Player Matchup

Sol
Sol
MintyEnema
Sol
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
PurpleRock69
Aphrodite
Level 15
God Stats
7W - 4L
1,486 SR
Queue Stats
45W - 51L
1,229 Elo+
Solo
Hun Batz
Hun Batz
TonyTakeOut
Hun Batz
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Towndoorknob
Guan Yu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 46L
1,346 Elo+
Party 1
Neith
Neith
zugus92
Neith
Level 22
God Stats
356W - 377L
1,444 SR
Queue Stats
374W - 424L
1,363 Elo+
Solo
Team Averages
Level 18
1,486 SR
1,387 Elo+

VS

Team Averages
Level 20
1,469 SR
1,299 Elo+
Odin
Odin
THEOFFICAILTOE
Odin
Level 11
God Stats
7W - 6L
1,478 SR
Queue Stats
469W - 537L
1,329 Elo+
Solo
Thor
Thor
ThatOtherDude515
Thor
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 135L
1,080 Elo+
Solo
Chaac
Chaac
daphxe
Chaac
Level 29
God Stats
2W - 3L
1,647 SR
Queue Stats
32W - 48L
1,393 Elo+
Solo
Izanami
Izanami
dylisboss99
Izanami
Level 29
God Stats
4W - 2L
1,575 SR
Queue Stats
8W - 8L
1,386 Elo+
Solo
Hun Batz
Hun Batz
yagomurgia
Hun Batz
Level 22
God Stats
0W - 3L
1,144 SR
Queue Stats
48W - 66L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 3
11,783
491
13,016
13,212
4,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
PurpleRock69
Aphrodite
15
2 / 6 / 6
10,207
425
8,503
17,547
14,000
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hun Batz
TonyTakeOut
Hun Batz
18
3 / 5 / 7
12,246
510
11,282
16,896
6,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Guan Yu
Towndoorknob
Guan Yu
15
4 / 4 / 6
10,692
446
10,264
14,515
16,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
zugus92
Neith
20
5 / 4 / 1
13,388
558
7,103
9,431
4,300
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 9
11,152
465
5,235
15,117
14,555
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 6 / 6
8,820
368
2,784
11,947
3,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chaac
daphxe
Chaac
19
4 / 3 / 0
12,049
502
7,088
16,690
14,179
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
dylisboss99
Izanami
18
8 / 2 / 8
11,942
498
25,188
19,522
7,270
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
yagomurgia
Hun Batz
15
5 / 8 / 4
10,217
426
6,957
16,023
5,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
48
21
Kills
21
23
Deaths
22
23
Assists
27
Player
Kills
Deaths
Assists
KDA
W
7
4
3
2.13
W
Aphrodite
PurpleRock69
Aphrodite
2
6
6
0.83
L
4
3
9
2.83
L
0
6
6
0.5
W
Hun Batz
TonyTakeOut
Hun Batz
3
5
7
1.3
W
Guan Yu
Towndoorknob
Guan Yu
4
4
6
1.75
L
Chaac
daphxe
Chaac
4
3
0
1.33
L
Izanami
dylisboss99
Izanami
8
2
8
6
L
Hun Batz
yagomurgia
Hun Batz
5
8
4
0.88
W
Neith
zugus92
Neith
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,168
Damage
47,252
71,601
Taken
79,299
46,371
Mitigated
45,566
25,137
Healing
13,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,016
4,553
0
3,121
13,212
4,978
3,337
0
13,212
55,928
2,220
W
Aphrodite
PurpleRock69
Aphrodite
8,503
2,212
3,196
7,641
17,547
14,000
1,267
0
17,547
40,984
0
L
5,235
2,712
0
0
15,117
14,555
186
3,688
11,104
0
23,846
L
2,784
631
0
927
11,947
3,902
1,567
4,545
7,377
0
25,689
W
Hun Batz
TonyTakeOut
Hun Batz
11,282
4,216
0
5,996
16,896
6,951
60
0
16,896
0
80,269
W
Guan Yu
Towndoorknob
Guan Yu
10,264
1,751
692
3,388
14,515
16,142
389
0
14,515
0
39,115
L
Chaac
daphxe
Chaac
7,088
1,442
66
4,379
16,690
14,179
4,659
1,347
15,293
0
83,129
L
Izanami
dylisboss99
Izanami
25,188
19,118
0
4,421
19,522
7,270
345
7,375
12,047
0
95,649
L
Hun Batz
yagomurgia
Hun Batz
6,957
2,219
0
3,447
16,023
5,660
875
4,035
11,888
0
39,659
W
Neith
zugus92
Neith
7,103
2,691
0
1,103
9,431
4,300
10,965
0
9,431
0
79,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,316
Gold Earned
54,180
507
Minions Killed
450
0
Camps Cleared
0
1,992,141
Distance Traveled
2,045,156
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,783
491
95
4
0
409,237
1
W
Aphrodite
10,207
425
60
3
0
372,956
0
L
Odin
11,152
465
39
2
0
493,068
1
L
Thor
8,820
368
53
2
0
359,003
2
W
Hun Batz
12,246
510
118
5
0
449,377
0
W
Guan Yu
10,692
446
63
3
0
449,428
3
L
Chaac
12,049
502
163
7
0
401,786
3
L
Izanami
11,942
498
132
6
0
448,248
7
L
Hun Batz
10,217
426
63
3
0
343,051
1
W
Neith
13,388
558
171
7
0
311,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role