Player Matchup

Nox
Nox
 
Nox
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
AthenasTaint
Athena
Level 25
God Stats
18W - 7L
1,866 SR
Queue Stats
39W - 30L
1,633 Elo+
Party 3
Bacchus
Bacchus
cweezzie
Bacchus
Level 51
God Stats
35W - 20L
1,679 SR
Queue Stats
461W - 414L
1,528 Elo+
Party 1
Sun Wukong
Sun Wukong
iiCrimz
Sun Wukong
Level 139
God Stats
17W - 9L
1,653 SR
Queue Stats
547W - 487L
1,563 Elo+
Party 3
Apollo
Apollo
lil_roddy17
Apollo
Level 141
God Stats
4W - 3L
1,429 SR
Queue Stats
321W - 288L
1,599 Elo+
Party 1
Team Averages
Level 103
1,625 SR
1,565 Elo+

VS

Team Averages
Level 99
1,704 SR
1,596 Elo+
Tyr
Tyr
ItzAngel1099
Tyr
Level 89
God Stats
7W - 9L
1,770 SR
Queue Stats
134W - 223L
1,601 Elo+
Party 2
Artemis
Artemis
MxS Frogki
Artemis
Level 104
God Stats
12W - 17L
1,800 SR
Queue Stats
349W - 429L
1,564 Elo+
Party 2
Ra
Ra
MxS Tizock
Ra
Level 116
God Stats
1W - 2L
1,752 SR
Queue Stats
165W - 271L
1,609 Elo+
Party 2
Set
Set
MxS Zamael
Set
Level 139
God Stats
1W - 3L
1,534 SR
Queue Stats
195W - 293L
1,604 Elo+
Party 2
Yemoja
Yemoja
X Arion9231
Yemoja
Level 49
God Stats
34W - 29L
1,664 SR
Queue Stats
122W - 206L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
4 / 2 / 1
6,347
635
2,916
4,247
1,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Athena
10
2 / 0 / 3
5,650
565
3,038
5,834
2,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
cweezzie
Bacchus
9
1 / 0 / 3
5,451
545
3,141
4,936
2,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sun Wukong
iiCrimz
Sun Wukong
12
2 / 0 / 1
6,437
644
7,234
7,250
2,850
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
10
2 / 2 / 3
5,898
590
4,261
5,239
1,701
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
6,046
605
3,447
8,069
4,044
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
MxS Frogki
Artemis
9
1 / 3 / 0
5,283
528
2,970
5,102
1,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 3 / 0
5,378
538
2,066
4,781
1,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 2 / 2
5,591
559
2,282
6,864
2,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
8
1 / 2 / 1
4,855
486
1,971
4,147
1,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
11
Kills
4
4
Deaths
11
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
4
2
1
2.25
W
Athena
2
0
3
3.5
L
1
1
1
1.5
L
Artemis
MxS Frogki
Artemis
1
3
0
0.33
L
0
3
0
0
L
1
2
2
1
L
Yemoja
1
2
1
0.75
W
Bacchus
cweezzie
Bacchus
1
0
3
2.5
W
Sun Wukong
iiCrimz
Sun Wukong
2
0
1
2.5
W
Apollo
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,590
Damage
12,736
27,506
Taken
28,963
10,933
Mitigated
11,226
8,941
Healing
5,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
2,916
375
0
875
4,247
1,478
0
1,034
3,119
34,848
0
W
Athena
3,038
1,370
0
2,404
5,834
2,082
104
694
5,056
23,636
0
L
3,447
372
0
2,418
8,069
4,044
0
1,221
6,848
0
31,094
L
Artemis
MxS Frogki
Artemis
2,970
1,222
0
393
5,102
1,818
0
2,424
2,678
0
24,620
L
2,066
124
25
930
4,781
1,609
0
2,415
2,366
30,909
0
L
2,282
706
0
837
6,864
2,349
0
1,311
5,553
0
32,238
L
Yemoja
1,971
227
577
809
4,147
1,406
0
1,724
2,423
13,111
0
W
Bacchus
cweezzie
Bacchus
3,141
837
0
1,304
4,936
2,822
0
461
4,475
11,154
0
W
Sun Wukong
iiCrimz
Sun Wukong
7,234
1,599
0
3,093
7,250
2,850
0
871
6,357
0
43,689
W
Apollo
4,261
2,718
0
1,265
5,239
1,701
0
777
4,462
0
35,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,783
Gold Earned
27,153
308
Minions Killed
276
0
Camps Cleared
0
1,022,468
Distance Traveled
995,501
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,347
635
77
8
0
195,236
2
W
Athena
5,650
565
51
5
0
252,562
2
L
Tyr
6,046
605
76
8
0
209,457
1
L
Artemis
5,283
528
50
5
0
177,393
2
L
Ra
5,378
538
63
6
0
208,562
3
L
Set
5,591
559
60
6
0
196,153
2
L
Yemoja
4,855
486
27
3
0
203,936
2
W
Bacchus
5,451
545
16
2
0
194,487
0
W
Sun Wukong
6,437
644
86
9
0
204,123
0
W
Apollo
5,898
590
78
8
0
176,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role