Player Matchup

Odin
Odin
Sconions
Odin
Level 69
God Stats
10W - 3L
1,788 SR
Queue Stats
211W - 199L
1,556 Elo+
Party 1
Raijin
Raijin
ThatGuyZelly
Raijin
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
197W - 174L
1,560 Elo+
Party 1
Hou Yi
Hou Yi
WhalesLeech-_-
Hou Yi
Level 29
God Stats
5W - 5L
1,659 SR
Queue Stats
116W - 102L
1,588 Elo+
Party 1
Team Averages
Level 47
1,649 SR
1,568 Elo+

VS

Team Averages
Level 10
1,282 SR
1,500 Elo+
Medusa
Medusa
Bad-man1609
Medusa
Level 15
God Stats
1W - 2L
1,078 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Ymir
Ymir
OnYx_Killua
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Da Ji
Da Ji
Sori_I_am_bane
Da Ji
Level 8
God Stats
0W - 1L
1,269 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
8 / 2 / 13
9,333
933
7,674
9,206
6,878
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
11
5 / 2 / 10
8,501
850
5,482
6,340
1,741
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
9 / 2 / 13
9,317
932
11,042
6,868
2,190
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
2 / 8 / 2
7,449
745
6,979
9,709
3,430
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 7 / 2
6,273
627
1,777
12,367
6,693
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
4 / 7 / 2
8,553
855
6,146
10,130
3,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
22
Kills
6
6
Deaths
22
36
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
8
2
0.38
L
0
7
2
0.14
W
Odin
8
2
13
7.25
L
4
7
2
0.71
W
Raijin
5
2
10
5
W
9
2
13
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,198
Damage
14,902
22,414
Taken
32,206
10,809
Mitigated
14,109
5,733
Healing
1,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
6,979
3,373
0
185
9,709
3,430
0
1,661
8,048
0
21,780
L
1,777
811
0
0
12,367
6,693
0
1,680
10,687
8,279
0
W
Odin
7,674
2,094
0
2,549
9,206
6,878
582
1,052
8,154
0
21,196
L
6,146
1,941
0
867
10,130
3,986
0
2,141
7,989
0
15,674
W
Raijin
5,482
508
195
2,089
6,340
1,741
288
428
5,912
39,466
0
W
11,042
7,216
0
900
6,868
2,190
1,272
364
6,504
0
28,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,151
Gold Earned
22,275
119
Minions Killed
48
0
Camps Cleared
0
516,254
Distance Traveled
454,493
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,449
745
25
3
0
157,809
1
L
Ymir
6,273
627
5
1
0
153,250
0
W
Odin
9,333
933
28
3
0
200,218
0
L
Da Ji
8,553
855
18
2
0
143,434
0
W
Raijin
8,501
850
62
6
0
157,350
1
W
Hou Yi
9,317
932
29
3
0
158,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role