Player Matchup

Danzaburou
Danzaburou
FracturedSoull
Danzaburou
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 58L
1,558 Elo+
Solo
Artemis
Artemis
FurryForestHam
Artemis
Level 28
God Stats
11W - 10L
1,493 SR
Queue Stats
122W - 109L
1,530 Elo+
Party 1
Athena
Athena
Icydragoon123
Athena
Level 29
God Stats
33W - 23L
1,481 SR
Queue Stats
111W - 92L
1,506 Elo+
Party 1
Scylla
Scylla
MDNTRedDeath
Scylla
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
52W - 58L
1,563 Elo+
Party 1
Hercules
Hercules
Vanderburg
Hercules
Level 24
God Stats
5W - 3L
1,596 SR
Queue Stats
73W - 64L
1,542 Elo+
Solo
Team Averages
Level 25
1,514 SR
1,540 Elo+

VS

Team Averages
Level 21
1,482 SR
1,514 Elo+
Hercules
Hercules
DothDaz
Hercules
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 34L
1,560 Elo+
Solo
Nemesis
Nemesis
ErenYaegar
Nemesis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,538 Elo+
Solo
Geb
Geb
Nyudes
Geb
Level 29
God Stats
3W - 2L
1,487 SR
Queue Stats
155W - 146L
1,560 Elo+
Solo
Chronos
Chronos
odeffen
Chronos
Level 27
God Stats
5W - 8L
1,491 SR
Queue Stats
164W - 205L
1,450 Elo+
Solo
Neith
Neith
thatsfoolish69
Neith
Level 8
God Stats
1W - 3L
1,432 SR
Queue Stats
2W - 3L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FracturedSoull
Danzaburou
13
6 / 2 / 3
8,035
730
6,720
7,342
2,775
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

11
3 / 2 / 4
6,878
625
4,189
5,775
1,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
5 / 0 / 8
7,443
677
5,346
8,857
5,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
10
2 / 3 / 1
6,156
560
1,721
5,973
1,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Vanderburg
Hercules
12
3 / 1 / 4
6,720
611
5,332
7,164
5,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DothDaz
Hercules
10
1 / 4 / 0
5,546
504
5,125
8,836
5,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Nemesis
ErenYaegar
Nemesis
9
3 / 2 / 0
5,870
534
3,306
7,592
2,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Geb
Nyudes
Geb
9
1 / 4 / 5
5,931
539
3,824
9,276
4,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Chronos
odeffen
Chronos
10
1 / 5 / 2
6,128
557
3,696
7,841
2,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
0 / 4 / 3
5,292
481
3,103
5,427
1,502
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
19
Kills
6
8
Deaths
19
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hercules
DothDaz
Hercules
1
4
0
0.25
L
Nemesis
ErenYaegar
Nemesis
3
2
0
1.5
W
Danzaburou
FracturedSoull
Danzaburou
6
2
3
3.75
W
3
2
4
2.5
W
5
0
8
9
W
Scylla
2
3
1
0.83
L
Geb
Nyudes
Geb
1
4
5
0.88
W
Hercules
Vanderburg
Hercules
3
1
4
5
L
Chronos
odeffen
Chronos
1
5
2
0.4
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,308
Damage
19,054
35,111
Taken
38,972
17,396
Mitigated
15,691
11,452
Healing
10,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DothDaz
Hercules
5,125
2,035
0
2,399
8,836
5,298
0
1,125
7,386
0
18,364
L
Nemesis
ErenYaegar
Nemesis
3,306
1,530
0
1,838
7,592
2,541
0
1,222
6,370
0
21,470
W
Danzaburou
FracturedSoull
Danzaburou
6,720
2,646
0
1,108
7,342
2,775
1,329
3,043
4,299
0
48,867
W
4,189
1,334
0
1,582
5,775
1,693
2,308
1,818
3,957
0
30,259
W
5,346
1,848
441
4,044
8,857
5,542
369
1,442
7,315
25,847
0
W
Scylla
1,721
384
0
2,034
5,973
1,663
69
990
4,958
25,967
0
L
Geb
Nyudes
Geb
3,824
507
0
3,061
9,276
4,095
0
2,434
6,842
14,093
0
W
Hercules
Vanderburg
Hercules
5,332
1,669
0
2,243
7,164
5,723
37
227
6,662
0
21,843
L
Chronos
odeffen
Chronos
3,696
1,276
0
2,260
7,841
2,255
0
631
7,185
31,443
0
L
3,103
1,534
0
948
5,427
1,502
0
1,655
3,747
0
20,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,232
Gold Earned
28,767
299
Minions Killed
215
0
Camps Cleared
0
1,103,195
Distance Traveled
1,124,437
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,546
504
49
4
0
236,207
2
L
Nemesis
5,870
534
41
4
0
244,046
3
W
Danzaburou
8,035
730
92
8
0
198,587
5
W
Artemis
6,878
625
58
5
0
171,003
3
W
Athena
7,443
677
42
4
0
282,478
1
W
Scylla
6,156
560
54
5
0
221,277
2
L
Geb
5,931
539
23
2
0
234,156
1
W
Hercules
6,720
611
53
5
0
229,850
4
L
Chronos
6,128
557
56
5
0
215,267
2
L
Neith
5,292
481
46
4
0
194,761
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role