Player Matchup

Tiamat
Tiamat
Ajaxson
Tiamat
Level 28
God Stats
1W - 4L
1,338 SR
Queue Stats
73W - 46L
1,674 Elo+
Solo
Bellona
Bellona
Im OFFENSE
Bellona
Level 9
God Stats
2W - 4L
1,451 SR
Queue Stats
10W - 13L
1,435 Elo+
Party 2
Athena
Athena
Roys Fat
Athena
Level 12
God Stats
2W - 5L
1,460 SR
Queue Stats
10W - 16L
1,444 Elo+
Party 2
Olorun
Olorun
SkuIICrushers
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,663 Elo+
Solo
Anhur
Anhur
whisperless
Anhur
Level 29
God Stats
94W - 49L
1,699 SR
Queue Stats
170W - 136L
1,692 Elo+
Solo
Team Averages
Level 17
1,489 SR
1,581 Elo+

VS

Team Averages
Level 26
1,619 SR
1,642 Elo+
Tiamat
Tiamat
Fatboy545
Tiamat
Level 23
God Stats
14W - 8L
1,884 SR
Queue Stats
53W - 32L
1,677 Elo+
Solo
Anubis
Anubis
Matiitas_js
Anubis
Level 28
God Stats
2W - 3L
1,456 SR
Queue Stats
90W - 85L
1,556 Elo+
Solo
Erlang Shen
Erlang Shen
Squirt
Erlang Shen
Level 21
God Stats
3W - 1L
1,695 SR
Queue Stats
35W - 11L
1,818 Elo+
Party 1
Medusa
Medusa
clοckwork
Medusa
Level 29
God Stats
3W - 3L
1,557 SR
Queue Stats
121W - 41L
1,808 Elo+
Party 1
Ganesha
Ganesha
i Mr DubStepZz
Ganesha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ajaxson
Tiamat
3
0 / 2 / 0
3,399
425
0
1,351
377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Im OFFENSE
Bellona
7
0 / 7 / 0
4,123
515
1,672
7,063
2,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Athena
Roys Fat
Athena
9
1 / 2 / 1
5,213
652
2,464
5,594
1,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 6 / 3
3,972
497
1,854
4,803
1,205
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
8 / 2 / 0
5,862
733
7,589
6,395
1,400
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Fatboy545
Tiamat
11
3 / 0 / 0
6,332
792
3,961
3,225
1,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
12
7 / 0 / 0
7,101
888
4,186
6,061
2,892
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
Squirt
Erlang Shen
10
3 / 2 / 2
5,936
742
3,532
5,870
2,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
clοckwork
Medusa
9
6 / 4 / 2
6,265
783
5,074
7,254
1,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 3 / 7
5,473
684
2,250
5,616
2,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
9
Kills
19
19
Deaths
9
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Ajaxson
Tiamat
0
2
0
0
W
Tiamat
Fatboy545
Tiamat
3
0
0
3
L
Bellona
Im OFFENSE
Bellona
0
7
0
0
W
Anubis
7
0
0
7
L
Athena
Roys Fat
Athena
1
2
1
0.75
L
0
6
3
0.25
W
Erlang Shen
Squirt
Erlang Shen
3
2
2
2
W
Medusa
clοckwork
Medusa
6
4
2
1.75
W
0
3
7
1.17
L
8
2
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,579
Damage
19,003
25,206
Taken
28,026
7,635
Mitigated
11,519
4,620
Healing
10,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Ajaxson
Tiamat
0
0
0
102
1,351
377
0
782
569
3,909
0
W
Tiamat
Fatboy545
Tiamat
3,961
302
0
1,910
3,225
1,804
2,297
799
2,426
33,410
0
L
Bellona
Im OFFENSE
Bellona
1,672
765
0
460
7,063
2,810
0
5,086
1,977
0
14,144
W
Anubis
4,186
590
0
4,524
6,061
2,892
2,640
0
6,061
38,005
0
L
Athena
Roys Fat
Athena
2,464
492
0
1,798
5,594
1,843
0
1,578
4,016
23,727
0
L
1,854
866
74
192
4,803
1,205
102
1,350
3,453
7,691
0
W
Erlang Shen
Squirt
Erlang Shen
3,532
1,519
0
1,948
5,870
2,569
0
923
4,947
0
28,953
W
Medusa
clοckwork
Medusa
5,074
2,923
0
1,881
7,254
1,666
690
2,241
5,013
0
19,613
W
2,250
565
111
579
5,616
2,588
368
355
5,261
11,753
0
L
7,589
4,409
0
1,994
6,395
1,400
0
1,601
4,794
0
23,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,569
Gold Earned
31,107
155
Minions Killed
295
0
Camps Cleared
0
681,934
Distance Traveled
762,710
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
3,399
425
11
1
0
52,684
1
W
Tiamat
6,332
792
82
10
0
155,922
0
L
Bellona
4,123
515
31
4
0
146,696
0
W
Anubis
7,101
888
92
12
0
101,096
0
L
Athena
5,213
652
55
7
0
183,852
1
L
Olorun
3,972
497
17
2
0
155,269
0
W
Erlang Shen
5,936
742
58
7
0
192,035
2
W
Medusa
6,265
783
52
7
0
150,432
1
W
Ganesha
5,473
684
11
1
0
163,225
0
L
Anhur
5,862
733
41
5
0
143,433
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role