Player Matchup

Tiamat
Tiamat
Angel814
Tiamat
Level 12
God Stats
0W - 3L
1,298 SR
Queue Stats
14W - 16L
1,370 Elo+
Solo
Neith
Neith
BakedPotatoez420
Neith
Level 25
God Stats
14W - 19L
1,353 SR
Queue Stats
60W - 56L
1,411 Elo+
Solo
Erlang Shen
Erlang Shen
G1nga N1nja02
Erlang Shen
Level 22
God Stats
0W - 1L
1,686 SR
Queue Stats
1W - 4L
1,142 Elo+
Solo
Fenrir
Fenrir
mensosa
Fenrir
Level 27
God Stats
5W - 5L
1,433 SR
Queue Stats
140W - 141L
1,575 Elo+
Solo
Scylla
Scylla
xXxSiCkStOrMxXx
Scylla
Level 14
God Stats
0W - 1L
1,510 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 20
1,456 SR
1,399 Elo+

VS

Team Averages
Level 24
1,523 SR
1,547 Elo+
Jormungandr
Jormungandr
Arke3397
Jormungandr
Level 29
God Stats
2W - 6L
1,216 SR
Queue Stats
47W - 52L
1,453 Elo+
Party 1
Cthulhu
Cthulhu
Demuschev
Cthulhu
Level 16
God Stats
17W - 12L
1,552 SR
Queue Stats
32W - 25L
1,608 Elo+
Party 1
Danzaburou
Danzaburou
Mister Robbey
Danzaburou
Level 29
God Stats
20W - 10L
1,596 SR
Queue Stats
106W - 104L
1,488 Elo+
Solo
Merlin
Merlin
gunner5x56
Merlin
Level 29
God Stats
3W - 0L
1,802 SR
Queue Stats
5W - 1L
1,661 Elo+
Solo
Neith
Neith
shaebabecx
Neith
Level 15
God Stats
67W - 73L
1,450 SR
Queue Stats
581W - 648L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Angel814
Tiamat
18
0 / 4 / 8
11,628
894
9,565
16,537
12,636
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
3 / 6 / 7
12,560
966
20,361
21,005
9,308
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
G1nga N1nja02
Erlang Shen
18
3 / 14 / 6
12,468
959
16,400
29,514
18,136
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
mensosa
Fenrir
19
5 / 13 / 7
13,199
1,015
14,572
33,108
24,513
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
2 / 8 / 4
11,945
919
5,848
12,965
4,969
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Arke3397
Jormungandr
20
11 / 4 / 24
14,940
1,149
20,738
18,899
16,489
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
Demuschev
Cthulhu
20
11 / 7 / 22
14,183
1,091
25,577
26,133
22,665
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
Mister Robbey
Danzaburou
20
11 / 0 / 24
14,700
1,131
21,582
8,545
7,029
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
gunner5x56
Merlin
20
4 / 1 / 29
13,597
1,046
16,480
8,159
6,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
20
8 / 1 / 21
13,819
1,063
21,565
9,836
4,373
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
165
13
Kills
45
45
Deaths
13
32
Assists
120
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Angel814
Tiamat
0
4
8
1
W
Jormungandr
Arke3397
Jormungandr
11
4
24
5.75
L
3
6
7
1.08
W
Cthulhu
Demuschev
Cthulhu
11
7
22
3.14
L
Erlang Shen
G1nga N1nja02
Erlang Shen
3
14
6
0.43
W
Danzaburou
Mister Robbey
Danzaburou
11
0
24
23
W
Merlin
gunner5x56
Merlin
4
1
29
18.5
L
Fenrir
mensosa
Fenrir
5
13
7
0.65
W
Neith
8
1
21
18.5
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,746
Damage
105,942
113,129
Taken
71,572
69,562
Mitigated
57,230
8,981
Healing
14,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Angel814
Tiamat
9,565
901
0
1,688
16,537
12,636
0
11,327
5,210
26,241
0
W
Jormungandr
Arke3397
Jormungandr
20,738
4,587
670
937
18,899
16,489
0
4,569
14,330
39,162
0
L
20,361
8,966
652
4,723
21,005
9,308
0
8,598
12,407
0
55,261
W
Cthulhu
Demuschev
Cthulhu
25,577
2,712
2,085
2,096
26,133
22,665
0
4,665
21,468
48,604
0
L
Erlang Shen
G1nga N1nja02
Erlang Shen
16,400
9,247
0
1,170
29,514
18,136
0
18,823
10,691
387
33,109
W
Danzaburou
Mister Robbey
Danzaburou
21,582
9,134
0
3,270
8,545
7,029
0
2,219
6,326
0
34,633
W
Merlin
gunner5x56
Merlin
16,480
1,457
2,164
1,819
8,159
6,674
0
1,498
6,661
36,975
0
L
Fenrir
mensosa
Fenrir
14,572
3,486
0
581
33,108
24,513
0
18,185
14,923
0
29,162
W
Neith
21,565
13,397
0
1,142
9,836
4,373
0
2,813
7,023
0
42,646
L
5,848
685
0
167
12,965
4,969
0
5,862
7,103
25,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,800
Gold Earned
71,239
206
Minions Killed
229
5
Camps Cleared
7
1,131,870
Distance Traveled
1,165,595
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,628
894
41
3
0
239,524
0
W
Jormungandr
14,940
1,149
39
3
0
234,787
0
L
Neith
12,560
966
60
5
0
235,439
0
W
Cthulhu
14,183
1,091
74
6
2
217,102
0
L
Erlang Shen
12,468
959
29
2
2
231,128
0
W
Danzaburou
14,700
1,131
24
2
0
260,533
0
W
Merlin
13,597
1,046
55
4
1
223,981
0
L
Fenrir
13,199
1,015
28
2
1
220,881
3
W
Neith
13,819
1,063
37
3
4
229,192
0
L
Scylla
11,945
919
48
4
2
204,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role