Player Matchup

Athena
Athena
NerfTheHemlock
Athena
Level 8
God Stats
5W - 4L
1,539 SR
Queue Stats
12W - 11L
1,490 Elo+
Solo
Achilles
Achilles
OrangeSoda758
Achilles
Level 22
God Stats
2W - 0L
1,461 SR
Queue Stats
2W - 1L
1,445 Elo+
Solo
Neith
Neith
Surmouted
Neith
Level 16
God Stats
21W - 19L
1,544 SR
Queue Stats
31W - 32L
1,407 Elo+
Solo
Hades
Hades
VRoman507
Hades
Level 24
God Stats
2W - 2L
1,589 SR
Queue Stats
15W - 19L
1,433 Elo+
Solo
Baron Samedi
Baron Samedi
purelykimk_
Baron Samedi
Level 8
God Stats
5W - 8L
1,419 SR
Queue Stats
11W - 19L
1,299 Elo+
Solo
Team Averages
Level 16
1,510 SR
1,415 Elo+

VS

Team Averages
Level 23
1,670 SR
1,444 Elo+
Ra
Ra
ChilllllllYo
Ra
Level 17
God Stats
0W - 2L
1,582 SR
Queue Stats
4W - 14L
1,174 Elo+
Solo
Danzaburou
Danzaburou
Gorillaz5914
Danzaburou
Level 17
God Stats
5W - 3L
1,763 SR
Queue Stats
5W - 4L
1,536 Elo+
Party 1
Horus
Horus
R0nin Matt
Horus
Level 26
God Stats
4W - 4L
1,678 SR
Queue Stats
5W - 4L
1,536 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Tpstp5592
Kumbhakarna
Level 17
God Stats
2W - 3L
1,635 SR
Queue Stats
41W - 36L
1,477 Elo+
Solo
Fenrir
Fenrir
YangsMilkers
Fenrir
Level 40
God Stats
29W - 20L
1,692 SR
Queue Stats
118W - 105L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 3
6,881
573
4,341
8,075
4,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
OrangeSoda758
Achilles
9
0 / 3 / 5
5,855
488
1,322
7,126
2,457
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Surmouted
Neith
12
1 / 0 / 2
7,071
589
5,351
4,694
1,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hades
VRoman507
Hades
11
3 / 2 / 1
6,879
573
3,549
6,116
2,222
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
purelykimk_
Baron Samedi
9
1 / 3 / 2
5,880
490
3,679
5,381
1,779
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,839
487
2,357
6,909
2,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Gorillaz5914
Danzaburou
9
2 / 5 / 0
5,590
466
3,418
7,869
2,553
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Horus
9
0 / 1 / 0
5,143
429
1,567
6,172
3,308
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
Tpstp5592
Kumbhakarna
5
0 / 1 / 0
4,581
382
954
2,611
1,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Fenrir
11
5 / 1 / 0
6,773
564
4,371
8,701
3,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
10
Kills
8
9
Deaths
10
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Danzaburou
Gorillaz5914
Danzaburou
2
5
0
0.4
W
5
1
3
6.5
W
Achilles
OrangeSoda758
Achilles
0
3
5
0.83
L
Horus
0
1
0
0
W
Neith
Surmouted
Neith
1
0
2
2
L
Kumbhakarna
Tpstp5592
Kumbhakarna
0
1
0
0
W
Hades
VRoman507
Hades
3
2
1
1.75
L
Fenrir
5
1
0
5
W
Baron Samedi
purelykimk_
Baron Samedi
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,242
Damage
12,667
31,392
Taken
32,262
12,800
Mitigated
12,329
8,312
Healing
9,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,357
187
62
1,566
6,909
2,304
243
4,534
2,214
24,678
0
L
Danzaburou
Gorillaz5914
Danzaburou
3,418
1,608
99
2,173
7,869
2,553
177
3,845
4,024
0
23,359
W
4,341
1,180
111
1,952
8,075
4,965
310
664
7,411
18,945
0
W
Achilles
OrangeSoda758
Achilles
1,322
225
180
696
7,126
2,457
420
686
6,440
0
26,664
L
Horus
1,567
681
87
1,039
6,172
3,308
0
443
5,729
0
12,012
W
Neith
Surmouted
Neith
5,351
3,710
0
1,381
4,694
1,377
1,966
87
4,607
0
39,702
L
Kumbhakarna
Tpstp5592
Kumbhakarna
954
48
123
1,166
2,611
1,027
0
1,613
998
4,823
0
W
Hades
VRoman507
Hades
3,549
296
199
2,748
6,116
2,222
866
1,037
5,079
28,903
0
L
Fenrir
4,371
1,277
0
3,507
8,701
3,137
1,109
973
7,728
0
33,028
W
Baron Samedi
purelykimk_
Baron Samedi
3,679
370
310
735
5,381
1,779
870
837
4,544
20,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,566
Gold Earned
27,926
264
Minions Killed
193
0
Camps Cleared
0
1,009,717
Distance Traveled
865,810
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,839
487
56
5
0
198,283
1
L
Danzaburou
5,590
466
45
4
0
186,497
3
W
Athena
6,881
573
31
3
0
239,977
0
W
Achilles
5,855
488
45
4
0
237,494
1
L
Horus
5,143
429
23
2
0
182,528
0
W
Neith
7,071
589
85
7
0
162,838
1
L
Kumbhakarna
4,581
382
6
1
0
76,919
1
W
Hades
6,879
573
62
5
0
181,277
0
L
Fenrir
6,773
564
63
5
0
221,583
6
W
Baron Samedi
5,880
490
41
3
0
188,131
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role