Player Matchup

Ares
Ares
Mango HabaneDro
Ares
Level 109
God Stats
22W - 9L
1,499 SR
Queue Stats
408W - 426L
1,369 Elo+
Solo
Janus
Janus
PawgDynasty
Janus
Level 65
God Stats
2W - 2L
1,351 SR
Queue Stats
176W - 171L
1,175 Elo+
Party 2
King Arthur
King Arthur
Stoney Smurf
King Arthur
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 80L
1,296 Elo+
Party 2
Artio
Artio
TurboFister1774
Artio
Level 68
God Stats
5W - 3L
1,279 SR
Queue Stats
186W - 173L
1,337 Elo+
Party 2
He Bo
He Bo
WillfulCrayon
He Bo
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 69
1,426 SR
1,335 Elo+

VS

Team Averages
Level 55
1,465 SR
1,394 Elo+
Hercules
Hercules
Bareclaws
Hercules
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 42L
1,418 Elo+
Party 1
Raijin
Raijin
HaileyWatkins
Raijin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 137L
1,394 Elo+
Party 1
Freya
Freya
Kmarx27
Freya
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 158L
1,377 Elo+
Party 1
Anhur
Anhur
Ziigma007
Anhur
Level 73
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 38L
1,427 Elo+
Solo
Jing Wei
Jing Wei
chely524
Jing Wei
Level 67
God Stats
4W - 11L
1,326 SR
Queue Stats
299W - 286L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 25
10,045
837
9,952
14,779
16,583
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
7 / 1 / 22
11,478
957
18,236
7,460
3,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Stoney Smurf
King Arthur
15
4 / 6 / 23
10,314
860
10,903
17,638
17,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
6 / 5 / 21
10,625
885
8,312
19,439
17,067
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
14 / 4 / 16
11,991
999
19,090
12,311
5,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bareclaws
Hercules
16
4 / 5 / 9
9,349
779
9,649
24,032
22,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
3 / 8 / 8
9,291
774
8,929
11,460
3,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Freya
Kmarx27
Freya
16
6 / 7 / 6
9,658
805
6,768
13,558
4,988
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
Ziigma007
Anhur
13
2 / 8 / 9
7,844
654
4,151
12,129
4,049
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jing Wei
chely524
Jing Wei
17
3 / 6 / 10
8,905
742
14,984
11,752
4,432
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
60
34
Kills
18
18
Deaths
34
107
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Hercules
Bareclaws
Hercules
4
5
9
1.7
L
3
8
8
0.88
L
Freya
Kmarx27
Freya
6
7
6
1.29
W
3
2
25
7.75
W
7
1
22
18
W
King Arthur
Stoney Smurf
King Arthur
4
6
23
2.58
W
6
5
21
3.3
W
14
4
16
5.5
L
Anhur
Ziigma007
Anhur
2
8
9
0.81
L
Jing Wei
chely524
Jing Wei
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,493
Damage
44,481
71,627
Taken
72,931
60,956
Mitigated
40,114
29,689
Healing
21,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Bareclaws
Hercules
9,649
2,388
491
10,248
24,032
22,758
0
17,176
6,272
0
12,891
L
8,929
895
1,324
1,074
11,460
3,887
0
8,036
3,029
19,615
0
L
Freya
Kmarx27
Freya
6,768
2,247
0
3,714
13,558
4,988
106
10,281
2,903
13,597
0
W
9,952
617
2,172
3,138
14,779
16,583
238
2,802
11,977
20,465
0
W
18,236
705
684
2,154
7,460
3,492
1,223
2,817
4,643
40,930
0
W
King Arthur
Stoney Smurf
King Arthur
10,903
1,435
2,858
4,146
17,638
17,826
958
4,213
13,425
0
18,285
W
8,312
1,284
5,434
4,841
19,439
17,067
815
3,603
15,836
12,620
0
W
19,090
1,936
1,980
2,282
12,311
5,988
1,073
2,262
9,926
25,766
0
L
Anhur
Ziigma007
Anhur
4,151
1,253
866
1,262
12,129
4,049
0
8,986
2,827
0
10,860
L
Jing Wei
chely524
Jing Wei
14,984
11,527
1,251
1,370
11,752
4,432
0
9,044
2,310
0
32,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,453
Gold Earned
45,047
108
Minions Killed
88
0
Camps Cleared
0
1,245,087
Distance Traveled
951,390
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,349
779
10
1
0
217,065
0
L
Raijin
9,291
774
21
2
0
170,166
0
L
Freya
9,658
805
6
1
0
195,688
0
W
Ares
10,045
837
16
1
0
273,012
4
W
Janus
11,478
957
55
5
0
261,233
2
W
King Arthur
10,314
860
15
1
0
228,355
0
W
Artio
10,625
885
6
1
0
234,883
0
W
He Bo
11,991
999
16
1
0
247,604
1
L
Anhur
7,844
654
12
1
0
172,421
0
L
Jing Wei
8,905
742
39
3
0
196,050
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role