Player Matchup

Yemoja
Yemoja
JC9552
Yemoja
Level 106
God Stats
7W - 6L
1,447 SR
Queue Stats
25W - 24L
1,480 Elo+
Party 2
Bellona
Bellona
Resriee
Bellona
Level 24
God Stats
1W - 0L
1,280 SR
Queue Stats
2W - 4L
1,315 Elo+
Party 2
Janus
Janus
jmell625
Janus
Level 64
God Stats
90W - 75L
1,704 SR
Queue Stats
115W - 107L
1,474 Elo+
Party 1
Izanami
Izanami
johnj67
Izanami
Level 29
God Stats
16W - 12L
1,485 SR
Queue Stats
62W - 54L
1,435 Elo+
Party 1
The Morrigan
The Morrigan
mmho
The Morrigan
Level 67
God Stats
2W - 2L
1,761 SR
Queue Stats
118W - 100L
1,487 Elo+
Party 1
Team Averages
Level 58
1,535 SR
1,438 Elo+

VS

Team Averages
Level 35
1,421 SR
1,305 Elo+
Sol
Sol
By_ToTooo
Sol
Level 38
God Stats
1W - 1L
1,761 SR
Queue Stats
122W - 297L
1,338 Elo+
Party 3
Hel
Hel
Go4t_G4Life
Hel
Level 29
God Stats
1W - 2L
1,260 SR
Queue Stats
104W - 213L
1,306 Elo+
Party 3
Athena
Athena
Xxesteban_05xX
Athena
Level 33
God Stats
3W - 10L
1,500 SR
Queue Stats
89W - 155L
1,264 Elo+
Party 3
Mercury
Mercury
air_sabuee_
Mercury
Level 30
God Stats
2W - 11L
1,161 SR
Queue Stats
90W - 205L
1,319 Elo+
Party 3
Neith
Neith
xxBrad5244xx
Neith
Level 46
God Stats
10W - 20L
1,423 SR
Queue Stats
147W - 187L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
JC9552
Yemoja
13
3 / 1 / 6
9,021
501
5,894
6,245
6,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Resriee
Bellona
14
0 / 2 / 11
9,229
513
9,690
13,916
10,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Janus
jmell625
Janus
20
11 / 0 / 3
12,338
685
10,771
6,879
2,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
johnj67
Izanami
14
2 / 2 / 0
8,829
491
4,608
13,719
4,689
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
mmho
The Morrigan
20
6 / 0 / 7
11,621
646
11,027
8,188
3,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 1
8,179
454
6,808
14,051
5,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

4
0 / 0 / 0
5,262
292
112
311
48
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

9
0 / 6 / 1
6,771
376
3,517
15,061
6,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mercury
air_sabuee_
Mercury
15
3 / 3 / 0
9,079
504
3,454
14,464
5,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 8 / 2
6,965
387
4,416
12,545
3,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
22
Kills
4
5
Deaths
22
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
0
0
0
0
W
Yemoja
JC9552
Yemoja
3
1
6
6
W
Bellona
Resriee
Bellona
0
2
11
2.75
L
0
6
1
0.08
L
Mercury
air_sabuee_
Mercury
3
3
0
1
W
Janus
jmell625
Janus
11
0
3
12.5
W
Izanami
johnj67
Izanami
2
2
0
1
W
The Morrigan
mmho
The Morrigan
6
0
7
9.5
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,990
Damage
18,307
48,947
Taken
56,432
27,801
Mitigated
20,718
20,838
Healing
13,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,808
1,007
18
5,911
14,051
5,413
886
6,683
7,300
39,577
2,143
L
112
0
0
0
311
48
0
32
279
2,843
0
W
Yemoja
JC9552
Yemoja
5,894
1,101
2,988
1,963
6,245
6,038
1,568
1,699
4,546
27,360
0
W
Bellona
Resriee
Bellona
9,690
1,513
0
4,939
13,916
10,642
1,174
4,641
9,275
328
42,764
L
3,517
710
0
943
15,061
6,256
29
7,836
7,125
25,077
0
L
Mercury
air_sabuee_
Mercury
3,454
1,514
159
3,934
14,464
5,121
0
6,284
8,056
0
57,356
W
Janus
jmell625
Janus
10,771
270
0
1,709
6,879
2,706
45
391
6,448
101,171
0
W
Izanami
johnj67
Izanami
4,608
3,211
0
3,739
13,719
4,689
1,635
2,020
11,699
0
58,428
W
The Morrigan
mmho
The Morrigan
11,027
2,003
0
5,500
8,188
3,726
434
1,455
6,733
100,913
0
L
4,416
1,989
0
2,242
12,545
3,880
495
6,764
5,691
0
27,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,038
Gold Earned
36,256
598
Minions Killed
307
0
Camps Cleared
0
1,805,486
Distance Traveled
1,355,167
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,179
454
93
5
0
314,804
1
L
Hel
5,262
292
5
0
0
37,924
0
W
Yemoja
9,021
501
37
2
0
307,959
0
W
Bellona
9,229
513
80
4
0
358,067
6
L
Athena
6,771
376
34
2
0
311,687
2
L
Mercury
9,079
504
122
7
0
403,536
0
W
Janus
12,338
685
199
11
0
423,913
2
W
Izanami
8,829
491
102
6
0
326,392
0
W
The Morrigan
11,621
646
180
10
0
389,155
2
L
Neith
6,965
387
53
3
0
287,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role