Player Matchup

Fenrir
Fenrir
BBQsauce83
Fenrir
Level 28
God Stats
43W - 29L
1,640 SR
Queue Stats
579W - 582L
1,440 Elo+
Party 2
Neith
Neith
GabokuJS
Neith
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 14L
1,386 Elo+
Solo
Cthulhu
Cthulhu
MelonMan4650
Cthulhu
Level 28
God Stats
11W - 4L
1,570 SR
Queue Stats
353W - 392L
1,453 Elo+
Party 2
King Arthur
King Arthur
SaggyChickens
King Arthur
Level 33
God Stats
10W - 9L
1,547 SR
Queue Stats
50W - 46L
1,410 Elo+
Party 2
Scylla
Scylla
WendyTheWalrus
Scylla
Level 29
God Stats
52W - 43L
1,530 SR
Queue Stats
498W - 518L
1,431 Elo+
Party 2
Team Averages
Level 25
1,557 SR
1,424 Elo+

VS

Team Averages
Level 20
1,503 SR
1,436 Elo+
Ao Kuang
Ao Kuang
Asgerin
Ao Kuang
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
103W - 120L
1,448 Elo+
Solo
Fenrir
Fenrir
MFKRUltimate
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,491 Elo+
Party 1
Heimdallr
Heimdallr
MFKRUnlimited
Heimdallr
Level 18
God Stats
5W - 6L
1,384 SR
Queue Stats
33W - 44L
1,366 Elo+
Party 1
Ravana
Ravana
RaidenTameemon
Ravana
Level 26
God Stats
8W - 10L
1,633 SR
Queue Stats
36W - 44L
1,525 Elo+
Solo
Chang'e
Chang'e
Turtlegod69
Chang'e
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BBQsauce83
Fenrir
20
12 / 4 / 8
13,514
563
18,313
17,403
9,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
GabokuJS
Neith
20
10 / 4 / 9
13,133
547
19,824
15,966
7,000
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
MelonMan4650
Cthulhu
15
1 / 0 / 10
10,249
427
7,624
11,641
9,288
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
SaggyChickens
King Arthur
19
3 / 6 / 5
12,856
536
11,390
22,912
13,029
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 1 / 12
11,776
491
14,482
6,583
2,384
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Asgerin
Ao Kuang
14
2 / 6 / 2
9,145
381
4,187
15,792
5,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
16
5 / 5 / 0
11,319
472
9,513
23,967
19,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
MFKRUnlimited
Heimdallr
15
0 / 7 / 2
9,428
393
5,221
16,512
9,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 8 / 3
10,715
446
8,523
18,438
8,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Turtlegod69
Chang'e
19
6 / 4 / 2
12,408
517
20,084
18,914
10,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
24
30
Kills
15
15
Deaths
30
44
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Asgerin
Ao Kuang
2
6
2
0.5
W
Fenrir
BBQsauce83
Fenrir
12
4
8
4
W
Neith
GabokuJS
Neith
10
4
9
3.63
L
Fenrir
5
5
0
1
L
Heimdallr
MFKRUnlimited
Heimdallr
0
7
2
0.14
W
Cthulhu
MelonMan4650
Cthulhu
1
0
10
6
L
2
8
3
0.44
W
King Arthur
SaggyChickens
King Arthur
3
6
5
0.92
L
Chang'e
Turtlegod69
Chang'e
6
4
2
1.75
W
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,633
Damage
47,528
74,505
Taken
93,623
40,789
Mitigated
52,392
16,430
Healing
23,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Asgerin
Ao Kuang
4,187
1,004
0
3,791
15,792
5,299
322
7,038
8,754
33,094
0
W
Fenrir
BBQsauce83
Fenrir
18,313
4,648
152
2,488
17,403
9,088
2,041
4,642
12,641
0
89,972
W
Neith
GabokuJS
Neith
19,824
12,438
0
5,450
15,966
7,000
5,612
314
15,652
0
93,851
L
Fenrir
9,513
2,236
0
3,440
23,967
19,121
0
5,346
18,621
0
48,778
L
Heimdallr
MFKRUnlimited
Heimdallr
5,221
2,173
0
3,776
16,512
9,272
960
3,901
12,611
0
52,533
W
Cthulhu
MelonMan4650
Cthulhu
7,624
232
23
683
11,641
9,288
802
2,645
8,886
35,815
0
L
8,523
3,032
0
4,670
18,438
8,300
0
3,682
14,756
0
68,059
W
King Arthur
SaggyChickens
King Arthur
11,390
514
0
5,608
22,912
13,029
0
12,719
9,517
139
74,416
L
Chang'e
Turtlegod69
Chang'e
20,084
2,092
409
7,728
18,914
10,400
354
2,278
16,636
81,166
0
W
14,482
629
83
1,943
6,583
2,384
525
2,965
3,538
58,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,528
Gold Earned
53,015
541
Minions Killed
495
0
Camps Cleared
0
2,401,382
Distance Traveled
2,038,899
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,145
381
63
3
0
358,194
1
W
Fenrir
13,514
563
117
5
0
510,460
3
W
Neith
13,133
547
134
6
0
410,086
6
L
Fenrir
11,319
472
71
3
0
499,322
7
L
Heimdallr
9,428
393
93
4
0
377,463
1
W
Cthulhu
10,249
427
54
2
0
541,343
0
L
Ravana
10,715
446
110
5
0
369,725
3
W
King Arthur
12,856
536
148
6
0
451,059
2
L
Chang'e
12,408
517
158
7
0
434,195
2
W
Scylla
11,776
491
88
4
0
488,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role