Player Matchup

Jormungandr
Jormungandr
CrimsonBunni
Jormungandr
Level 27
God Stats
16W - 16L
1,521 SR
Queue Stats
36W - 28L
1,591 Elo+
Solo
Neith
Neith
RDMG11
Neith
Level 17
God Stats
3W - 1L
1,255 SR
Queue Stats
84W - 86L
1,587 Elo+
Solo
Anubis
Anubis
Zeustheripoff
Anubis
Level 24
God Stats
3W - 0L
1,677 SR
Queue Stats
4W - 7L
1,347 Elo+
Solo
Zeus
Zeus
dry_humor
Zeus
Level 31
God Stats
94W - 74L
1,600 SR
Queue Stats
210W - 224L
1,511 Elo+
Party 1
Heimdallr
Heimdallr
psfm99
Heimdallr
Level 17
God Stats
38W - 51L
1,452 SR
Queue Stats
48W - 62L
1,394 Elo+
Party 1
Team Averages
Level 23
1,501 SR
1,486 Elo+

VS

Team Averages
Level 22
1,581 SR
1,480 Elo+
Zeus
Zeus
Sencorn
Zeus
Level 25
God Stats
0W - 1L
1,600 SR
Queue Stats
3W - 5L
1,516 Elo+
Party 2
Ra
Ra
SethofSpades
Ra
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Izanami
Izanami
Sinaminbun
Izanami
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Swhorceress
Kukulkan
Level 18
God Stats
3W - 1L
1,803 SR
Queue Stats
18W - 16L
1,445 Elo+
Party 3
Erlang Shen
Erlang Shen
Te4zr
Erlang Shen
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CrimsonBunni
Jormungandr
18
6 / 2 / 18
11,724
1,066
10,564
12,788
5,208
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
RDMG11
Neith
18
0 / 0 / 20
10,682
971
5,420
5,881
2,556
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
10 / 1 / 10
12,514
1,138
15,524
9,506
5,036
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Zeus
18
11 / 1 / 13
12,138
1,103
17,197
7,990
2,407
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
psfm99
Heimdallr
16
3 / 3 / 14
10,201
927
9,904
7,847
3,154
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

262

VS

Team 2 Tickets

98

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Sencorn
Zeus
17
4 / 6 / 3
11,082
1,007
14,009
9,714
2,846
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 7 / 4
9,729
884
1,231
8,957
3,444
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Sinaminbun
Izanami
15
2 / 5 / 1
9,720
884
5,232
12,348
4,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Swhorceress
Kukulkan
16
1 / 4 / 5
10,003
909
12,111
12,436
4,279
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Te4zr
Erlang Shen
15
0 / 8 / 4
9,311
846
8,766
19,702
6,341
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
24
30
Kills
7
7
Deaths
30
75
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CrimsonBunni
Jormungandr
6
2
18
7.5
W
Neith
RDMG11
Neith
0
0
20
10
L
Zeus
Sencorn
Zeus
4
6
3
0.92
L
0
7
4
0.29
L
Izanami
Sinaminbun
Izanami
2
5
1
0.5
L
Kukulkan
Swhorceress
Kukulkan
1
4
5
0.88
L
Erlang Shen
Te4zr
Erlang Shen
0
8
4
0.25
W
10
1
10
15
W
Zeus
11
1
13
17.5
W
Heimdallr
psfm99
Heimdallr
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,609
Damage
41,349
44,012
Taken
63,157
18,361
Mitigated
21,598
10,598
Healing
2,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CrimsonBunni
Jormungandr
10,564
1,484
0
1,094
12,788
5,208
0
8,582
4,206
24,731
0
W
Neith
RDMG11
Neith
5,420
1,206
600
1,715
5,881
2,556
0
4,389
1,492
0
26,351
L
Zeus
Sencorn
Zeus
14,009
885
748
437
9,714
2,846
0
8,400
1,314
31,605
0
L
1,231
45
0
0
8,957
3,444
0
6,722
2,235
13,656
0
L
Izanami
Sinaminbun
Izanami
5,232
1,941
0
782
12,348
4,688
0
7,358
4,990
0
29,335
L
Kukulkan
Swhorceress
Kukulkan
12,111
1,156
0
0
12,436
4,279
0
8,308
4,128
42,590
0
L
Erlang Shen
Te4zr
Erlang Shen
8,766
4,748
0
766
19,702
6,341
0
12,497
7,205
0
13,213
W
15,524
942
0
3,873
9,506
5,036
0
3,160
6,346
51,227
0
W
Zeus
17,197
1,286
266
3,050
7,990
2,407
0
6,785
1,205
28,279
0
W
Heimdallr
psfm99
Heimdallr
9,904
8,836
0
0
7,847
3,154
0
4,435
3,412
0
19,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,259
Gold Earned
49,845
215
Minions Killed
200
11
Camps Cleared
6
887,042
Distance Traveled
942,970
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,724
1,066
29
3
0
191,782
0
W
Neith
10,682
971
43
4
0
163,799
0
L
Zeus
11,082
1,007
36
3
0
172,430
0
L
Ra
9,729
884
32
3
0
134,125
0
L
Izanami
9,720
884
53
5
0
168,301
3
L
Kukulkan
10,003
909
71
6
0
221,712
0
L
Erlang Shen
9,311
846
8
1
6
246,402
0
W
Anubis
12,514
1,138
91
8
9
195,923
2
W
Zeus
12,138
1,103
28
3
2
178,019
0
W
Heimdallr
10,201
927
24
2
0
157,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role