Player Matchup

Chernobog
Chernobog
AncientAkita
Chernobog
Level 9
God Stats
5W - 12L
1,472 SR
Queue Stats
8W - 17L
1,404 Elo+
Solo
King Arthur
King Arthur
KingdomCam
King Arthur
Level 25
God Stats
21W - 26L
1,282 SR
Queue Stats
141W - 122L
1,504 Elo+
Solo
Ullr
Ullr
Roachkage
Ullr
Level 25
God Stats
0W - 4L
1,288 SR
Queue Stats
4W - 7L
1,457 Elo+
Party 1
Tiamat
Tiamat
Sejgay
Tiamat
Level 23
God Stats
0W - 2L
1,316 SR
Queue Stats
4W - 7L
1,457 Elo+
Party 1
Bakasura
Bakasura
dark23423
Bakasura
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 7L
1,482 Elo+
Solo
Team Averages
Level 22
1,372 SR
1,461 Elo+

VS

Team Averages
Level 26
1,511 SR
1,500 Elo+
Neith
Neith
DaleWebo
Neith
Level 7
God Stats
6W - 4L
1,500 SR
Queue Stats
36W - 38L
1,500 Elo+
Party 2
Bacchus
Bacchus
Dulapy
Bacchus
Level 28
God Stats
26W - 16L
1,648 SR
Queue Stats
75W - 93L
1,463 Elo+
Party 2
Ao Kuang
Ao Kuang
KhonsuRook
Ao Kuang
Level 28
God Stats
6W - 8L
1,406 SR
Queue Stats
47W - 46L
1,455 Elo+
Solo
Heimdallr
Heimdallr
WeboRico
Heimdallr
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 101L
1,519 Elo+
Party 2
Hera
Hera
ZorosDurag
Hera
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 176L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AncientAkita
Chernobog
12
3 / 5 / 10
7,936
467
6,885
9,705
3,284
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
KingdomCam
King Arthur
16
7 / 5 / 4
10,012
589
9,527
22,265
14,275
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
14
7 / 3 / 6
9,092
535
9,417
10,505
3,326
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Sejgay
Tiamat
12
0 / 9 / 4
7,185
423
5,802
11,490
5,504
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
dark23423
Bakasura
13
4 / 5 / 6
8,586
505
8,592
10,844
4,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DaleWebo
Neith
14
2 / 3 / 6
8,582
505
4,429
7,396
2,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
Dulapy
Bacchus
14
3 / 2 / 11
8,946
526
7,669
11,384
9,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
KhonsuRook
Ao Kuang
14
4 / 8 / 10
8,937
526
8,560
15,624
5,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heimdallr
WeboRico
Heimdallr
15
4 / 4 / 5
9,389
552
11,756
11,914
7,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

17
14 / 4 / 4
11,464
674
17,055
11,693
4,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
63
21
Kills
27
27
Deaths
21
30
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Chernobog
AncientAkita
Chernobog
3
5
10
1.6
W
Neith
DaleWebo
Neith
2
3
6
1.67
W
Bacchus
Dulapy
Bacchus
3
2
11
4.25
W
Ao Kuang
KhonsuRook
Ao Kuang
4
8
10
1.13
L
King Arthur
KingdomCam
King Arthur
7
5
4
1.8
L
Ullr
7
3
6
3.33
L
Tiamat
Sejgay
Tiamat
0
9
4
0.22
W
Heimdallr
WeboRico
Heimdallr
4
4
5
1.63
W
14
4
4
4
L
Bakasura
dark23423
Bakasura
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,223
Damage
49,469
64,809
Taken
58,011
30,808
Mitigated
30,123
14,072
Healing
16,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
AncientAkita
Chernobog
6,885
4,535
0
1,863
9,705
3,284
57
4,250
5,406
0
24,830
W
Neith
DaleWebo
Neith
4,429
2,581
0
2,989
7,396
2,935
1,054
562
6,672
0
47,115
W
Bacchus
Dulapy
Bacchus
7,669
738
0
3,001
11,384
9,273
231
1,437
9,884
22,392
0
W
Ao Kuang
KhonsuRook
Ao Kuang
8,560
2,190
920
4,972
15,624
5,606
966
1,339
13,919
34,965
0
L
King Arthur
KingdomCam
King Arthur
9,527
1,454
0
6,394
22,265
14,275
160
9,694
12,500
0
47,934
L
Ullr
9,417
4,962
0
1,910
10,505
3,326
923
6,695
3,732
0
39,046
L
Tiamat
Sejgay
Tiamat
5,802
423
0
1,456
11,490
5,504
0
7,323
3,857
30,052
0
W
Heimdallr
WeboRico
Heimdallr
11,756
7,775
0
1,703
11,914
7,561
752
64
11,081
0
56,758
W
17,055
5,018
0
3,236
11,693
4,748
1,239
2,400
9,153
78,386
0
L
Bakasura
dark23423
Bakasura
8,592
5,203
0
2,449
10,844
4,419
1,505
4,699
6,027
0
44,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,811
Gold Earned
47,318
329
Minions Killed
431
0
Camps Cleared
0
1,515,103
Distance Traveled
1,487,115
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,936
467
35
2
0
290,193
3
W
Neith
8,582
505
83
5
0
261,547
1
W
Bacchus
8,946
526
37
2
0
340,986
2
W
Ao Kuang
8,937
526
49
3
0
284,389
2
L
King Arthur
10,012
589
99
6
0
334,323
4
L
Ullr
9,092
535
68
4
0
278,001
1
L
Tiamat
7,185
423
46
3
0
279,982
0
W
Heimdallr
9,389
552
116
7
0
300,766
0
W
Hera
11,464
674
146
9
0
299,427
3
L
Bakasura
8,586
505
81
5
0
332,604
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role