
6,250
1,963
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 10 / 1
5,215
373
716
10,036
3,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
SEIDR2284
Medusa
10
2 / 2 / 0
6,304
450
3,937
6,251
1,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
geo1raid2
Izanami
9
0 / 5 / 2
5,979
427
3,989
8,014
2,144
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
josephr91
Xing Tian
8
1 / 5 / 2
5,447
389
2,771
7,359
2,200
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
24
Kills
5
5
Deaths
25
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
9
1
4
11
L
Cernunnos
Hikariult
Cernunnos
2
3
0
0.67
L
0
10
1
0.05
W
Mercury
Manny152005
Mercury
6
1
0
6
L
Medusa
SEIDR2284
Medusa
2
2
0
1
W
3
0
10
8
W
0
2
6
1.5
L
Izanami
geo1raid2
Izanami
0
5
2
0.2
L
Xing Tian
josephr91
Xing Tian
1
5
2
0.4
W
Mulan
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,374
Damage
13,170
32,474
Taken
37,910
15,613
Mitigated
11,531
6,318
Healing
2,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
10,546
1,273
0
890
3,327
1,060
530
666
2,661
40,721
0
L
Cernunnos
Hikariult
Cernunnos
1,757
873
0
1,528
6,250
1,963
347
401
5,668
0
26,092
L
716
295
0
532
10,036
3,568
0
5,473
4,349
6,771
0
W
Mercury
Manny152005
Mercury
3,598
1,283
0
486
8,327
2,926
2,572
208
8,119
0
50,464
L
Medusa
SEIDR2284
Medusa
3,937
2,299
0
0
6,251
1,656
519
2,315
3,864
0
26,555
W
3,423
595
0
2,510
6,234
4,996
238
1,722
4,512
28,642
0
W
1,376
326
0
1,430
7,237
1,888
0
750
6,487
0
29,639
L
Izanami
geo1raid2
Izanami
3,989
3,344
0
528
8,014
2,144
164
2,501
5,355
125
29,567
L
Xing Tian
josephr91
Xing Tian
2,771
314
0
246
7,359
2,200
0
2,763
4,480
16,281
0
W
Mulan
6,431
732
0
1,002
7,349
4,743
2,204
266
7,083
0
46,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,569
Gold Earned
29,348
385
Minions Killed
219
0
Camps Cleared
0
1,401,918
Distance Traveled
1,216,442
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,204
586
81
6
0
259,068
0
L
Cernunnos
6,403
457
58
4
0
235,193
6
L
Cerberus
5,215
373
12
1
0
221,254
0
W
Mercury
8,548
611
95
7
0
314,152
2
L
Medusa
6,304
450
36
3
0
261,010
4
W
Khepri
7,972
569
51
4
0
271,110
1
W
Nemesis
6,604
472
50
4
0
282,232
3
L
Izanami
5,979
427
77
6
0
241,243
2
L
Xing Tian
5,447
389
36
3
0
257,742
2
W
Mulan
9,241
660
108
8
0
275,356
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role