Player Matchup

Sun Wukong
Sun Wukong
Duffman925
Sun Wukong
Level 160
God Stats
0W - 1L
1,790 SR
Queue Stats
5W - 7L
1,334 Elo+
Party 1
Xing Tian
Xing Tian
LilPuhtreece
Xing Tian
Level 111
God Stats
0W - 1L
1,580 SR
Queue Stats
20W - 26L
1,380 Elo+
Party 1
Pele
Pele
PixelatedVoltge
Pele
Level 155
God Stats
4W - 5L
1,638 SR
Queue Stats
112W - 85L
1,595 Elo+
Party 1
Danzaburou
Danzaburou
Rawskoh
Danzaburou
Level 159
God Stats
5W - 3L
1,743 SR
Queue Stats
26W - 29L
1,469 Elo+
Party 1
Vulcan
Vulcan
WhoBodiedYa
Vulcan
Level 155
God Stats
2W - 2L
1,641 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 1
Team Averages
Level 148
1,678 SR
1,456 Elo+

VS

Team Averages
Level 103
1,621 SR
1,657 Elo+
Geb
Geb
BaBie-Jenn
Geb
Level 159
God Stats
3W - 2L
1,618 SR
Queue Stats
52W - 52L
1,493 Elo+
Solo
Hachiman
Hachiman
CuateLokz
Hachiman
Level 85
God Stats
12W - 0L
1,653 SR
Queue Stats
183W - 51L
1,724 Elo+
Party 2
Hun Batz
Hun Batz
Fonzieinator
Hun Batz
Level 41
God Stats
2W - 0L
1,879 SR
Queue Stats
134W - 24L
1,746 Elo+
Party 2
Scylla
Scylla
Xxjohny_test10xX
Scylla
Level 147
God Stats
6W - 1L
1,351 SR
Queue Stats
151W - 42L
1,660 Elo+
Party 2
Tyr
Tyr
angel299e
Tyr
Level 85
God Stats
11W - 3L
1,603 SR
Queue Stats
159W - 37L
1,663 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Duffman925
Sun Wukong
13
4 / 4 / 2
7,854
785
7,029
11,027
11,564
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
LilPuhtreece
Xing Tian
12
1 / 6 / 4
7,242
724
4,880
16,371
14,520
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 8 / 4
7,226
723
5,630
12,797
5,070
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Rawskoh
Danzaburou
13
0 / 4 / 1
6,704
670
7,376
9,293
4,296
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
13
2 / 6 / 3
7,333
733
8,789
7,964
3,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 17
8,515
852
3,532
6,966
3,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
CuateLokz
Hachiman
17
14 / 0 / 13
11,188
1,119
21,140
11,213
4,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
Fonzieinator
Hun Batz
15
3 / 2 / 9
8,592
859
6,462
7,742
3,122
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
4 / 4 / 9
8,978
898
6,400
6,031
1,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
6 / 1 / 18
9,957
996
11,553
11,387
8,170
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
94
8
Kills
28
28
Deaths
8
14
Assists
66
Player
Kills
Deaths
Assists
KDA
W
1
1
17
9.5
W
Hachiman
CuateLokz
Hachiman
14
0
13
20.5
L
Sun Wukong
Duffman925
Sun Wukong
4
4
2
1.25
W
Hun Batz
Fonzieinator
Hun Batz
3
2
9
3.75
L
Xing Tian
LilPuhtreece
Xing Tian
1
6
4
0.5
L
1
8
4
0.38
L
Danzaburou
Rawskoh
Danzaburou
0
4
1
0.13
L
Vulcan
2
6
3
0.58
W
4
4
9
2.13
W
6
1
18
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,704
Damage
49,087
57,452
Taken
43,339
39,121
Mitigated
21,847
10,010
Healing
15,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,532
167
1,084
2,586
6,966
3,751
30
1,804
5,162
9,445
0
W
Hachiman
CuateLokz
Hachiman
21,140
14,711
0
7,435
11,213
4,836
103
2,554
8,659
0
47,743
L
Sun Wukong
Duffman925
Sun Wukong
7,029
604
626
1,617
11,027
11,564
0
2,361
8,590
0
21,592
W
Hun Batz
Fonzieinator
Hun Batz
6,462
2,256
0
0
7,742
3,122
2,465
3,157
4,585
0
33,734
L
Xing Tian
LilPuhtreece
Xing Tian
4,880
566
0
2,953
16,371
14,520
0
3,007
13,172
10,573
0
L
5,630
783
0
2,127
12,797
5,070
0
1,166
11,605
0
18,406
L
Danzaburou
Rawskoh
Danzaburou
7,376
1,884
0
2,178
9,293
4,296
0
1,776
7,443
0
28,310
L
Vulcan
8,789
3,931
0
509
7,964
3,671
1
1,557
6,343
25,929
0
W
6,400
557
0
375
6,031
1,968
444
1,928
4,103
24,102
0
W
11,553
1,853
0
3,935
11,387
8,170
0
4,584
6,803
0
21,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,359
Gold Earned
47,230
182
Minions Killed
242
7
Camps Cleared
9
924,106
Distance Traveled
1,037,446
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,515
852
28
3
0
232,119
1
W
Hachiman
11,188
1,119
75
8
3
188,476
0
L
Sun Wukong
7,854
785
52
5
1
190,391
2
W
Hun Batz
8,592
859
73
7
3
199,101
2
L
Xing Tian
7,242
724
9
1
0
198,625
1
L
Pele
7,226
723
31
3
2
181,429
3
L
Danzaburou
6,704
670
51
5
4
175,778
4
L
Vulcan
7,333
733
39
4
0
177,883
2
W
Scylla
8,978
898
51
5
1
185,996
1
W
Tyr
9,957
996
15
2
2
231,754
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role