Player Matchup

Nox
Nox
Azaelye
Nox
Level 94
God Stats
2W - 2L
1,418 SR
Queue Stats
17W - 24L
1,461 Elo+
Party 1
Thor
Thor
Dmvy
Thor
Level 131
God Stats
3W - 5L
1,500 SR
Queue Stats
166W - 190L
1,373 Elo+
Solo
Hercules
Hercules
Nemifest
Hercules
Level 29
God Stats
3W - 4L
1,789 SR
Queue Stats
7W - 6L
1,655 Elo+
Party 1
Team Averages
Level 85
1,569 SR
1,497 Elo+

VS

Team Averages
Level 75
1,334 SR
1,530 Elo+
King Arthur
King Arthur
Blank32
King Arthur
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
CrypticCodeZ
Chronos
Level 89
God Stats
3W - 2L
1,250 SR
Queue Stats
259W - 260L
1,518 Elo+
Solo
Arachne
Arachne
grafftiizce
Arachne
Level 60
God Stats
1W - 3L
1,252 SR
Queue Stats
20W - 15L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
13
0 / 6 / 5
9,455
556
9,419
9,895
3,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
Dmvy
Thor
14
5 / 5 / 2
10,974
646
7,535
11,020
6,547
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mace

Mace

+10
Physical Power

Hercules
Nemifest
Hercules
14
4 / 8 / 4
12,088
711
13,746
26,789
20,686
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Blank32
King Arthur
16
8 / 0 / 10
12,351
727
21,447
18,763
19,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos
CrypticCodeZ
Chronos
16
3 / 5 / 12
11,677
687
7,798
13,353
5,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
grafftiizce
Arachne
16
8 / 4 / 7
12,820
754
10,126
14,113
6,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
9
Kills
19
19
Deaths
9
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Nox
0
6
5
0.42
W
King Arthur
Blank32
King Arthur
8
0
10
13
W
Chronos
CrypticCodeZ
Chronos
3
5
12
1.8
L
Thor
Dmvy
Thor
5
5
2
1.2
L
Hercules
Nemifest
Hercules
4
8
4
0.75
W
Arachne
grafftiizce
Arachne
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,700
Damage
39,371
47,704
Taken
46,229
31,043
Mitigated
30,563
7,866
Healing
9,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
9,419
385
0
911
9,895
3,810
0
1,221
8,290
47,403
0
W
King Arthur
Blank32
King Arthur
21,447
3,991
0
7,005
18,763
19,335
59
3,095
15,668
0
51,534
W
Chronos
CrypticCodeZ
Chronos
7,798
858
0
770
13,353
5,205
646
2,700
10,653
49,090
0
L
Thor
Dmvy
Thor
7,535
736
0
730
11,020
6,547
0
1,644
8,759
0
35,692
L
Hercules
Nemifest
Hercules
13,746
5,655
0
6,225
26,789
20,686
0
4,215
21,630
0
26,789
W
Arachne
grafftiizce
Arachne
10,126
9,023
0
2,169
14,113
6,023
1,697
4,377
9,736
0
77,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,517
Gold Earned
36,848
164
Minions Killed
216
0
Camps Cleared
0
838,034
Distance Traveled
1,068,405
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,455
556
69
4
0
266,687
2
W
King Arthur
12,351
727
43
3
0
367,306
4
W
Chronos
11,677
687
78
5
0
324,144
0
L
Thor
10,974
646
62
4
0
269,911
2
L
Hercules
12,088
711
33
2
0
301,436
1
W
Arachne
12,820
754
95
6
0
376,955
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role