Player Matchup

Cerberus
Cerberus
Big Sarge 98
Cerberus
Level 47
God Stats
40W - 30L
1,641 SR
Queue Stats
490W - 453L
1,513 Elo+
Party 1
Tiamat
Tiamat
DangoDude16
Tiamat
Level 108
God Stats
12W - 11L
1,657 SR
Queue Stats
244W - 249L
1,511 Elo+
Solo
Set
Set
DoraorDiego
Set
Level 61
God Stats
23W - 27L
1,322 SR
Queue Stats
577W - 498L
1,518 Elo+
Party 1
Cupid
Cupid
FranticAgate0
Cupid
Level 114
God Stats
5W - 11L
1,272 SR
Queue Stats
279W - 291L
1,489 Elo+
Solo
Thoth
Thoth
Giroshie
Thoth
Level 54
God Stats
4W - 0L
1,689 SR
Queue Stats
549W - 526L
1,505 Elo+
Party 1
Team Averages
Level 77
1,516 SR
1,507 Elo+

VS

Team Averages
Level 102
1,416 SR
1,539 Elo+
Tsukuyomi
Tsukuyomi
BobbyIsReal
Tsukuyomi
Level 85
God Stats
2W - 4L
1,454 SR
Queue Stats
79W - 93L
1,399 Elo+
Party 2
Xing Tian
Xing Tian
ISHMAL KILLA
Xing Tian
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,849 Elo+
Party 2
Kali
Kali
KirbyGriffin540
Kali
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
75W - 86L
1,518 Elo+
Party 2
Medusa
Medusa
OhGodPenguns
Medusa
Level 153
God Stats
0W - 3L
1,143 SR
Queue Stats
19W - 26L
1,425 Elo+
Solo
Janus
Janus
RJxCampbell
Janus
Level 108
God Stats
4W - 7L
1,482 SR
Queue Stats
298W - 289L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Big Sarge 98
Cerberus
9
2 / 2 / 5
5,822
529
3,660
7,247
3,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
11
3 / 0 / 1
6,416
583
3,557
3,684
3,090
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
7 / 0 / 2
7,305
664
5,945
7,435
2,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 2 / 5
5,340
485
2,764
5,707
1,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thoth
Giroshie
Thoth
11
1 / 1 / 2
6,427
584
1,969
2,017
487
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BobbyIsReal
Tsukuyomi
9
0 / 3 / 0
5,252
477
2,568
8,043
2,592
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Xing Tian
ISHMAL KILLA
Xing Tian
7
1 / 3 / 3
4,903
446
2,411
6,202
2,396
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 4 / 1
5,263
478
1,249
5,758
2,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
10
3 / 3 / 1
5,798
527
6,978
5,563
1,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 2 / 1
5,943
540
1,708
3,997
950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
15
Kills
5
5
Deaths
15
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Big Sarge 98
Cerberus
2
2
5
2.25
L
Tsukuyomi
BobbyIsReal
Tsukuyomi
0
3
0
0
W
Tiamat
3
0
1
3.5
W
7
0
2
8
W
2
2
5
2.25
W
Thoth
Giroshie
Thoth
1
1
2
2
L
Xing Tian
ISHMAL KILLA
Xing Tian
1
3
3
0.83
L
0
4
1
0.13
L
Medusa
3
3
1
1.17
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,895
Damage
14,914
26,090
Taken
29,563
11,713
Mitigated
9,414
10,197
Healing
5,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Big Sarge 98
Cerberus
3,660
225
0
2,696
7,247
3,909
0
1,575
5,634
18,849
0
L
Tsukuyomi
BobbyIsReal
Tsukuyomi
2,568
496
0
2,360
8,043
2,592
0
3,324
4,719
0
29,205
W
Tiamat
3,557
404
0
2,797
3,684
3,090
125
0
3,684
29,326
0
W
5,945
3,290
0
2,108
7,435
2,773
0
1,084
6,249
0
43,529
W
2,764
1,991
264
2,060
5,707
1,454
809
933
4,774
0
19,125
W
Thoth
Giroshie
Thoth
1,969
0
0
272
2,017
487
0
317
1,630
37,182
0
L
Xing Tian
ISHMAL KILLA
Xing Tian
2,411
290
0
0
6,202
2,396
0
1,804
4,398
6,736
0
L
1,249
726
0
1,151
5,758
2,161
0
305
5,453
0
24,661
L
Medusa
6,978
2,098
0
1,254
5,563
1,315
0
1,921
3,642
0
34,543
L
1,708
48
0
252
3,997
950
0
1,832
2,165
29,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,310
Gold Earned
27,159
325
Minions Killed
240
0
Camps Cleared
0
1,005,825
Distance Traveled
993,418
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,822
529
32
3
0
206,663
3
L
Tsukuyomi
5,252
477
51
5
0
186,112
1
W
Tiamat
6,416
583
64
6
0
179,731
3
W
Set
7,305
664
98
9
0
238,871
4
W
Cupid
5,340
485
48
4
0
177,644
0
W
Thoth
6,427
584
83
8
0
202,916
5
L
Xing Tian
4,903
446
9
1
0
201,915
0
L
Kali
5,263
478
56
5
0
198,081
1
L
Medusa
5,798
527
68
6
0
190,667
3
L
Janus
5,943
540
56
5
0
216,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role