Player Matchup

Hel
Hel
ACTIONMOVIETRUTH
Hel
Level 128
God Stats
9W - 6L
1,368 SR
Queue Stats
282W - 304L
1,471 Elo+
Party 2
Nemesis
Nemesis
GmBlank
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Olorun
Olorun
GmDarker
Olorun
Level 6
God Stats
0W - 2L
1,599 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
MarissaMonae98
Ratatoskr
Level 24
God Stats
8W - 7L
1,220 SR
Queue Stats
79W - 76L
1,369 Elo+
Party 2
Bellona
Bellona
dedraTiruY
Bellona
Level 8
God Stats
5W - 5L
1,630 SR
Queue Stats
21W - 23L
1,554 Elo+
Party 2
Team Averages
Level 34
1,463 SR
1,479 Elo+

VS

Team Averages
Level 11
1,459 SR
1,429 Elo+
Tyr
Tyr
ElGrim1
Tyr
Level 14
God Stats
8W - 7L
1,416 SR
Queue Stats
15W - 15L
1,456 Elo+
Party 3
Chang'e
Chang'e
Johnstopable
Chang'e
Level 14
God Stats
7W - 7L
1,482 SR
Queue Stats
18W - 20L
1,431 Elo+
Party 3
Khepri
Khepri
Kephyl
Khepri
Level 8
God Stats
5W - 2L
1,628 SR
Queue Stats
37W - 26L
1,473 Elo+
Solo
Thor
Thor
Mantequilla1
Thor
Level 8
God Stats
6W - 8L
1,270 SR
Queue Stats
6W - 8L
1,267 Elo+
Party 3
Nu Wa
Nu Wa
u1318885993
Nu Wa
Level 12
God Stats
8W - 7L
1,500 SR
Queue Stats
85W - 74L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 11
14,655
1,127
23,254
22,315
9,460
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
GmBlank
Nemesis
19
3 / 11 / 8
12,760
982
16,371
23,992
8,515
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
GmDarker
Olorun
18
1 / 6 / 10
11,915
917
7,960
17,924
5,755
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
MarissaMonae98
Ratatoskr
19
4 / 8 / 13
12,830
987
11,445
20,031
10,481
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
dedraTiruY
Bellona
19
5 / 9 / 8
13,077
1,006
15,941
26,035
22,508
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
20
9 / 2 / 27
14,299
1,100
19,092
21,478
27,677
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Johnstopable
Chang'e
20
5 / 4 / 29
13,247
1,019
17,885
12,800
5,911
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
Kephyl
Khepri
20
2 / 2 / 34
12,949
996
10,796
18,234
21,786
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
13 / 7 / 19
14,642
1,126
17,338
16,242
7,420
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
10 / 4 / 25
14,458
1,112
38,247
13,987
7,650
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
173
19
Kills
39
39
Deaths
19
50
Assists
134
Player
Kills
Deaths
Assists
KDA
L
6
5
11
2.3
W
Tyr
9
2
27
11.25
L
Nemesis
GmBlank
Nemesis
3
11
8
0.64
L
Olorun
GmDarker
Olorun
1
6
10
1
W
Chang'e
Johnstopable
Chang'e
5
4
29
4.88
W
Khepri
Kephyl
Khepri
2
2
34
9.5
W
13
7
19
3.21
L
Ratatoskr
MarissaMonae98
Ratatoskr
4
8
13
1.31
L
Bellona
dedraTiruY
Bellona
5
9
8
1
W
10
4
25
5.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,971
Damage
103,358
110,297
Taken
82,741
56,719
Mitigated
70,444
24,602
Healing
19,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,254
1,031
8,283
9,791
22,315
9,460
0
12,702
9,613
83,205
0
W
Tyr
19,092
3,079
0
2,605
21,478
27,677
0
7,942
13,119
345
26,935
L
Nemesis
GmBlank
Nemesis
16,371
6,975
0
1,864
23,992
8,515
0
16,503
7,489
0
32,003
L
Olorun
GmDarker
Olorun
7,960
4,443
204
1,763
17,924
5,755
0
11,349
6,575
40,356
0
W
Chang'e
Johnstopable
Chang'e
17,885
4,017
12,307
3,921
12,800
5,911
0
4,064
8,736
34,485
0
W
Khepri
Kephyl
Khepri
10,796
1,806
0
0
18,234
21,786
0
5,616
12,618
37,068
0
W
17,338
7,700
0
0
16,242
7,420
0
6,261
9,072
0
22,312
L
Ratatoskr
MarissaMonae98
Ratatoskr
11,445
3,558
0
627
20,031
10,481
0
11,949
8,082
0
18,220
L
Bellona
dedraTiruY
Bellona
15,941
7,598
771
1,299
26,035
22,508
0
14,727
11,308
0
37,166
W
38,247
12,281
0
174
13,987
7,650
0
6,914
7,073
72,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,237
Gold Earned
69,595
286
Minions Killed
204
8
Camps Cleared
2
1,194,345
Distance Traveled
1,241,783
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
14,655
1,127
136
10
2
268,256
0
W
Tyr
14,299
1,100
21
2
0
271,500
1
L
Nemesis
12,760
982
41
3
4
271,362
1
L
Olorun
11,915
917
55
4
0
197,967
1
W
Chang'e
13,247
1,019
61
5
1
233,972
2
W
Khepri
12,949
996
40
3
0
290,017
0
W
Thor
14,642
1,126
14
1
1
214,490
0
L
Ratatoskr
12,830
987
11
1
0
272,541
0
L
Bellona
13,077
1,006
43
3
2
184,219
2
W
Nu Wa
14,458
1,112
68
5
0
231,804
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role