Player Matchup

Anubis
Anubis
Bthan
Anubis
Level 29
God Stats
3W - 1L
1,690 SR
Queue Stats
27W - 17L
1,702 Elo+
Party 2
Horus
Horus
Bunnus
Horus
Level 146
God Stats
3W - 3L
1,710 SR
Queue Stats
110W - 61L
1,776 Elo+
Party 2
Geb
Geb
Shaggerino
Geb
Level 100
God Stats
3W - 2L
1,749 SR
Queue Stats
76W - 50L
1,715 Elo+
Party 2
Anhur
Anhur
TheBogKahuna620
Anhur
Level 98
God Stats
2W - 0L
1,628 SR
Queue Stats
81W - 44L
1,753 Elo+
Party 2
Team Averages
Level 93
1,694 SR
1,736 Elo+

VS

Team Averages
Level 84
1,760 SR
1,533 Elo+
Chaac
Chaac
DatOneJay
Chaac
Level 89
God Stats
0W - 1L
1,817 SR
Queue Stats
2W - 2L
1,584 Elo+
Party 1
Danzaburou
Danzaburou
Midnightbyte
Danzaburou
Level 97
God Stats
0W - 1L
1,817 SR
Queue Stats
2W - 2L
1,584 Elo+
Party 1
Hel
Hel
Mr Squid3515
Hel
Level 126
God Stats
0W - 1L
1,599 SR
Queue Stats
7W - 12L
1,465 Elo+
Solo
Serqet
Serqet
iBrayson
Serqet
Level 22
God Stats
0W - 1L
1,806 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bthan
Anubis
18
8 / 5 / 7
12,651
791
11,098
10,367
5,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Bunnus
Horus
18
6 / 3 / 15
12,736
796
16,707
20,817
19,438
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
4 / 3 / 15
12,414
776
15,440
17,946
21,628
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
7 / 3 / 8
13,288
831
13,046
15,905
7,687
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DatOneJay
Chaac
17
4 / 4 / 7
11,031
689
16,243
22,583
18,468
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
Midnightbyte
Danzaburou
18
5 / 7 / 3
12,078
755
14,779
16,755
7,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
4 / 7 / 5
11,362
710
8,737
15,057
6,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
iBrayson
Serqet
15
1 / 8 / 5
9,961
623
7,397
13,556
3,555
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
34
25
Kills
14
14
Deaths
26
45
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anubis
Bthan
Anubis
8
5
7
2.3
W
Horus
Bunnus
Horus
6
3
15
4.5
L
Chaac
DatOneJay
Chaac
4
4
7
1.88
L
Danzaburou
Midnightbyte
Danzaburou
5
7
3
0.93
L
4
7
5
0.93
W
4
3
15
3.83
W
7
3
8
3.67
L
Serqet
iBrayson
Serqet
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,291
Damage
47,156
65,035
Taken
67,951
54,331
Mitigated
36,358
16,729
Healing
15,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Bthan
Anubis
11,098
1,495
0
1,281
10,367
5,578
1,510
2,439
7,481
38,944
0
W
Horus
Bunnus
Horus
16,707
5,571
3,192
8,181
20,817
19,438
909
3,936
16,881
0
26,986
L
Chaac
DatOneJay
Chaac
16,243
1,924
0
5,882
22,583
18,468
0
8,441
13,852
6,101
43,952
L
Danzaburou
Midnightbyte
Danzaburou
14,779
6,189
0
1,018
16,755
7,705
923
4,429
12,079
0
52,007
L
8,737
309
3,212
5,559
15,057
6,630
225
6,575
8,112
40,433
0
W
15,440
1,705
0
0
17,946
21,628
397
4,038
13,224
30,389
0
W
13,046
6,692
0
4,075
15,905
7,687
2,416
1,608
14,297
0
59,406
L
Serqet
iBrayson
Serqet
7,397
1,313
0
0
13,556
3,555
281
7,627
5,862
0
17,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,089
Gold Earned
44,432
219
Minions Killed
243
9
Camps Cleared
8
1,152,127
Distance Traveled
996,701
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,651
791
70
4
4
238,994
1
W
Horus
12,736
796
26
2
1
331,762
1
L
Chaac
11,031
689
64
4
1
277,369
0
L
Danzaburou
12,078
755
93
6
2
241,405
0
L
Hel
11,362
710
65
4
2
232,344
0
W
Geb
12,414
776
26
2
2
284,401
1
W
Anhur
13,288
831
97
6
2
296,970
0
L
Serqet
9,961
623
21
1
3
245,583
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role