Player Matchup

Ra
Ra
D3mhs
Ra
Level 155
God Stats
1W - 2L
1,240 SR
Queue Stats
123W - 135L
1,579 Elo+
Party 1
Set
Set
DLG Aaron19
Set
Level 152
God Stats
20W - 14L
1,500 SR
Queue Stats
365W - 364L
1,576 Elo+
Party 1
Anhur
Anhur
ESMEGMATRON777
Anhur
Level 127
God Stats
12W - 6L
1,412 SR
Queue Stats
504W - 488L
1,545 Elo+
Party 1
Neith
Neith
Pequee01
Neith
Level 100
God Stats
2W - 0L
1,839 SR
Queue Stats
115W - 109L
1,588 Elo+
Party 1
Horus
Horus
Sonic De Chief
Horus
Level 125
God Stats
2W - 0L
1,293 SR
Queue Stats
52W - 27L
1,643 Elo+
Solo
Team Averages
Level 132
1,457 SR
1,586 Elo+

VS

Team Averages
Level 117
1,669 SR
1,575 Elo+
Hades
Hades
ABAD LTD
Hades
Level 160
God Stats
16W - 23L
1,636 SR
Queue Stats
39W - 59L
1,492 Elo+
Solo
Tiamat
Tiamat
II Luis DKC II
Tiamat
Level 96
God Stats
25W - 22L
1,630 SR
Queue Stats
415W - 382L
1,601 Elo+
Party 2
Tyr
Tyr
Smoke 4PF
Tyr
Level 106
God Stats
2W - 1L
1,930 SR
Queue Stats
22W - 17L
1,614 Elo+
Solo
Fenrir
Fenrir
UltraNovaHD
Fenrir
Level 146
God Stats
0W - 3L
1,742 SR
Queue Stats
188W - 177L
1,624 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
jenesis lord777
Ah Muzen Cab
Level 76
God Stats
2W - 5L
1,408 SR
Queue Stats
461W - 419L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
2 / 2 / 1
7,585
506
3,103
7,255
2,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 5 / 6
8,557
570
6,839
10,097
3,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
5 / 2 / 3
8,446
563
8,282
8,401
2,737
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Pequee01
Neith
16
3 / 0 / 2
9,428
629
11,468
9,276
5,385
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
1 / 2 / 6
7,201
480
4,935
9,778
7,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
ABAD LTD
Hades
10
1 / 6 / 5
6,863
458
2,859
12,814
6,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
5 / 2 / 3
8,407
560
8,651
7,336
5,362
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 2 / 1
7,526
502
4,508
10,908
10,168
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
12
4 / 3 / 4
7,570
505
7,966
13,259
4,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
jenesis lord777
Ah Muzen Cab
12
1 / 2 / 4
7,027
468
5,166
6,737
1,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
28
15
Kills
11
11
Deaths
15
18
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hades
ABAD LTD
Hades
1
6
5
0.58
W
Ra
2
2
1
1.25
W
4
5
6
1.4
W
5
2
3
3.25
L
5
2
3
3.25
W
Neith
Pequee01
Neith
3
0
2
4
L
0
2
1
0.25
W
1
2
6
2
L
Fenrir
4
3
4
2
L
Ah Muzen Cab
jenesis lord777
Ah Muzen Cab
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,627
Damage
29,150
44,807
Taken
51,054
22,421
Mitigated
27,711
17,014
Healing
15,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
ABAD LTD
Hades
2,859
550
591
4,295
12,814
6,050
0
1,195
11,553
29,910
0
W
Ra
3,103
217
81
1,715
7,255
2,650
0
4,750
2,505
43,102
0
W
6,839
2,927
0
3,368
10,097
3,964
0
2,463
7,634
0
48,095
W
8,282
2,883
0
2,414
8,401
2,737
1,434
688
7,713
0
52,963
L
8,651
1,189
0
2,281
7,336
5,362
0
962
6,268
54,727
0
W
Neith
Pequee01
Neith
11,468
6,567
0
5,137
9,276
5,385
2,394
617
8,659
0
66,774
L
4,508
426
0
2,155
10,908
10,168
0
0
10,908
0
45,526
W
4,935
2,066
530
3,769
9,778
7,685
0
2,992
6,786
0
20,339
L
Fenrir
7,966
2,077
0
3,197
13,259
4,534
0
728
12,485
0
38,951
L
Ah Muzen Cab
jenesis lord777
Ah Muzen Cab
5,166
1,451
0
3,201
6,737
1,597
0
0
6,737
0
37,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,217
Gold Earned
37,393
486
Minions Killed
384
0
Camps Cleared
0
1,371,912
Distance Traveled
1,399,448
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,863
458
51
3
0
239,399
0
W
Ra
7,585
506
105
7
0
294,500
1
W
Set
8,557
570
87
6
0
297,666
1
W
Anhur
8,446
563
99
7
0
240,530
2
L
Tiamat
8,407
560
115
8
0
273,015
1
W
Neith
9,428
629
151
10
0
249,056
3
L
Tyr
7,526
502
99
7
0
278,757
0
W
Horus
7,201
480
44
3
0
290,160
4
L
Fenrir
7,570
505
61
4
0
340,316
3
L
Ah Muzen Cab
7,027
468
58
4
0
267,961
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role