Player Matchup

Neith
Neith
 
Neith
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Blue_N_Small
Cabrakan
Level 60
God Stats
5W - 1L
1,712 SR
Queue Stats
79W - 38L
1,693 Elo+
Party 2
Erlang Shen
Erlang Shen
Mathx_ProfessoR
Erlang Shen
Level 29
God Stats
1W - 0L
1,667 SR
Queue Stats
37W - 12L
1,794 Elo+
Party 2
Team Averages
Level 45
1,626 SR
1,662 Elo+

VS

Team Averages
Level 66
1,659 SR
1,541 Elo+
Chaac
Chaac
GodOfLegend61
Chaac
Level 143
God Stats
0W - 2L
1,718 SR
Queue Stats
270W - 248L
1,548 Elo+
Party 1
Hun Batz
Hun Batz
NumerousPrawn78
Hun Batz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,455 Elo+
Solo
Janus
Janus
OraOraOraOra765
Janus
Level 29
God Stats
0W - 3L
1,758 SR
Queue Stats
199W - 180L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
11 / 2 / 18
12,350
823
15,862
8,284
3,001
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
Blue_N_Small
Cabrakan
16
12 / 4 / 16
12,688
846
11,972
12,530
8,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
Mathx_ProfessoR
Erlang Shen
15
10 / 1 / 16
12,039
803
15,497
8,513
5,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 8 / 2
11,429
762
7,727
19,259
12,877
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
12
1 / 14 / 5
9,252
617
6,250
15,904
5,515
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 11 / 5
9,283
619
5,877
13,542
4,929
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
19
33
Kills
7
7
Deaths
33
50
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
11
2
18
10
W
Cabrakan
Blue_N_Small
Cabrakan
12
4
16
5
L
5
8
2
0.75
W
Erlang Shen
Mathx_ProfessoR
Erlang Shen
10
1
16
18
L
Hun Batz
1
14
5
0.25
L
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,331
Damage
19,854
29,327
Taken
48,705
17,384
Mitigated
23,321
11,739
Healing
6,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
15,862
7,924
0
3,619
8,284
3,001
2,671
2,507
5,777
0
54,435
W
Cabrakan
Blue_N_Small
Cabrakan
11,972
1,224
0
3,379
12,530
8,473
0
2,380
10,150
36,185
0
L
7,727
2,910
205
5,193
19,259
12,877
0
2,873
16,223
0
27,736
W
Erlang Shen
Mathx_ProfessoR
Erlang Shen
15,497
8,551
0
4,741
8,513
5,910
0
1,504
7,009
0
61,495
L
Hun Batz
6,250
2,068
0
0
15,904
5,515
0
4,147
11,535
0
29,068
L
5,877
826
0
955
13,542
4,929
0
4,404
8,904
31,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,077
Gold Earned
29,964
193
Minions Killed
121
0
Camps Cleared
0
796,692
Distance Traveled
675,984
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,350
823
64
4
0
241,138
1
W
Cabrakan
12,688
846
61
4
0
254,044
2
L
Chaac
11,429
762
26
2
0
245,083
3
W
Erlang Shen
12,039
803
68
5
0
301,510
3
L
Hun Batz
9,252
617
55
4
0
219,857
2
L
Janus
9,283
619
40
3
0
211,044
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role