Player Matchup

Danzaburou
Danzaburou
BrandaM
Danzaburou
Level 100
God Stats
104W - 102L
1,472 SR
Queue Stats
605W - 695L
1,386 Elo+
Party 1
Discordia
Discordia
NeveLumi
Discordia
Level 83
God Stats
2W - 2L
1,336 SR
Queue Stats
6W - 4L
1,519 Elo+
Party 3
Aphrodite
Aphrodite
Pela98
Aphrodite
Level 78
God Stats
7W - 4L
1,684 SR
Queue Stats
421W - 497L
1,369 Elo+
Party 1
Achilles
Achilles
RocotoFeo
Achilles
Level 86
God Stats
24W - 20L
1,599 SR
Queue Stats
479W - 536L
1,407 Elo+
Party 1
Chaac
Chaac
sakuraena
Chaac
Level 39
God Stats
2W - 0L
1,671 SR
Queue Stats
7W - 6L
1,468 Elo+
Party 3
Team Averages
Level 77
1,552 SR
1,430 Elo+

VS

Team Averages
Level 77
1,501 SR
1,424 Elo+
Hercules
Hercules
Astro XCIX
Hercules
Level 135
God Stats
4W - 4L
1,273 SR
Queue Stats
504W - 480L
1,365 Elo+
Party 2
Cerberus
Cerberus
Gingermads
Cerberus
Level 58
God Stats
18W - 22L
1,482 SR
Queue Stats
339W - 405L
1,434 Elo+
Party 2
Sol
Sol
LycanLuna
Sol
Level 60
God Stats
13W - 6L
1,810 SR
Queue Stats
238W - 285L
1,439 Elo+
Party 2
Bellona
Bellona
V2Jay
Bellona
Level 64
God Stats
2W - 2L
1,569 SR
Queue Stats
400W - 451L
1,421 Elo+
Solo
Ne Zha
Ne Zha
Меркурий001
Ne Zha
Level 69
God Stats
1W - 2L
1,368 SR
Queue Stats
25W - 25L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BrandaM
Danzaburou
20
6 / 5 / 12
13,890
496
25,117
21,743
10,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
NeveLumi
Discordia
19
1 / 4 / 14
13,063
467
14,776
12,669
4,983
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
Pela98
Aphrodite
17
2 / 7 / 11
11,689
417
12,946
23,538
19,077
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
RocotoFeo
Achilles
20
13 / 3 / 6
15,238
544
24,785
25,053
26,118
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chaac
sakuraena
Chaac
20
10 / 5 / 7
15,804
564
28,866
30,210
30,583
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Astro XCIX
Hercules
15
3 / 5 / 10
11,583
414
11,641
34,088
35,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
Gingermads
Cerberus
20
3 / 9 / 8
13,478
481
12,597
29,215
26,032
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 7 / 10
13,360
477
21,001
22,252
8,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
V2Jay
Bellona
20
9 / 3 / 6
15,460
552
17,120
27,763
32,179
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
4 / 8 / 4
14,276
510
13,506
23,633
13,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
62
32
Kills
24
24
Deaths
32
50
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Hercules
Astro XCIX
Hercules
3
5
10
1.6
W
Danzaburou
BrandaM
Danzaburou
6
5
12
2.4
L
Cerberus
Gingermads
Cerberus
3
9
8
0.78
L
5
7
10
1.43
W
Discordia
NeveLumi
Discordia
1
4
14
2
W
Aphrodite
Pela98
Aphrodite
2
7
11
1.07
W
Achilles
RocotoFeo
Achilles
13
3
6
5.33
L
Bellona
V2Jay
Bellona
9
3
6
4
W
Chaac
sakuraena
Chaac
10
5
7
2.7
L
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,490
Damage
75,865
113,213
Taken
136,951
91,543
Mitigated
115,508
52,103
Healing
30,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Astro XCIX
Hercules
11,641
2,471
0
6,653
34,088
35,721
0
8,718
25,085
0
22,773
W
Danzaburou
BrandaM
Danzaburou
25,117
13,550
539
7,046
21,743
10,782
2,395
7,681
14,062
0
91,067
L
Cerberus
Gingermads
Cerberus
12,597
916
0
11,052
29,215
26,032
1,337
3,545
25,060
75,557
0
L
21,001
7,269
0
8,234
22,252
8,400
541
2,898
19,149
93,075
6,594
W
Discordia
NeveLumi
Discordia
14,776
1,558
0
2,926
12,669
4,983
941
3,794
8,875
71,379
0
W
Aphrodite
Pela98
Aphrodite
12,946
1,398
7,390
13,510
23,538
19,077
212
8,452
15,086
55,166
0
W
Achilles
RocotoFeo
Achilles
24,785
6,827
0
10,076
25,053
26,118
69
5,932
19,121
0
112,740
L
Bellona
V2Jay
Bellona
17,120
2,497
0
1,310
27,763
32,179
0
8,128
19,350
481
102,664
W
Chaac
sakuraena
Chaac
28,866
6,666
0
10,616
30,210
30,583
4,593
7,981
22,229
0
105,561
L
13,506
4,220
0
2,878
23,633
13,176
0
4,433
19,020
0
118,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,684
Gold Earned
68,157
635
Minions Killed
648
0
Camps Cleared
0
2,610,034
Distance Traveled
2,487,807
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,583
414
22
1
0
569,890
9
W
Danzaburou
13,890
496
105
4
0
529,539
5
L
Cerberus
13,478
481
143
5
0
421,564
1
L
Sol
13,360
477
165
6
0
464,622
2
W
Discordia
13,063
467
133
5
0
507,421
10
W
Aphrodite
11,689
417
84
3
0
525,769
2
W
Achilles
15,238
544
132
5
0
571,984
4
L
Bellona
15,460
552
143
5
0
554,126
8
W
Chaac
15,804
564
181
6
0
475,321
0
L
Ne Zha
14,276
510
175
6
0
477,605
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role