Player Matchup

Guan Yu
Guan Yu
Gold II
 
Guan Yu
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Platinum IV
KaluShe
Ra
Platinum IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Osiris
Osiris
Gold V
S1nZ_Kyushi
Osiris
Gold V
Level 125
God Stats
0W - 1L
1,736 SR
Queue Stats
4W - 3L
1,587 MMR
Solo
Apollo
Apollo
Platinum V
SlimgrimmShady
Apollo
Platinum V
Level 62
God Stats
12W - 9L
1,787 SR
Queue Stats
205W - 208L
1,496 MMR
Solo
Cabrakan
Cabrakan
Gold IV
The Spicy Wind
Cabrakan
Gold IV
Level 105
God Stats
5W - 8L
1,716 SR
Queue Stats
49W - 57L
1,453 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 121
1,648 SR
1,507 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 128
1,707 SR
1,581 MMR
Scylla
Scylla
Gold I
FadedCade
Scylla
Gold I
Level 123
God Stats
10W - 3L
1,697 SR
Queue Stats
178W - 185L
1,578 MMR
Solo
Chaac
Chaac
Gold II
Izzy1692
Chaac
Gold II
Level 112
God Stats
5W - 2L
1,884 SR
Queue Stats
342W - 341L
1,590 MMR
Solo
Izanami
Izanami
Platinum IV
RandosFault
Izanami
Platinum IV
Level 125
God Stats
16W - 5L
1,688 SR
Queue Stats
332W - 324L
1,722 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold III
d0cta Hudson
Kumbhakarna
Gold III
Level 137
God Stats
1W - 0L
1,796 SR
Queue Stats
95W - 94L
1,439 MMR
Party 2
Nike
Nike
Gold II
natalid10000
Nike
Gold II
Level 144
God Stats
4W - 1L
1,470 SR
Queue Stats
94W - 92L
1,575 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
2 / 2 / 2
7,267
559
3,311
9,847
8,082
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 2 / 1
7,795
600
4,917
5,491
1,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
7
1 / 0 / 3
5,411
416
1,276
3,083
1,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
3 / 4 / 2
7,054
543
6,510
10,000
2,911
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
11
3 / 3 / 4
7,254
558
4,721
7,233
5,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AthenaCu ChulainnTiamatSetDanzaburou

VS

Bans
CthulhuArachneNemesisAwilixTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FadedCade
Scylla
12
1 / 0 / 1
6,819
525
4,063
3,892
1,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
Izzy1692
Chaac
13
5 / 2 / 1
7,764
597
3,864
6,384
2,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
RandosFault
Izanami
14
2 / 3 / 1
7,997
615
6,401
8,014
2,451
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
d0cta Hudson
Kumbhakarna
10
0 / 3 / 2
6,413
493
1,106
9,824
6,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

14
2 / 3 / 2
8,078
621
7,057
11,278
5,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
11
Kills
10
11
Deaths
11
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
2
2
2
1.5
W
Scylla
FadedCade
Scylla
1
0
1
1.5
W
Chaac
Izzy1692
Chaac
5
2
1
2.75
L
2
2
1
1.25
W
Izanami
RandosFault
Izanami
2
3
1
0.83
L
Osiris
1
0
3
2.5
L
3
4
2
1
L
Cabrakan
3
3
4
1.67
W
Kumbhakarna
d0cta Hudson
Kumbhakarna
0
3
2
0.33
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,735
Damage
22,491
35,654
Taken
39,392
19,442
Mitigated
18,644
12,717
Healing
12,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
3,311
587
305
4,916
9,847
8,082
0
76
9,296
0
43,482
W
Scylla
FadedCade
Scylla
4,063
316
0
1,345
3,892
1,248
672
1,726
2,166
42,996
0
W
Chaac
Izzy1692
Chaac
3,864
1,333
0
1,059
6,384
2,866
0
967
5,417
0
44,093
L
4,917
181
234
1,331
5,491
1,821
0
2,407
2,811
55,360
0
W
Izanami
RandosFault
Izanami
6,401
4,872
0
3,671
8,014
2,451
296
1,226
6,788
0
56,809
L
Osiris
1,276
648
0
371
3,083
1,227
0
0
3,083
0
16,915
L
6,510
3,535
0
3,601
10,000
2,911
776
1,007
8,942
0
48,644
L
Cabrakan
4,721
307
0
1,959
7,233
5,401
0
1,328
5,805
15,066
0
W
Kumbhakarna
d0cta Hudson
Kumbhakarna
1,106
143
0
1,645
9,824
6,214
398
3,602
6,222
10,869
0
W
7,057
1,320
0
4,932
11,278
5,865
376
2,117
9,161
0
53,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,781
Gold Earned
37,071
368
Minions Killed
433
0
Camps Cleared
0
1,149,979
Distance Traveled
1,257,369
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,267
559
91
7
0
259,185
4
W
Scylla
6,819
525
97
7
0
259,961
3
W
Chaac
7,764
597
99
8
0
260,953
3
L
Ra
7,795
600
120
9
0
276,279
7
W
Izanami
7,997
615
115
9
0
236,327
5
L
Osiris
5,411
416
44
3
0
127,796
3
L
Apollo
7,054
543
86
7
0
243,387
3
L
Cabrakan
7,254
558
27
2
0
243,332
4
W
Kumbhakarna
6,413
493
16
1
0
251,308
2
W
Nike
8,078
621
106
8
0
248,820
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role